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1. Scram Mismatch and Faction WTFness Inside - in Ships and Modules [original thread]
Originally by: El Yatta Originally by: Pilk Originally by: kyrv Only Republic Fleet offers are notoriously indifferent for instance Republic Fleet Large armor repairer 720hp/15s Amarr Navy Large armor Repairer 900hp/15s ...
- by Pilk - at 2008.11.15 12:26:00
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2. so what is my golem jamming then? - in Ships and Modules [original thread]
It's a status bar showing you're being jammed. If it's around when nobody's jamming you, that's a bug and you should bugreport it. --P Kosh : The avalanche has already started. It is too late for the pebbles to vote. Tyrrax's bet status: ...
- by Pilk - at 2008.11.14 15:00:00
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3. 10/10 Plex, 1 Torp did 583k Damage, killed my golem - in Ships and Modules [original thread]
Originally by: Omarvelous Its a challenge and why its the toughest ranked plex in the game 10/10. Good luck on working your way up again. BTW that plex dropped a 22nd overseer's effect (110 million) and a pithi A-Type X-Large Shield Boos...
- by Pilk - at 2008.11.14 14:59:00
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4. Scram Mismatch and Faction WTFness Inside - in Ships and Modules [original thread]
Originally by: kyrv Only Republic Fleet offers are notoriously indifferent for instance Republic Fleet Large armor repairer 720hp/15s Amarr Navy Large armor Repairer 900hp/15s Republic Fleet is Minmatar. Minmatar = Domination. Amarr Nav...
- by Pilk - at 2008.11.14 14:53:00
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5. MAX damage..how? - in Ships and Modules [original thread]
Originally by: skreeDK Hey peeps, I need max damage, no matter the ship, as long as the cost does not exceed 400 mil for the ship alone..ship/setup has to follow these criteria: - NO tanking or cap-saving, only damage - No faction/office...
- by Pilk - at 2008.11.14 12:41:00
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6. N00bs guide to target painters? - in Ships and Modules [original thread]
Originally by: Tolsimir Wolfblood Originally by: Pilk Originally by: Jovienus But for now if you are planning on doing missions in a raven fit a TP t2 for them annoying smaller ships, it will help a bit, and a bit is more t...
- by Pilk - at 2008.11.14 12:06:00
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7. N00bs guide to target painters? - in Ships and Modules [original thread]
Originally by: Jovienus But for now if you are planning on doing missions in a raven fit a TP t2 for them annoying smaller ships, it will help a bit, and a bit is more than nothing. :) Unless it's been changed, a PWNAGE is in every way ...
- by Pilk - at 2008.11.14 12:04:00
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8. Scram Mismatch and Faction WTFness Inside - in Ships and Modules [original thread]
Originally by: Nikuno Diversity is GOOD. It means more choices. I never understood why shadow=gal, why True Sansha=Dark Bood, etc, etc. Why bother with different names if that's all it is ? Now they're DIFFERENT. \0/ . Give me more differe...
- by Pilk - at 2008.11.14 12:02:00
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9. Scram Mismatch and Faction WTFness Inside - in Ships and Modules [original thread]
Edited by: Pilk on 14/11/2008 12:00:21 Originally by: Durzel Edited by: Durzel on 14/11/2008 11:34:02 Stealth Minmatar buff? omgz Is there any fitting/cap/skill difference between the ones you assume should always be the same as e...
- by Pilk - at 2008.11.14 11:59:00
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10. Scram Mismatch and Faction WTFness Inside - in Ships and Modules [original thread]
There are two issues here. One is that some non-officer scrams now hit for three points, which is entirely unprecedented. The other is that the faction mappings*, which AFAIK have been sacrosanct for, what, nearly five years now?, are suddenly bro...
- by Pilk - at 2008.11.14 11:54:00
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11. Scram Mismatch and Faction WTFness Inside - in Ships and Modules [original thread]
Non-officer warp scramblers should have a scramble strength of 2. However, the following scrams have a strength of 3: Republic Fleet Khanid Navy Shadow Serpentis True Sansha Note that this doesn¦t make sense as an intended mechanic. As ...
- by Pilk - at 2008.11.14 11:30:00
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12. Realistic Nidhoggur Setups - in Ships and Modules [original thread]
Originally by: Orator Demosthenes Everyone is trying to be really nice to you, but I'm not very nice so: Your OP setup sucks. It sucks so bad that black holes run from it in utter terror of its sucking power. Don't duel tank ships, its st...
- by Pilk - at 2007.09.21 14:18:00
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13. Carrier in high sec - in Ships and Modules [original thread]
Edited by: Pilk on 21/09/2007 13:51:43 Okay, looks like my information was outdated, then. I used to regularly tank CONCORD on Sisi for giggles. While you could set up to get around the neuts with cap injectors, if CONCORD's gotten a tenfold ...
- by Pilk - at 2007.09.21 13:51:00
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14. Drone Control Range - in Ships and Modules [original thread]
Originally by: Xaen (base (20km)) + (Level of Scout Drone Operation) * (5km) + (Level of Electronic Warfare Drone Interfacing) * (3km) + (Number of Drone Link Augmentors) * (20km) = Max range Unless you're in an Ishtar then it's: (base (2...
- by Pilk - at 2007.09.20 16:53:00
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15. Carrier in high sec - in Ships and Modules [original thread]
I've got a high-sec carrier. They're fun toys, but ridiculously impractical. Before you ask--yes, you can trivially tank CONCORD in one. When you do, however, a friendly GM shows up to give CONCORD a hand. Oddly, you can't tank GM's. --P Kosh ...
- by Pilk - at 2007.09.20 00:07:00
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16. Why so much cpu on an Iteron III - in Ships and Modules [original thread]
You aren't missing anything. Cargo expanders used to use CPU, so all the industrials have crazy CPU. Check out the Badger Mark II for a laugh some time. --P Kosh : The avalanche has already started. It is too late for the pebbles to vote.
- by Pilk - at 2007.08.08 01:22:00
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17. Eagle -- 5th Turret? - in Ships and Modules [original thread]
Just sticking my nose in here again to make a few points... 1) There is actually precedent for a +x% shield HP bonus, in the form of the Caldari Navy Hookbill (+10% shield HP/Caldari Frigate). 2) The Eagle needs a tank bonus like a fish needs a ...
- by Pilk - at 2007.08.06 06:55:00
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18. Eagle -- 5th Turret? - in Ships and Modules [original thread]
Originally by: Goumindong Edited by: Goumindong on 05/08/2007 01:26:59 Originally by: bldyannoyed TBH, both the Ferox and Vulture could really do with an extra turret. As it stands, the Ferox is a bit on the weedy side for a B...
- by Pilk - at 2007.08.05 01:41:00
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19. Manticore Setups - in Ships and Modules [original thread]
Originally by: Derrios Originally by: Victor Ivanov Yes, the Stealth Bombers of this world have to endure a lot of hurtful discrimination. The ignorant bigots of the nation take great pains to keep us down. But in fact, a Stealth B...
- by Pilk - at 2007.07.05 00:19:00
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20. Command ships also got a regen nerf? - in Ships and Modules [original thread]
Originally by: Pottsey It is with an Eos. You still have cap to run everything with SPRĘs as long as you fit 1 PDS and you have a great tank and due to the large drone bay still do good DPS. Well I would swap the gang assit to resistance b...
- by Pilk - at 2007.06.07 07:12:00
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