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121. New Dev Blog: Iterative development and what's happening in 2011 - in EVE Information Portal [original thread]
Originally by: CCP Explorer From the technical perspective, or rather technical management perspective, it's about ownership. A team that takes on a feature must take ownership for that feature from start to finish (and "finish" is a very ...
- by Psihius - at 2010.07.18 06:56:00
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122. New Dev Blog: Iterative development and what's happening in 2011 - in EVE Information Portal [original thread]
CCP Explorer First, thanks for the awesome game and the effort to scale it up. As a WEB architect with experience in highload systems I can surely say every one of us should buy all your company a beer (well, maybe some vodka?) :) Do you plan o...
- by Psihius - at 2010.07.17 01:39:00
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123. A new frontier - in Player Features and Ideas Discussion [original thread]
Edited by: Psihius on 11/07/2010 22:13:06 Edited by: Psihius on 11/07/2010 22:12:36 You forgetting this: http://www.eveonline.com/background/jump/jump_05.asp The last paragraph. Read carefully. Busted, move on!
- by Psihius - at 2010.07.11 22:12:00
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124. Colonies and Capitals: A Whole New Sov. Mechanic. - in Player Features and Ideas Discussion [original thread]
http://www.eveonline.com/ingameboard.asp?a=topic&threadID=635828&page=16#476 & http://www.eveonline.com/ingameboard.asp?a=topic&threadID=635828&page=19#542 Read them thought
- by Psihius - at 2009.07.05 15:58:00
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125. Increase T3 cruiser drone bandwith - in Player Features and Ideas Discussion [original thread]
Originally by: Gneeznow its one of the reasons I'll never bother with t3 in its current iteration, a proteus unable to field 5 heavies is just a joke It's a cruser, not a battleship! Even a battlecruser can't deploy 5 heavy drones. T3 i...
- by Psihius - at 2009.07.05 15:42:00
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126. Put a (x.x) after name under Stargate - in Player Features and Ideas Discussion [original thread]
Good idea, definitely worth adding.
- by Psihius - at 2009.05.06 14:08:00
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127. Wardec mechanics pt2! - in Player Features and Ideas Discussion [original thread]
Definitely no. Some use it to grief people, but any corp that is able to defend it self don't get many wardecs, and mostly they are because someone wants to take something from you by force or really hates you for some valid reason. My corp is alw...
- by Psihius - at 2009.05.06 14:06:00
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128. New download system in testing. - in Test Server Feedback [original thread]
Edited by: Psihius on 06/05/2009 12:56:18 Edited by: Psihius on 06/05/2009 12:52:18 Bad idea. First it's a service, another one. I hate that idea, because there are too many services running already. Just use good old and proven torrents. ...
- by Psihius - at 2009.05.06 12:52:00
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129. Suggestion to change mining mechanics. - in Player Features and Ideas Discussion [original thread]
Got through all the posts, now idea seams good enough. The only thing to mention - skill requirement should be bigger than hulk's. It probably should require fuel and some other skills to manipulate it, like the POS does. Then not many people will...
- by Psihius - at 2009.04.29 10:45:00
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130. Worm Hole Is Dead, Unless It's Easier to Find - in Player Features and Ideas Discussion [original thread]
I can't find a gravametric or any other plex - have to scan a few hours to gather something to do. WH is usually found in 2-10 minutes depending if it's present in the start system or not even with my noob skills at level 3.
- by Psihius - at 2009.04.21 12:49:00
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131. New probe system is useless for hunting - in Test Server Feedback [original thread]
Hell, looks like those people where never hiding from scanning. I was hiding on safespots before last expansion - it was quite easy then. You just warp to few planets/moons - make 5-6 spots, them jump between spots and make another 20-30 bookmarks...
- by Psihius - at 2009.04.21 11:14:00
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132. WTS 6 x 60 Day GTC - 600mil Each - online today - in Timecode Bazaar [original thread]
send 1 for Vintare
- by Psihius - at 2009.04.18 14:40:00
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133. 4... 3... 2... 1.... - in EVE General Discussion [original thread]
UP
- by Psihius - at 2009.04.18 12:54:00
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134. Mini Dread. - in Player Features and Ideas Discussion [original thread]
Edited by: Psihius on 14/04/2009 11:38:24 Get a t2 torp golem - here's your ship for blowing up POS in high-sec. It's damage is almost 2.5 times better than Raven's when skilled properly. Or any other marauder - they have higher DPS than battl...
- by Psihius - at 2009.04.14 11:37:00
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135. W-Space "A New Kind Of Hell" - in Test Server Feedback [original thread]
LadyOfWrath Get a gang and go out there. It's fun, it's teamwork, it's hard. We like it! I enjoy to fly a gang of passive-fitted drakes into W-space :) Maxing out drake probably will give us ability to run Core complexes :)
- by Psihius - at 2009.04.08 11:11:00
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136. CCP Developers. Any of you guys have 24"-30" LCD monitors? - in Player Features and Ideas Discussion [original thread]
Yep, reading text on my EIZO 24" isn't comfortable from 1m distance as it should be. With such big monitor it's very bad for your eyes to move closer. I'm now writing from and old 17" LCD and have near a 21" widescreen as main monitor - I can see ...
- by Psihius - at 2009.04.07 09:58:00
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137. New Scanning System (6.1.86367) + Suggestions - in Test Server Feedback [original thread]
Edited by: Psihius on 07/04/2009 09:47:35 Originally by: Manfred Rickenbocker I wish this were a real issue. You must be scanning in highsec, yes? Those wormholes are really really easy to find. Try being stuck in WH space and finding...
- by Psihius - at 2009.04.07 09:45:00
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138. New Scanning System (6.1.86367) + Suggestions - in Test Server Feedback [original thread]
Hey anyone tried to scan down a sig with astrometrics 1 and then astrometics 3 and other skils upped to 3 at least. Try and you will see how different it is and that some sites just can't be scanned with astrometrics 1. Sometimes I have a hard tim...
- by Psihius - at 2009.04.06 13:32:00
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139. Can we please have our belts back? - in Test Server Feedback [original thread]
Edited by: Psihius on 06/04/2009 12:59:57 CCP is preparing for Grav sites with massive belts, like in W-space ;)
- by Psihius - at 2009.04.06 13:00:00
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140. My Concept for the 2nd next Expansion - in Player Features and Ideas Discussion [original thread]
Edited by: Psihius on 03/04/2009 11:45:32 Sorry, idea isn't good. Back story is just awesome crap. Didn't you read about sleepers and W-space? W-space is unknown space and it's unknown where it leads to. At least it's on the other side of the...
- by Psihius - at 2009.04.03 11:41:00
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