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1. Sticky:Dev blog: Back Into the Structure - in EVE Information Portal [original thread]
I was involved in helping the develop the vision for the "flogging a dead horse" modular pos initiative back in 2006, and have been lobbying heavily for a pos revamp since early 2005 when we realized that after a few months, they were getting tedi...
- by Pseudo Ucksth - at 2015.03.21 16:14:32
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2. Announcement:Dev Blog: Long-Distance Travel Changes Inbound - in EVE Information Portal [original thread]
These are some of the best changes I've seen in my 11 years playing this game. Good thing I include humor factor in to those calculations or else I might be mad. Any change that makes the major nullsec powers hugely mad probably means you're on t...
- by Pseudo Ucksth - at 2014.10.01 18:03:00
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3. Coerce true crime, true punishment (Cloaky AFK campers). - in Crime and Punishment [original thread]
:munch:
- by Pseudo Ucksth - at 2014.08.10 21:06:00
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4. Sticky:Reserved #2 - in Wormholes [original thread]
I wonder about those corps who sought out c4>c4 wormholes for their isolation on purpose. They're going from Yoda's hovel on Dagobah to Grand Central Station in one patch.
- by Pseudo Ucksth - at 2014.08.06 17:54:00
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5. Distance that you're being ejected out of a wormhole depends on ... - in Wormholes [original thread]
Beffah wrote: Dear CCP, Are you seriously trying to make this game COMPLETELY unplayable? What was the reasoning behind this crackpot idea? Because seriously, that's what it is: literally pants-on-head-********. Do any of you spend any time in...
- by Pseudo Ucksth - at 2014.08.03 17:53:00
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6. Announcement:Approved CSM9 Candidates - in CSM Campaigns [original thread]
this is going to be a csm for the ages dark ages
- by Pseudo Ucksth - at 2014.04.04 16:12:00
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7. Sticky:Potential Idea for Discussion: Delaying signature appearance for... - in Wormholes [original thread]
Marlona Sky wrote: What do you mean even more people moving out of wormholes? I was unaware of some mass exodus out of one of the most profitable parts of the game. And what do you mean by wormhole coalitions? How does this change even remo...
- by Pseudo Ucksth - at 2014.03.24 03:34:00
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8. Sticky:Potential Idea for Discussion: Delaying signature appearance for... - in Wormholes [original thread]
Align Planet1 wrote: It would be much better if you would state your goals for these type of changes explicitly, instead of offering euphemisms In the ten years I have been playing this game that has not been CCP's MO in around eight.
- by Pseudo Ucksth - at 2014.03.24 02:23:00
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9. Sticky:Potential Idea for Discussion: Delaying signature appearance for... - in Wormholes [original thread]
I am all for making wormhole space more risky but a ~unavoidable delay~ is unreasonable. There's got to be some way to mitigate it, even if it's just having a dedicated person on probes. Which people should have either way. Doing this change will...
- by Pseudo Ucksth - at 2014.03.24 02:07:00
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10. Sticky:[Rubicon 1.1] Drone Shield Regen Speeds - in Player Features and Ideas Discussion [original thread]
Altrue wrote: Sounds like a good, albeit minimal, change to me. Faster recharge rate for tiny shields, longer for larger shields... And I hope you were not counting on the passive tank of your fighter/bombers to tank anyway, otherwise this can ...
- by Pseudo Ucksth - at 2014.01.16 14:25:00
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11. Sticky:[Rubicon 1.1] Drone Shield Regen Speeds - in Player Features and Ideas Discussion [original thread]
So are supers going to be getting a battleship tier universal drone bay to compensate for this castration? Not asking for much, like 3-500m3
- by Pseudo Ucksth - at 2014.01.16 14:10:00
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12. WTS 14mil SP Pure Naglfar Pilot - in Character Bazaar [original thread]
too rich for my blood lol -»\_(pâä)_/-»
- by Pseudo Ucksth - at 2014.01.03 01:13:00
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13. WTS 14mil SP Pure Naglfar Pilot - in Character Bazaar [original thread]
>Target Management / Rank 1 / Level: 1 / SP: 250 of 1,414 Level 1 5b
- by Pseudo Ucksth - at 2014.01.03 01:08:00
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14. [Odyssey 1.1] Local Armor and Shield repair module changes - in Player Features and Ideas Discussion [original thread]
I only saw one person bring it up but it seems like a pretty important question: Are reps firing at the beginning/end of a cycle getting looked at? A change to this could greatly change the armor meta, especially RR and fleet doctrines that rely ...
- by Pseudo Ucksth - at 2013.08.02 05:11:00
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15. Fountain & Delve Rentals, Enjoy Nullsec Today! - in Sell Orders [original thread]
Dang man check out that FA dogpile last time I saw something like that was when they camped a squad of stealth bombers into a station with a fleet of supers
- by Pseudo Ucksth - at 2013.07.20 05:17:00
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16. WTS Strong Amarr, Revelation pilot - 65M SP - in Character Bazaar [original thread]
http://blacklist.pleaseignore.com/index.php hope this helps
- by Pseudo Ucksth - at 2013.06.23 18:16:00
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17. Sticky:[Odyssey 1.1] Nosferatu mechanic change - in Player Features and Ideas Discussion [original thread]
Cool. It's nice to see stuff that got nerfed to dust years ago being brought back up into the usable area from the nearly unusable/niche area. The spirit of these changes gives me high hopes for the Eos
- by Pseudo Ucksth - at 2013.06.19 16:36:00
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18. Sticky:Dev Blog: Into The Second Decade - A guest blog by Zapatero - in EVE Information Portal [original thread]
Well, the POS revamp didn't happen in the first decade, here's to it happening in the second one!! Ramius Decimus wrote: Red Teufel wrote: Rename the book to EvE Online Sagas What's EvE? Everyone versus Everyone? It's spelt EVE ! An...
- by Pseudo Ucksth - at 2013.05.21 23:43:00
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19. Sticky:[Odyssey] X-L Weapons Balance - in Player Features and Ideas Discussion [original thread]
So when are these changes being pushed to sisi?
- by Pseudo Ucksth - at 2013.05.17 18:20:00
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20. Sticky:[Odyssey] X-L Weapons Balance - in Player Features and Ideas Discussion [original thread]
Posting in a norkdot thread. RIP Moros. Good thing I can already fly a Nag~~~ Omegafleet here we go!
- by Pseudo Ucksth - at 2013.05.17 17:15:00
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