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1. Capital ships & Warp disruptor/scram - in Ships and Modules [original thread]
Do any of the above modules prevent a capital ship from jumping to a cyno? I can understand not being able to warp but is cyno jumping different?
- by Pteranodon - at 2010.02.06 11:46:00
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2. What does this setting mean? - in Ships and Modules [original thread]
Under the starbase defence tab there is a check box which says something to the effect of "fire if security status is dropping" what does that mean? & should it be set for am empire POS. Thanks for any help you can give.
- by Pteranodon - at 2010.01.23 19:35:00
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3. Suicide Gank Alt Ship - Assistance Requested - in Ships and Modules [original thread]
I don't really know why anybody would want to do this tbh. Why don't you just go to low or null sec & fight like a man or a girl- what ever your gender. Much more fun that way & more satisfying than killing a noob in a velator. I mean you might e...
- by Pteranodon - at 2009.12.22 23:11:00
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4. Carrier Spider Tank - in Ships and Modules [original thread]
One of my characters flys a Thanatos & has all the skills at 4 or 5 where appropriate like fighters, armor repair & shield & armor transfer. I want to train another 2 capital ship pilots to support the Thanatos & indeed move toward a situation wh...
- by Pteranodon - at 2009.12.22 22:29:00
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5. Why go Rattlesnake? - in Ships and Modules [original thread]
I am tempted to buy a rattlesnake. The ships I mostly fly are Golem, Nighthawk & Gallente cap ships. I find the tanking aspects of this ship appealing but apart from going on the test server & finding out for myself I thought I'd ask the experts...
- by Pteranodon - at 2009.12.14 23:35:00
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6. Hyperion bait ship - in Ships and Modules [original thread]
Can anybody recommend a good bait ship fit for a Hyperion? I can use all tec2 armor fittings, all tec2 rails & blasters & all drones including tec2 sentries & ECM. I have Gallente BS5 as well. I've never been used as a bait ship before so tactic...
- by Pteranodon - at 2009.11.21 18:26:00
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7. Nyx & Drones - in Ships and Modules [original thread]
I'm testing a Nyx on the test server. I noticed that I did not deploy as many drones as last time before the Dominion patch. Checked the Nyx description & see that it now has the same drone bonus as the Thanatos. So, we beef up the hit points ...
- by Pteranodon - at 2009.11.11 19:34:00
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8. How to move a Carrier ? - in Ships and Modules [original thread]
I wanted to fly a Carrier & a Nyx when I first started playing Eve. I wanted those ships from day 1. Nearly 3 years later my alt can fly a carrier reasonably well- no harm with ambition but alas you have to accept the same limitations as all of u...
- by Pteranodon - at 2009.09.12 10:13:00
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9. How to pilot a dictor? - in Ships and Modules [original thread]
Role of a Dictor as I see it should be to drop bubbles then get the hell out. Certainly it is not a PVP ship for solo engagements & will die really quick if called primary by a small gang or big fleet So, with this in mind, I set mine up as a no...
- by Pteranodon - at 2009.09.12 10:04:00
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10. Navy Megathron - in Ships and Modules [original thread]
I had some ISK spare so I went to Jita to buy one. There aren't any for sale, at least when I looked. It looks like there are lots of wants but none for sale when there were loads months ago. What's happened to them?
- by Pteranodon - at 2009.09.12 09:57:00
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11. Onyx- making it shine. - in Ships and Modules [original thread]
I've just trained the basic skills to get into an Onxy. Can you tell me what skills I need to make the Onyx really shine? other than the obvious skills required to fly the ship & use the warp disruption module. I get a feeling that there may be a...
- by Pteranodon - at 2009.06.26 19:19:00
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12. Are Carriers defined incorrectly? - in Ships and Modules [original thread]
Originally by: Warrio There are, at a guess, around one hundred and fifty billion carriers currently in Eve. For this reason and oh so many more your idea is "coma inducingly" bad. We don't take away what is already there. We should lo...
- by Pteranodon - at 2009.05.17 09:08:00
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13. Are Carriers defined incorrectly? - in Ships and Modules [original thread]
I have always visualised a carrier as a means to carry large numbers of ships into a battle. It cant really carry a large number of ships anyware so is quite useless for this role. The only advantage is that it can carry ships which have not been...
- by Pteranodon - at 2009.05.16 15:09:00
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14. Jump drives & the POS - in Ships and Modules [original thread]
Originally by: Tau Cabalander Would you really want to get that close to an enemy POS? Sadly we were in the process of putting the defences in place & a 40 man fleet jumped in on top of the lone ship & POS in the process of putting the...
- by Pteranodon - at 2009.05.07 22:52:00
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15. Jump drives & the POS - in Ships and Modules [original thread]
Thanks for this info. Small POS shields extends 30K, so just drop some tec2 50K bubbles around it-game over for cap ship?
- by Pteranodon - at 2009.05.07 22:42:00
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16. Jump drives & the POS - in Ships and Modules [original thread]
If a cap ship is inside the shields of a small POS can it jump without leaving the protection of the POS shields? If the answer is yes then can the same jump take place if the POS is bubbled? We lost a cap ship because of the above situation- PO...
- by Pteranodon - at 2009.05.07 22:17:00
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17. Disparity between armor & Shield repair modules - in Ships and Modules [original thread]
Edited by: Pteranodon on 02/05/2009 15:04:00 Originally by: Lili Lu Edited by: Lili Lu on 02/05/2009 14:20:00 Originally by: Chaos Dreams The only real change I'd like to see making shield/armor more even is to give shield ...
- by Pteranodon - at 2009.05.02 15:02:00
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18. Disparity between armor & Shield repair modules - in Ships and Modules [original thread]
Originally by: Esmenet Because shield and armor tanks are intentionally different. Why should this be- we all play the same game- & ultimately die the same!
- by Pteranodon - at 2009.05.02 11:57:00
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19. Disparity between armor & Shield repair modules - in Ships and Modules [original thread]
Shield tankers get an instant boost to shields whilst armor tankers have to wait a full cycle before they get there boost- why is this? The other point I dont understand is that why have a cycle at all. Module is on so the repair should be progre...
- by Pteranodon - at 2009.05.02 11:53:00
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20. Light drones are worthless - in Ships and Modules [original thread]
My other character disagrees most strongly with you. He is a Gallente Character with a big training investment in drones (as all Gallente character should have) & my light drones are essential for killing frigs. I think you just have to deploy the...
- by Pteranodon - at 2009.04.18 12:17:00
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