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61. Sticky:[November] New Sunesis destroyer - in Upcoming Feature and Change Feedback Center [original thread]
Sweeeeeet. Love the SoCT Gnosis, so this destroyer will be welcomed.
- by Petrified - at 2016.09.15 21:02:49
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62. Announcement:Dev Blog: Introducing Clone States & the Future of Acc... - in EVE Information Portal [original thread]
An interesting move. You should remove trial accounts completely with the introduction of Alpha Clones. Whether you decide to limit the number of simultaneous launched Alpha accounts to 1 is obviously in your hands, but it would not be a surpris...
- by Petrified - at 2016.09.01 19:46:46
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63. Citadels Scramming without any modules?! - in Test Server Feedback [original thread]
Lugh Crow-Slave wrote: the auto defense of a POS was needed because it could be attacked any time citadels don't have that issue the quick scram to stop bouncers is plenty The trade off of having a limited vulnerability window versus havin...
- by Petrified - at 2016.08.29 21:10:11
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64. Ship models (NEW) - in Test Server Feedback [original thread]
I can still see the old Bantam in the new design. But the the Griffin looks like someone strung a draw string through the Black Bird and pulled. They should have flattened the griffin vertically. It would have at least looked something akin to th...
- by Petrified - at 2016.08.28 07:02:53
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65. Hulk: getting wrong/extra bonus - in Test Server Feedback [original thread]
Hopefully that missing information will get added into the traits. One comparison between the new traits would leave one wondering why they would ever bother with a Hulk over the Mackinaw.
- by Petrified - at 2016.08.18 20:12:28
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66. Small and personal citadel - in Player Features and Ideas Discussion [original thread]
Aaron Raus wrote: Petrified wrote: What is needed is a quasi capital ship class from Upwell that functions like a mobile Citadel. Capital ship will require long time skilling and can be boarded by anyone with appropriate skills. but of...
- by Petrified - at 2016.08.12 21:06:26
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67. Wormhole Town Hall Aug 13th 19:00 - in Wormholes [original thread]
If you send me the TS information, I would like to join in on this. Winthorp wrote: Fix scanning window to make red sig dots and bubble drag icons brighter. #JOBDONE. The icons for the sigs definitely need to be brighter - especially w...
- by Petrified - at 2016.07.30 22:28:02
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68. Visual Damage System 2.0 - in Test Server Feedback [original thread]
Nice addition, thank you
- by Petrified - at 2016.07.27 22:32:08
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69. "Load Station Environment" option removed? - in Test Server Feedback [original thread]
CCP Darwin wrote: That said, the hangar scenes are somewhat heavier than in-space scenes because you're surrounded by geometry which has physically-based-rendering shaders applied. Turning your shader quality to "Low" for a few clients might h...
- by Petrified - at 2016.07.10 07:07:57
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70. Sticky:[118.7] Warp Bubble Dragging Change - in Upcoming Feature and Change Feedback Center [original thread]
I see the benefits of this. But here is the question: why is it a bad thing to keep it as is? The Citadel cannot fire without being manned. But it also cannot be destroyed unless it is vulnerable - which is not often. While one can camp a gate 1...
- by Petrified - at 2016.07.04 05:59:50
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71. Polarized Cyno - in Player Features and Ideas Discussion [original thread]
Basically looking for a way to safely move capitals from point A to Point B by using High Sec as a shortcut? I imagine the nerf you are thinking of would prevent the capital from doing anything other than jumping back out?
- by Petrified - at 2016.06.28 22:08:47
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72. Public rubuke of Federal and Repulic representatives. - in Intergalactic Summit [original thread]
Slayer Liberator wrote: The fact of the matter is that while I am somewhat on Upwell's side here both they and CONCORD need to have their power kept in check Indeed, perhaps we capsuleers should even the scales out. We know for certain what...
- by Petrified - at 2016.06.24 10:05:32
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73. Public rubuke of Federal and Repulic representatives. - in Intergalactic Summit [original thread]
The Directive Enforcement Department, Federal Intelligence Office, and Republic Security Services are being disingenuous in their demands that Upwell hand over intel and data they worked and invested to obtain. While I firmly believe it would be i...
- by Petrified - at 2016.06.23 23:01:54
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74. Sticky:[118.6] Recurring Opportunity removal - in Upcoming Feature and Change Feedback Center [original thread]
CCP Rise wrote: ...On the other hand, we saw very little change in login behavior, i.e. if you weren't planning to log on anyway, the 10,000 free SP boost wasn't really going to change your mind.... You should definitely bear this in mind ...
- by Petrified - at 2016.06.23 21:27:42
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75. Inner Circle, Raish cast suspicion upon Upwell's Serpentis raids - in Intergalactic Summit [original thread]
As a supporter of the Society and one who has been acting as a retailer for Astrahus' created by Upwell; I find this announcement unsettling. I wonder if the corruption of CONCORD has rubbed off on Matshi Raish or if I should invest my funds elsew...
- by Petrified - at 2016.06.23 01:33:55
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76. CCPlease stop mirroring Citadels - in Test Server Feedback [original thread]
I didn't realize they were mirroring Citadels. There is a precedent for not mirroring already: CCP does not mirror POSes. I think you are right in that they should not mirror them as well. Despite the fact you can have a jump clone in a Citadel an...
- by Petrified - at 2016.06.20 23:15:45
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77. Sticky:[118.6] Capital Balancing - in Upcoming Feature and Change Feedback Center [original thread]
Lugh Crow-Slave wrote: Petrified wrote: Oh, will Citadel Fighters get the benefit of an operator's drone and fighter skills at any point soon? I would assume no since no other weapon skill affects them... and they said no basic skill wou...
- by Petrified - at 2016.06.11 03:46:04
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78. Command Processor Icon - in Player Features and Ideas Discussion [original thread]
Iain Cariaba wrote: Lugh Crow-Slave wrote: yeah because that is so obviouse in a hanger Really? Says right there in my hangar "Command Processor." Still don't see how this is confusing. Unless you're one of those special people that uses ...
- by Petrified - at 2016.06.11 02:29:11
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79. Should hauling get some love? - in Player Features and Ideas Discussion [original thread]
IF the concern is related to false contracts then you never, ever ship a delivery contract with a character in the same Corp/Alliance/naming scheme as the Character you accepted the contract with... and avoid named double wrapped packages, they ju...
- by Petrified - at 2016.06.11 02:24:34
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80. Should hauling get some love? - in Player Features and Ideas Discussion [original thread]
Satchel Darkmatter wrote: going to keep this short, I think hauling contracts should have their collateral capped to between 0%-25% above the estimated cost of the goods based on current market values. If collateral were capped I would neve...
- by Petrified - at 2016.06.11 02:08:25
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