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481. Tier 3 Battleships discussion - in Revelations Testing and Development [original thread]
Originally by: Vicious Phoenix Originally by: Serapis Aote Been thinking it over and have come up with an idea. 1 role for each BS in each race that is an extension of cruiser roles a bit. Amarr Geddon - ganking ship using its l...
- by Perry - at 2006.10.27 17:57:00
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482. Rigs - Stacking Nerfed? - in Revelations Testing and Development [original thread]
Can we have a Warp Core Stab Rig please Oh and i bet they are stacking nerfed, every module that affects certain Stats is (eg resists, dmg etc)
- by Perry - at 2006.10.26 09:06:00
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483. Abaddon? What could be changed? - in Revelations Testing and Development [original thread]
The Amarr Line of Ships is boring to say the least. Yes we got that abomination of a missile frig, and somehow that gallente drone cruiser slipped in, when Tuxford was on vacation. But the rest is... Turrets, Tank. Turrets Tank. Turrets tank. Tur...
- by Perry - at 2006.10.26 08:59:00
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484. Rigs and calibration points - in Ships and Modules [original thread]
Calibration points per ship sorted by Race: Caldari: 500 (+100 hidden) Gallente: 450 (+free drone rig which gives +500% pwn) Minmatar: 400 (+free grid rig cause their shilds reeeeealy need it) Amarr: -100 (tradeoff for having shiny hulls)
- by Perry - at 2006.10.25 07:10:00
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485. Looks like Amarr get screwed with Kali - in Ships and Modules [original thread]
By the way my Abaddon can also have exactly 80.000hp Armor, with 7x 1600mm + Slave
- by Perry - at 2006.10.24 18:54:00
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486. Looks like Amarr get screwed with Kali - in Ships and Modules [original thread]
Edited by: Perry on 24/10/2006 18:29:45 Ive a fittet Abaddon on Sisi right now: 8x Mega Pulse II Web/Scram/TD/Injector(800) 2x Lrep 2x Heat Sink II 2x EANM II 1x DC Must use named stuff! Almost perfect fit with avu 5! (695cpu/700cpu, 26100...
- by Perry - at 2006.10.24 18:29:00
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487. Kali and projectiles.... side effect nerf incoming? - in Ships and Modules [original thread]
Make Projectile Guns more powerful, and even Gallente will start to replace their Blasters with ACs.
- by Perry - at 2006.10.02 14:02:00
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488. Kali and projectiles.... side effect nerf incoming? - in Ships and Modules [original thread]
lol minmatar sry coudnt resist Autocannons have far easier fitting then Pulse Laser, have better tracking, better damage types, no cap use, arnt as effectet by tracking disruptors, achieve similar ranges with tech II ammo as Pulse Lasers, and ...
- by Perry - at 2006.09.30 07:35:00
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489. sansha nightmare - in EVE General Discussion [original thread]
guess it would make a decent nanomare ^^
- by Perry - at 2006.09.27 17:59:00
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490. Now where is my +RoF Frig? (Amarr) - in Ships and Modules [original thread]
Ive been comparing some Tech I Amarr Ships, and came to the conclusion we miss our damage orientated Frig. While some of us consider the Inquisitor (that joke of a ship with EM-Missile damage bonus which is inferior to the Kestrel in pretty much e...
- by Perry - at 2006.09.27 17:47:00
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491. Amarr - in Ships and Modules [original thread]
So it take the Faction version of an amarr ship to do the job of a standard caldari ship. Good balance, lock topic, all cleared. Not.
- by Perry - at 2006.09.24 21:10:00
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492. Amarr - in Ships and Modules [original thread]
Yes shut up amarr are so fine, their Equipment costs only half as much if not less! I want to keep these superior prices. Sacrilege 80m isk Ishtar 220m isk! This clearly shows us that the Sacrelige is superior because you get 3 Sacs for 1 Ishtar!...
- by Perry - at 2006.09.21 09:54:00
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493. tier 3 bs evry one happy exept real caldari pilots? - in EVE General Discussion [original thread]
Yep i like natural progression, especially with my beloved amarr ships, see EW-Frig -> EW-Cruiser -> ? Crap Missle Frig -> Crap Gank Cruiser -> Decent Gank BS Better with ACSs Frig -> Better with ACs Cruiser -> Better with ACSs ...
- by Perry - at 2006.09.19 18:05:00
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494. Amarr - in Ships and Modules [original thread]
Originally by: LordChaos well u guys have to give it to Amarr ships though they are the most verstile in guns as they suck equally bad with all types of turrets. :) Corrected it for you.
- by Perry - at 2006.09.17 08:34:00
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495. Ship/Spec Recomendations - in Ships and Modules [original thread]
Solo PvP: -Gallente (Drones, Blaster, Armortank) -Minmatar (ACs, Passiv Shild, Speed) Gang PvP -Caldari (Missiles, Shild, EW) -Amarr (Laser, Armortank) You see you need to pick either Gallente or Minmatar to really open up new paths of fighting....
- by Perry - at 2006.09.17 08:22:00
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496. Dear CCP - in EVE General Discussion [original thread]
HATTRIC!!!
- by Perry - at 2006.09.15 20:26:00
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497. Dear CCP - in EVE General Discussion [original thread]
I think someone found a way to crash a node. It works well.
- by Perry - at 2006.09.15 20:00:00
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498. **Punisher Analysis, CCP READ** - in Ships and Modules [original thread]
Yes it can get worse. Inquisitor +10% EM dmg for small Missiles
- by Perry - at 2006.09.13 14:17:00
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499. **Punisher Analysis, CCP READ** - in Ships and Modules [original thread]
All Amarr Frigates and most Cruisers lack Powergrid. Thats why you end up using ACs, they are superior in Fitting/Performance, even without Bonus. Now imagine same ritting on Rifter. Welcome to amarr world of being the punching bag of Caldari, Gal...
- by Perry - at 2006.09.13 11:57:00
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500. Amarr - in Ships and Modules [original thread]
No they got their boosts ^^ Caldari got Javelin "Gank All in One" Missiles Gallente got super drone carriers and reduced fittings on Blasters Minmatar got Capless ACs have some really impressive ships (Vaga, CBCs, New BC)
- by Perry - at 2006.09.12 18:44:00
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