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1. Destroyer - Cloak Intel - in Player Features and Ideas Discussion [original thread]
Edited by: PewPewYou on 30/08/2011 10:03:26 I'm on the fence about this one. Carebears need some sort of defence - this really is their only one. At the same time though, afk cloakers are an issue. Maybe make them only appear on scans after ...
- by PewPewYou - at 2011.08.30 09:57:00
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2. Distances: Making blobs unable to fight effectively - in Player Features and Ideas Discussion [original thread]
Edited by: PewPewYou on 30/08/2011 09:43:11 Not a bad idea really. This may actually be better then the idea I had about limiting max target locks on someone by sig radius as part of this thread. Post a link to here from there if you want....
- by PewPewYou - at 2011.08.30 09:39:00
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3. How to fix nullsec. Permanently. - in Player Features and Ideas Discussion [original thread]
Originally by: Gemberslaafje The only way to effectively stop nap fests is to limit the amount of entities one can set blue. And that'll give a bigger shytestorm then you can clean up ;) (Disclaimer: I'm not actually for the idea) Lo...
- by PewPewYou - at 2011.08.30 09:10:00
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4. How to fix nullsec. Permanently. - in Player Features and Ideas Discussion [original thread]
Lots of good points made. Some accurate and some not fully understanding the idea. I can not answer them all right now. I will answer some. New Rat Spawns Creating Lag: No more then an empire mission system. EVE handles them fine with much mo...
- by PewPewYou - at 2011.08.30 09:04:00
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5. How to fix nullsec. Permanently. - in Player Features and Ideas Discussion [original thread]
Edited by: PewPewYou on 29/08/2011 05:48:33 Originally by: Danika Princip Originally by: PewPewYou Edited by: PewPewYou on 29/08/2011 02:35:09 Originally by: Danika Princip Originally by: PewPewYou A big par...
- by PewPewYou - at 2011.08.29 05:46:00
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6. How to fix nullsec. Permanently. - in Player Features and Ideas Discussion [original thread]
Edited by: PewPewYou on 29/08/2011 02:35:09 Originally by: Danika Princip Originally by: PewPewYou A big part of the trade upgrade capstone is it would literally make nullsec like highsec - concord patrols, special war-dec requ...
- by PewPewYou - at 2011.08.29 02:34:00
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7. How to fix nullsec. Permanently. - in Player Features and Ideas Discussion [original thread]
Edited by: PewPewYou on 29/08/2011 01:07:10 Originally by: Thorian Baalnorn Lots of good points. ^^ (some may have not completely understood the proposal - it is rather long and somewhat complicated the way I tried to explain it) ...
- by PewPewYou - at 2011.08.29 01:03:00
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8. Buff the Minmatar! - in Player Features and Ideas Discussion [original thread]
Originally by: William Cooly Caldari practically have two. Yep. Both aweful. One you can just warp away before it hits you and one hybrid.
- by PewPewYou - at 2011.08.28 22:12:00
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9. How to fix nullsec. Permanently. - in Player Features and Ideas Discussion [original thread]
Edited by: PewPewYou on 26/08/2011 00:12:15 Originally by: Marivauder this is very interesting, i like the post and you present some clever ideas, although when you say about upgrades and higher truesec require more upgrades, and then...
- by PewPewYou - at 2011.08.26 00:11:00
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10. How to fix nullsec. Permanently. - in Player Features and Ideas Discussion [original thread]
Originally by: Feligast sigh. You're never going to answer the question on how this is supposed to stop "blobbing", and how that is supposedly bad, are you? Because you just told me use standings, so I presume you';re telling me to blue as...
- by PewPewYou - at 2011.08.25 09:40:00
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11. How to fix nullsec. Permanently. - in Player Features and Ideas Discussion [original thread]
Edited by: PewPewYou on 25/08/2011 09:34:25 Originally by: Feligast You really and truly have no idea how nullsec works, or why major alliances do what they do, do you? I will say this.. I do applaud you for trying to find a way to re...
- by PewPewYou - at 2011.08.25 09:27:00
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12. Missle Balance Rant - in Player Features and Ideas Discussion [original thread]
Cruise missile damage is too low. It (and also hybrids) needs to be brought in line with arty/lasers. Torp range. meh, it is a little too low even with maxed skills (about 50k with maxed skills and no rigs on raven would be better), but I can liv...
- by PewPewYou - at 2011.08.25 01:34:00
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13. Destroyers - in Player Features and Ideas Discussion [original thread]
Part of my idea here adds 2 new destroyer types. I would think at least one of the caldari ones would be missile based.
- by PewPewYou - at 2011.08.25 01:18:00
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14. How to fix nullsec. Permanently. - in Player Features and Ideas Discussion [original thread]
Edited by: PewPewYou on 25/08/2011 00:38:30 Yes AFK cloaking would also probably need to be addressed in the same patch. Good point. Gate camps? If it's their home system, where is the problem? They should be defending it. But keep in mind ...
- by PewPewYou - at 2011.08.25 00:29:00
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15. Nullsec design goals feedback: Territory and conquest - in Player Features and Ideas Discussion [original thread]
Edited by: PewPewYou on 24/08/2011 08:55:37 Originally by: Newt Rondanse What is needed is systems that can readily support enough people that a thousand person alliance can be content, even rich, in a constellation or two. This is...
- by PewPewYou - at 2011.08.24 08:47:00
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16. Starbase & Outpost ... reworked - in Player Features and Ideas Discussion [original thread]
This would probably work well in conjunction with my ideas here .
- by PewPewYou - at 2011.08.24 08:00:00
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17. Mimic/Cloak - in Player Features and Ideas Discussion [original thread]
Edited by: PewPewYou on 24/08/2011 07:37:17 Imagining myself as an outpost of doom sitting in an asteroid belt.
- by PewPewYou - at 2011.08.24 07:37:00
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18. How to fix nullsec. Permanently. - in Player Features and Ideas Discussion [original thread]
*reserved*
- by PewPewYou - at 2011.08.24 07:15:00
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19. How to fix nullsec. Permanently. - in Player Features and Ideas Discussion [original thread]
.. continuation ... Other Possibilities: * System-wide skill bonus upgrade? Bonus +1 level to all alliance member's skill in something within the system? This would be great for new players and have no effect on older players who already h...
- by PewPewYou - at 2011.08.24 07:10:00
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20. Delete this topic please. - in Player Features and Ideas Discussion [original thread]
Edited by: PewPewYou on 24/08/2011 07:11:44 Edited by: PewPewYou on 24/08/2011 07:08:25 argh. delete please.
- by PewPewYou - at 2011.08.24 07:08:00
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