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121. Tell me it will be okay..... - in EVE General Discussion [original thread]
Just slip into a Dominix, its form fitting and no pod needed, you'll be fine.
- by Piugattuk - at 2017.05.04 14:47:05
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122. Cool It With the ISK Sinks - in EVE General Discussion [original thread]
Shae Tadaruwa wrote: Teckos Pech wrote: One thing that keeps popping up in various sub-fora is the notion that we need more ISK sinks. I find this amazing in that it suggests that the people making these posts are not looking at the economic...
- by Piugattuk - at 2017.05.04 14:39:16
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123. Battleships and Capitals: Bigger is not better - in Ships and Modules [original thread]
You know I've mentioned this before, why capital ships don't have but only a few high slots and only cheapo abilities to terrorize any swarm of smaller ships...I don't get it. A lay out for me would be; High tier 1; slot layout =8 users small we...
- by Piugattuk - at 2017.05.04 14:20:40
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124. What to expect when doing lvl4 combat missions? - in Missions & Complexes [original thread]
Once upon a time I had a battle cruiser, got scrammed and lost it, at this time just getting back you should definitely fit a MJD lest you have my fate, sure hate for you to lose that rattler.
- by Piugattuk - at 2017.04.23 23:16:26
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125. We need ISK sinks, this is one - in Player Features and Ideas Discussion [original thread]
Cade Windstalker wrote: Teckos Pech wrote: Cade Windstalker wrote: We don't actually need more ISK sinks, if you look at the Monthly Economics Report the Money Supply in the game has been holding fairly steady since Citadel when they adju...
- by Piugattuk - at 2017.04.23 23:11:30
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126. We need ISK sinks, this is one - in Player Features and Ideas Discussion [original thread]
Nevyn Auscent wrote: Piugattuk wrote: I wouldn't say the rich in this game will be the only ones prospering, I do well, I have all I need and want, if to prosper you define it as one of the high level billion/trillionaire then that is only ...
- by Piugattuk - at 2017.04.23 23:06:49
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127. Specialized industrial ships and alpha clone attempt #2. - in Player Features and Ideas Discussion [original thread]
Well, in principle I agree that the industrial ships non-Gallente should at least have the same line up, however you get 3 clones, one should be Gallente if you want it now, my alphas are Minmatar but I have one Gallente, anything I need to move t...
- by Piugattuk - at 2017.04.23 22:58:55
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128. More restrictions to the criminals. - in Player Features and Ideas Discussion [original thread]
I am a carebear, however I do agree that the consequences are rather nothing more then a feeble attempt by CCP to make it look like there is some teeth to a paper tiger, the addition of tags that people turn in to gain sec status...bah, there is n...
- by Piugattuk - at 2017.04.23 22:51:58
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129. Not enough stuff is being destroyed - in EVE General Discussion [original thread]
Mister Tuggles wrote: Charley Varrick wrote: I happen to believe falling prices are a good thing. A lot of players don't PvP because crap is too expensive. Pricing of ships has no bearing on PvP. A frig with t2 fittings is what, 5-10m? ...
- by Piugattuk - at 2017.04.23 22:20:11
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130. Referring to 'not enough being destroyed' - in EVE General Discussion [original thread]
Jacques d'Orleans wrote: Teros Hakomairos wrote: This is your maximum pathetic level right? I mean is there an ignorance level higher than yours? Search for medical help pal..... Typical PVP nonsence if there are no arguments left...the...
- by Piugattuk - at 2017.04.23 01:21:34
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131. We need ISK sinks, this is one - in Player Features and Ideas Discussion [original thread]
adad qsdqze wrote: Piugattuk wrote: Pay NPC's to 'rent' a billboard like the ones we already see, so basically you pay the NPC's ISK to have your ugly mug up on the billboard for a day or week, etc, maybe your Corp logo up on the billboard e...
- by Piugattuk - at 2017.04.23 00:55:10
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132. We need ISK sinks, this is one - in Player Features and Ideas Discussion [original thread]
Humm, just floating it, but if as you say I take your word for it.
- by Piugattuk - at 2017.04.22 12:59:02
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133. Expanded Orehold - in Player Features and Ideas Discussion [original thread]
Whats funny is this whole thing was worked out years ago, players wanted the ships to fit their roles, so this was one of the changes (ore holds), now you want to change it back, coming from both era's I can tell you its better now. Seriously, yo...
- by Piugattuk - at 2017.04.22 12:55:11
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134. Expanded Orehold - in Player Features and Ideas Discussion [original thread]
I believe somewhere down the dev road the writer of the mission thought that this mission would be a good way to; A. Get folks to work together (doesn't really work). B. Can be used as a training mission for noobs as a way to show them how a m...
- by Piugattuk - at 2017.04.22 09:32:33
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135. Referring to 'not enough being destroyed' - in EVE General Discussion [original thread]
Mark O'Helm wrote: Why are you answering a thread with another thread? Why not posting in the original thread? Edit. Done it for you. You're welcome. Because his post is on player vs player distruction, my post builds upon that but in a ...
- by Piugattuk - at 2017.04.22 09:21:23
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136. Nighthawk Vs Vulture - in Ships and Modules [original thread]
Well, to be honest I've used both ships and love them both, but I if I had to choose between the two, I'll take the Vulture, I love the gun platform.
- by Piugattuk - at 2017.04.22 02:45:56
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137. We need ISK sinks, this is one - in Player Features and Ideas Discussion [original thread]
Pay NPC's to 'rent' a billboard like the ones we already see, so basically you pay the NPC's ISK to have your ugly mug up on the billboard for a day or week, etc, maybe your Corp logo up on the billboard etc. Day costing the poster based on stand...
- by Piugattuk - at 2017.04.22 02:35:32
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138. Referring to 'not enough being destroyed' - in EVE General Discussion [original thread]
While it's true that the economy in eve is pushed along by conflicts I also think that the NPC economy while not as dynamic as the player driven economy is largely been ignored to take a greater roll in making both economies move, there is only tr...
- by Piugattuk - at 2017.04.22 02:04:37
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139. Give high sec gankers what we've always wanted.... More Risk! - in Player Features and Ideas Discussion [original thread]
I wish they would add a fake plex, undock out of Jita and a trigger happy ganker wastes some ISK+ egg on the face.
- by Piugattuk - at 2017.04.21 02:26:48
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140. Not enough stuff is being destroyed - in EVE General Discussion [original thread]
Black Pedro wrote: manus wrote: Hey. Prices on ships seem to be collapsing. What if there was more incentives to PVP and/or PVE and take more risk? I can imagine some kind of challenge mode where you ship can only be fitted with Tech 1 stuf...
- by Piugattuk - at 2017.04.19 20:25:14
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