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1. Sticky:Dev Blog: Bidding Farewell to the In-game Browser - in EVE Information Portal [original thread]
Thank God my corp left WH space before this change , the manner in witch i scan , and i think any citizen in WH scans like hell , i would have a stroke changing from one moniter to the next . Furthermore i usually scan while watching videos so i ...
- by Pesadel0 - at 2016.10.11 18:30:12
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2. Sticky:Dev blog: Back Into the Structure - in EVE Information Portal [original thread]
xttz wrote: I may well have missed it, but there's something I have yet to see a clear answer for: Currently one of the primary roles for starbases is as a strategic base. During invasions and longer-term skimishes they're often dropped as a s...
- by Pesadel0 - at 2015.03.23 23:26:49
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3. Sticky:Dev blog: Quick, give me manual control! - in EVE Information Portal [original thread]
Are people really angry because of this change? Damm i love it manual inty flying was hard as crap now it could actually be doable without destroying my mouse.
- by Pesadel0 - at 2014.11.15 16:48:53
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4. Sticky:Dev blog: Coming to EVE Online in the Rhea release on December 9... - in EVE Information Portal [original thread]
Wasn't in this expansion the supposed based occupancy systems in null modification. All in all seems god modifications .
- by Pesadel0 - at 2014.11.15 16:46:45
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5. Announcement:Dev Blog: Long-Distance Travel Changes Inbound - in EVE Information Portal [original thread]
Jethro Winchester wrote: Hilti Enaka wrote: Just received this: Quote: Caps From: xxxxx To: xxxxx Dear alliance members In light of the proposed changes to capital deployment, we have at leadership level decided to focus our activities ...
- by Pesadel0 - at 2014.10.03 10:18:00
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6. Announcement:Dev Blog: Long-Distance Travel Changes Inbound - in EVE Information Portal [original thread]
I like the idea as a whole but maybe grey make so that logistical caps when jumping from LS to a npc null have more LY jump, because Stain per example is going to be virtually impossible to jump to .
- by Pesadel0 - at 2014.10.02 10:17:00
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7. Announcement:Dev Blog: Long-Distance Travel Changes Inbound - in EVE Information Portal [original thread]
EarthQuake51a wrote: Right... Cyno Jammers will be useless (making titan/super production very risky), capitals and supers can go trough gate... Wait... Does that mean a completely "mobile" wrecking ball fleet can just burn sov in any re...
- by Pesadel0 - at 2014.10.01 20:32:00
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8. Announcement:Dev Blog: Long-Distance Travel Changes Inbound - in EVE Information Portal [original thread]
Grath Telkin wrote: This is an amazing change and I think people are failing already to see the long term implications of what you're doing here today. Change nothing (you dont need to effect Jump Clones since at best you can only use that to ...
- by Pesadel0 - at 2014.10.01 20:20:00
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9. Announcement:Dev Blog: Long-Distance Travel Changes Inbound - in EVE Information Portal [original thread]
Actually this idea was in part made by manny , and after thinking about it , it is actually pretty cool. If you think about it people wont be able to go from one part of eve to the other because they can , now you have to plan you deployments and...
- by Pesadel0 - at 2014.10.01 17:38:00
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10. Sticky:Dev Blog: Giving Drones and Assist - in EVE Information Portal [original thread]
Javon Bars wrote: So previously shield-based supercapitals were already the strongest supers in the game. You "balance" this by making them even stronger? Sounds legit. I think the biggest joke is the dev saying that grath doesn't know how...
- by Pesadel0 - at 2014.04.03 17:08:00
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11. Sticky:Dev Blog: Giving Drones and Assist - in EVE Information Portal [original thread]
LakeEnd wrote: Wyvern already had the best tank available, now it will also have most DPS (at the expense of least tank). Boost Amarr! This now we just need a damage bonus on the Hel and shield implants.
- by Pesadel0 - at 2014.04.02 10:53:00
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12. Sticky:Dev Blog: Client modification, the EULA and you - in EVE Information Portal [original thread]
Lol at the tears thank you CCP.
- by Pesadel0 - at 2013.04.18 17:20:00
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13. Sticky:Dev Blog: Back to the balancing future! - in EVE Information Portal [original thread]
So basically you nerf the offgrid bonus making all of them equal in bonus? I hope you tweak the boosters somewhat so they dont take the fitting they do know and the cap because..
- by Pesadel0 - at 2012.11.19 14:52:00
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14. Sticky:New Dev Blog: Carebearing 2.0 - in EVE Information Portal [original thread]
I don-Št really get why you need to nerf the drone regions , i really tougth that they were the only 0.0 region that was balanced in terms of negativity.
- by Pesadel0 - at 2012.04.14 15:25:00
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15. Sticky:New dev blog: Starbase happy fun time - in EVE Information Portal [original thread]
Can someone plz in dev team seed POS modules and other stuff in faction rats? or in low plexes.
- by Pesadel0 - at 2011.11.07 21:22:00
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16. Sticky:New dev blog: Capital ship balancing - in EVE Information Portal [original thread]
Xhondo Dhoru wrote: Changes are going to make the blob worse and the cry for nerf louder. Everyone with half a brain can already see this coming. Whatever. Can we get an update on minmatar capital changes please. Take silly torp launchers off ...
- by Pesadel0 - at 2011.11.04 09:27:00
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17. Sticky:New dev blog: Capital ship balancing - in EVE Information Portal [original thread]
HelPilot of20Years wrote: I re-activated for five dollars to ask one question: Will the Hel be shown any sort of attention? I devoted twenty years of my life to training for, and earning isk (the hard way) for a ship that is all but useless. W...
- by Pesadel0 - at 2011.10.22 15:09:00
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18. Sticky:New dev blog: Capital ship balancing - in EVE Information Portal [original thread]
Shadowsword wrote: Yes. Disappointed? Well i was checking eve kill and didnt see anything so ...
- by Pesadel0 - at 2011.10.21 17:11:00
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19. Sticky:New dev blog: Capital ship balancing - in EVE Information Portal [original thread]
Shadowsword wrote: wanking monkey girl wrote: sc drone bay let them have 20 fighter bombers and 20 fighters and a small drone bay with about 500m3. That would be like an Abbadon pilot wanting to have 8 guns that can turn into Tachyons/...
- by Pesadel0 - at 2011.10.21 09:43:00
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20. Sticky:New Dev Blog: Player-owned Customs Office - in EVE Information Portal [original thread]
Sashaaa wrote: Holy One wrote: Red Zaya wrote: And dont be surprised if after one or two month you have crowds of people whining for another nerf ... ... and a few k less subscriptions than before you started. 2 of my 4 account...
- by Pesadel0 - at 2011.10.21 09:37:00
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