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81. Allow Docking of Dreads + Carriers at Astrahus' - in Player Features and Ideas Discussion [original thread]
darkneko wrote: Celthric Kanerian wrote: If you can afford multiple capitals, you should be able to afford a Fortizar. Sorry to say, but suck it up. a Fortizar can cost upwards of 30 billion and is going to stay wherever you put it. co...
- by Petrified - at 2016.06.11 01:40:27
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82. Sticky:[118.6] Capital Balancing - in Upcoming Feature and Change Feedback Center [original thread]
The changes look good so far. The stacking penalty for the NSA makes sense and the debuff to the sensor strength buff was not as bad as I was worried. Will need to test it, but looks good. Thanks for applying the sensor buff of the NSA to fighters...
- by Petrified - at 2016.06.11 01:15:18
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83. Why? - in Test Server Feedback [original thread]
You need the third in case one of the other's breaks down. Apparently there were reports from the battlefield that one or two of the guns would get stuck while firing requiring ramming the opposing ship to get the turret unstuck. The additional th...
- by Petrified - at 2016.06.10 02:31:25
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84. Sticky:[June Release] Booster legalization - in Upcoming Feature and Change Feedback Center [original thread]
Lugh Crow-Slave wrote: Petrified wrote: Lugh Crow-Slave wrote: does this mean we will be able to manufacture them in HS with the new industry arrays or will reactions still be low sec and below? A good question. it would seem it ...
- by Petrified - at 2016.06.08 22:27:01
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85. Sticky:[June Release] Booster legalization - in Upcoming Feature and Change Feedback Center [original thread]
Lugh Crow-Slave wrote: does this mean we will be able to manufacture them in HS with the new industry arrays or will reactions still be low sec and below? A good question.
- by Petrified - at 2016.06.08 21:38:23
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86. Dailies... Lose the 22 hour reset and just have it reset at Downtime... - in Player Features and Ideas Discussion [original thread]
Serendipity Lost wrote: So DT isn't just a daily event. We call it the daily downtime because it happens once / day and pretty much at the same time every day. This is a testament to how well CCP runs the physical part of the game and how bug f...
- by Petrified - at 2016.05.31 00:50:19
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87. Dailies... Lose the 22 hour reset and just have it reset at Downtime... - in Player Features and Ideas Discussion [original thread]
Amarisen Gream wrote: this was fought for in the original feedback thread. it didn't happen there ,and that was 100+ pages Easy for things to get lost in 100 pages of posts. Thus, this thread.
- by Petrified - at 2016.05.29 05:51:47
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88. Dailies... Lose the 22 hour reset and just have it reset at Downtime... - in Player Features and Ideas Discussion [original thread]
Sobaan Tali wrote: Forgive me if it somehow sounds arrogant; I'm confused as to why this is such a big deal to everyone. Why not, you know -- call me crazy, log in like normal? You assume you know what normal means. For some, normal is qui...
- by Petrified - at 2016.05.28 03:56:24
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89. Ranged Light Fighter - in Player Features and Ideas Discussion [original thread]
Lugh Crow-Slave wrote: .... you do understand that carriers are not built to siege right? ever heard of using the right tool for the job. some times i think carriers should have gotten a new hull and name so ppl would not treat them like the...
- by Petrified - at 2016.05.28 03:37:48
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90. Dailies... Lose the 22 hour reset and just have it reset at Downtime... - in Player Features and Ideas Discussion [original thread]
Lugh Crow-Slave wrote: what do you mean by limmiting it one per acc they get more acc to log in as people with 20+ acc will be more likely to log in. I mean: they currently only allow one character to collect the bonus per account. If you lo...
- by Petrified - at 2016.05.28 03:31:58
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91. Dailies... Lose the 22 hour reset and just have it reset at Downtime... - in Player Features and Ideas Discussion [original thread]
Lugh Crow-Slave wrote: Ralph King-Griffin wrote: all well and good for those of us with free time near enough mid day gmt but **** the rest of the world right. i would benefit from this no end personally as i could pop on after dropping the...
- by Petrified - at 2016.05.28 03:11:37
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92. Dailies... Lose the 22 hour reset and just have it reset at Downtime... - in Player Features and Ideas Discussion [original thread]
Please do this. Not sure what the reasoning is behind 22 hours but you should really just tie it to reset at downtime for those of us who are more erratic in our play times and availability... and the sake of sanity as it is a predictable and reli...
- by Petrified - at 2016.05.27 22:54:44
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93. Quick thought. Use different colors in the overview for distance uni... - in Player Features and Ideas Discussion [original thread]
Have you tried moving the distance column to be right next to the ship icon or name?
- by Petrified - at 2016.05.26 03:49:32
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94. Noctis Balance Pass - in Player Features and Ideas Discussion [original thread]
Arthur Aihaken wrote: GÇó A 25-50% increase in base cargo capacity GÇó Allowing it to fit and use a Medium Micro Jump Drive (and ideally, an additional medium slot to accommodate it) GÇó 25% increase in base targeting range GÇó 100% bonus to T...
- by Petrified - at 2016.05.26 03:43:54
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95. Poll: Want the ability Carrier with Drones back, or improve Fighters... - in EVE General Discussion [original thread]
Eve Serie7 wrote: Petrified wrote: I'm sorry, what is the problem with carriers not being able to use drones? I am enjoying the fighters along with the finer control I have over fighters. So... convince me why drones are better than fighte...
- by Petrified - at 2016.05.26 03:32:03
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96. So when are they going to nerf carriers? - in EVE General Discussion [original thread]
Ivelios d'Sanquine wrote: Not really, im complaining about the fact that everything has a cyno nowadays and because of that cyno no fleet of 8 peeps or less can roam with the intent of having fun. Whoever has cap supperiority in a region will ...
- by Petrified - at 2016.05.25 21:10:43
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97. Announcement:Fix for Changing Citadel Vulnerability Window, 2016-05-31 - in EVE General Discussion [original thread]
GunfighterJ wrote: So for those of us who have been screwed over for 3 weeks, reporting this issue and getting no feedback, we're still stuck waiting until tuesday? We have a timer on monday, we're going to be attacked, again, for the 3rd week...
- by Petrified - at 2016.05.25 21:06:37
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98. Poll: Want the ability Carrier with Drones back, or improve Fighters... - in EVE General Discussion [original thread]
I'm sorry, what is the problem with carriers not being able to use drones? I am enjoying the fighters along with the finer control I have over fighters. So... convince me why drones are better than fighters?
- by Petrified - at 2016.05.23 04:08:21
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99. Citadel warp scrambler not working properly - in Player Features and Ideas Discussion [original thread]
Tauza wrote: Problem: Our medium citadels warp scrambler is not working as intended. Details: * Citadel is in high sec space * We are currently at war * All other modules work on war targets This needs to be addressed since it very much a n...
- by Petrified - at 2016.05.20 06:10:48
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100. Small and personal citadel - in Player Features and Ideas Discussion [original thread]
I think the anchoring time is the real issue with the Citadels. A POS can be propped up in 15 minutes between anchoring and onlining and can provide a temporary shelter. Once POSes are removed, there will be nothing to effectively fill that space....
- by Petrified - at 2016.05.06 02:20:42
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