Pages: 1 2 3 4 5 6 7 [8] 9 10 |
141. Give us the option to not be in LOCAL CHAT - in Player Features and Ideas Discussion [original thread]
As I understand the idea and remember the EVE Chronicles, immediate local is due to to communications system - every system has a few relay stations and every ship has a transponder, so when you enter the system your signal is picked up by relay s...
- by Psihius - at 2009.04.01 12:41:00
|
142. Proximity sensor for w-space - in Player Features and Ideas Discussion [original thread]
Well, think before you write. Radar is your overview. It scans up to 400-500 km. Objects witch are warping can't be scanned because they are out of normal space. Only thing I can think of is to give to ship scanner ability to repeat scans at use...
- by Psihius - at 2009.04.01 12:01:00
|
143. Eve Online Apocrypha 1.0.2 Patch Deployment Wednesday 25th March 2009 - in EVE Information Portal [original thread]
Edited by: Psihius on 25/03/2009 12:06:25 Signed for crappy ship and structure explosions. Old one's where fr more better - loking like explosions and not like a child-drawn sun. Explosion of a POS was epic before. Yesterday we blown up a Larg...
- by Psihius - at 2009.03.25 11:58:00
|
144. A way to update missile effects with out much work - in Player Features and Ideas Discussion [original thread]
Problem is - drake has launchers on it's hull, it was drawn as a missile boat from the start :)
- by Psihius - at 2009.03.19 12:24:00
|
145. Wormhole POS homing beacon - in Player Features and Ideas Discussion [original thread]
1). W-space is very-very far away, most probably in other galaxy. Even if you are able to build a beacon able to transmit a signal THAT far, it will take centuries for signal to arraive. 2). You can't tell into with wormholes to jump, so you can g...
- by Psihius - at 2009.03.13 07:42:00
|
146. Patching Suggestion - in Player Features and Ideas Discussion [original thread]
At least get checksums back at download page so we can _VERIFY_ that we downloaded correctly and it's the install archive witch is broken itself, not our internet screw-up the download. Better idea is - make a normal torrent we can download! It ch...
- by Psihius - at 2009.03.12 13:46:00
|
147. HELP! Where is the "Premium Lite"? - in Player Features and Ideas Discussion [original thread]
Originally by: Shinto Katana Where is the "Premium Lite"? I have a notebook with ATI Radeon 9000. Not accepting Shadel Models 2. He will not be able run the game? Premium Lite is the premium with graphical settings set to "Low" and it...
- by Psihius - at 2009.03.12 09:57:00
|
148. POS in WormHole space... Good idea? - in Player Features and Ideas Discussion [original thread]
Venkul Mul Even setting up a pos isn't so easy. But when it's done, many people can use it. Not only your corp - you could provide services to other people what end up in your system. You probably will need scouts to scout out opened wormholes s...
- by Psihius - at 2009.03.06 16:10:00
|
149. New Dev Blog: The Darkness at the End of the Tunnel - in EVE Information Portal [original thread]
Edited by: Psihius on 06/03/2009 11:31:36 It's time to call your mommy! Looks like W-space is going to be a real fun after all. Imagine a hard-tanked armor PvP gang get's into system witch messes with their armor tank and other gang shows up ...
- by Psihius - at 2009.03.06 11:30:00
|
150. U-G-L-Y them moons aint got no alabi - in Player Features and Ideas Discussion [original thread]
Next expansion brings a full graphical overhaul. That's why we will have only premium graphics. I believe, that textures for moons and planets got their love too.
- by Psihius - at 2009.03.05 13:00:00
|
151. Carriers and warp disruption - in Player Features and Ideas Discussion [original thread]
It's good as it is. Fit the drones. To my end, I think a carrier should be able to control just more drones than it does now.
- by Psihius - at 2009.03.05 12:56:00
|
152. IMPROVE NEW PLAYER RETENTION - in Player Features and Ideas Discussion [original thread]
Edited by: Psihius on 05/03/2009 12:44:16 A bunch of 'newbies' can pop a tanked BS in a gang twice as their and get off with it quite easily if commanded properly. Done that with my corp mates during wardec. 12 ppl, mostly crusers, some falcon...
- by Psihius - at 2009.03.05 12:41:00
|
153. The Solution to Learning Skills! - in Player Features and Ideas Discussion [original thread]
Train them and train faster. In long term you save lots of time. If you just remove them, than training advanced skills will be twice longer and I don't want to train a skill 3 months when now it takes about a 1.5 month. Training titan already tak...
- by Psihius - at 2009.03.05 07:50:00
|
154. Player name change. - in Player Features and Ideas Discussion [original thread]
I agree that ability to change character name should be allowed. Don't delete the old name, link it to new name, place that old name in character's info so everybody could see it. Make the change work only one time. Personally I don't need it, bec...
- by Psihius - at 2009.03.04 09:38:00
|
155. New Dev Blog: Help Us Test the New Localized Clients! - in EVE Information Portal [original thread]
Hi! The bad thing about russian is that when you make it like in example in dev blog - it's bad. It really annoys people, so they better use English version. I'm a web developer with quite some time experience and I have to say my last projects g...
- by Psihius - at 2009.03.04 09:25:00
|
156. New Dev Blog: A Virgin Mind - in EVE Information Portal [original thread]
Originally by: MotherMoon I'm still in agreement that the old system was ok because it took months to gain back the time you lost. Butn now... think of this way. the time needed to train learn skills has been cut in half. The ammount lea...
- by Psihius - at 2009.03.03 12:45:00
|
157. Can Flippers' Delight - in Player Features and Ideas Discussion [original thread]
Originally by: Camilo Cienfuegos 1) Eject from ship at a safespot near your mark 2) Dock and collect noob ship 3) Flip can and lose noob ship 4) Warp to safespot & get into your ship 5) Warp back to belt and bring your wrath down upon the...
- by Psihius - at 2009.02.26 16:40:00
|
158. Can Flippers' Delight - in Player Features and Ideas Discussion [original thread]
Edited by: Psihius on 26/02/2009 15:34:16 Edited by: Psihius on 26/02/2009 15:33:04 Boobytrapt can destroys anything smaller than a battlecruiser. Maybe even battlecruiser. I can't say that loosing a cruser with all the fitting is expendab...
- by Psihius - at 2009.02.26 15:30:00
|
159. Can Flippers' Delight - in Player Features and Ideas Discussion [original thread]
Camilo Cienfuegos The can is destroyed by the blast if you flip ore to your can from miners. So he can't take your ore and boobytrapp it. Also you get a hard punch, witch will destroy any frig/destroyer/cruser, cripple BC and BS. Add some negati...
- by Psihius - at 2009.02.26 15:03:00
|
160. Signature Focusing & Target Painter II - in Player Features and Ideas Discussion [original thread]
Signed
- by Psihius - at 2009.02.20 15:06:00
|
Pages: 1 2 3 4 5 6 7 [8] 9 10 |
First page | Previous page | Next page | Last page |