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41. overheat and meta - in Ships and Modules [original thread]
Thanks, I haven't seen heat emission yet. :) Good stuff!
- by PureMurder - at 2011.04.21 17:30:00
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42. shooting at perfect resists - in Ships and Modules [original thread]
I have a feeling turret sims aren't covering this (that I've seen) because they never list the base damage with the ammo... However: If you shoot Fusion S (exp 10, kin 2) at a target with 100% resists for exp and kin, you still do damage, right?
- by PureMurder - at 2011.04.21 17:27:00
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43. overheat and meta - in Ships and Modules [original thread]
I've heard meta 4 mods (ecm particularly) handle heat better than t2 mods but i've seen nothing that would suggest that in the item attribs. Could someone explain if there are any differences and how I could find them?
- by PureMurder - at 2011.04.18 21:22:00
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44. Fast L2/3 skill plan - in Skill Discussions [original thread]
Originally by: Chakarr Kestral >>> Caracel >>> Drake Boring, but will have you doing level 3 missions in 10 days easily... confirmed that you can run L3s in a drake with somewhere between 150k and 250k skill. I'd go ...
- by PureMurder - at 2011.04.17 05:22:00
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45. icebank repayment - in Out of Pod Experience [original thread]
I'm looking for a good site on the issue: -Some background on the issue - the history of Icebank and the negotiations after its collapse -The positions of both sides - what they want and what the legal basis that they feel entitles them to want ...
- by PureMurder - at 2011.04.10 12:49:00
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46. Arnon - in Market Discussions [original thread]
Edited by: PureMurder on 07/04/2011 09:32:27 Originally by: Tutskii Pretty much every person in Eve goes to Arnon at least once. That would seem a good reason for there to be a market there. how does it function? compared to cat an...
- by PureMurder - at 2011.04.07 09:30:00
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47. Arnon - in Market Discussions [original thread]
Edited by: PureMurder on 07/04/2011 04:32:13 Originally by: Boltorano So you're saying that it doesn't count as a "real" market unless there's no reason for all those people to be there? I'm not going to try to nitpick this reply...
- by PureMurder - at 2011.04.07 04:32:00
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48. Arnon - in Market Discussions [original thread]
Hey, I notice this system keeps coming up in the QEN and I wanted to know if it was all epic arc missioners or if there's some actual market going on. Because the main agent is in space things tend to be really spread out between the stations here...
- by PureMurder - at 2011.04.07 02:12:00
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49. [video] Spacemiezi's EvE - in My EVE [original thread]
I'm not going to watch these vids right now, but I think the concept of missioning vids and showing some of the ways you can optimize your performance is really neat. Taking some time to do L1 and L2 missions with a new character recently, I've r...
- by PureMurder - at 2011.04.06 14:57:00
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50. Turning down the ISK faucet/s - in Player Features and Ideas Discussion [original thread]
Originally by: Akita T Reduce insurance payout rates for battlecruisers and battleships even more. Rather than reduce the payouts, I'd prefer to get them in minerals. Seems hard to figure out where they go etc but hopefully someone c...
- by PureMurder - at 2011.04.06 14:08:00
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51. Extreme noob question - in Missions & Complexes [original thread]
i had the same issue but I had to restart the client to get the next agent to acknowledge me. sucks but that seems to do it.
- by PureMurder - at 2011.04.06 11:27:00
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52. self destruct - in Ships and Modules [original thread]
Interesting responses but not really what I was looking for (first was better than second though).
- by PureMurder - at 2011.04.04 06:55:00
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53. Changing fighter bombers in a super carrier - in Ships and Modules [original thread]
Originally by: Cambarus Originally by: Omara Otawan lvl4 missions. I've stroked my e-peen enough today... legit make 20bil. To me, the categorization (in- vs out-of-game) of the method of getting the isk isn't as important as...
- by PureMurder - at 2011.04.04 05:39:00
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54. Blastership for lvl 3 - in Ships and Modules [original thread]
Edited by: PureMurder on 03/04/2011 23:23:58 did you check battleclinic? edit: go to loadouts and you can put in your desired ship as well as filter for pve. then you can type in modules in the same spot where you would put in the ship, and i...
- by PureMurder - at 2011.04.03 23:22:00
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55. self destruct - in Ships and Modules [original thread]
From a design perspective, why is self-destruct different than being blown up? (I don't mean from an RP perspective, I mean why does it function the way it does, in terms of KMs and drops, from a balance perspective or gaming psychology or whatev...
- by PureMurder - at 2011.04.03 22:31:00
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56. Assault frigs and T2 Mini frigs - in Ships and Modules [original thread]
Originally by: Lost Greybeard I would use an AF as a counter-tackle in small-gang or fleet pvp over a cruiser. Trying to zap the interceptors with medium guns is a bit of a pain in the arse, and a lot of cruisers don't have the speed to en...
- by PureMurder - at 2011.03.15 09:28:00
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57. Assault frigs and T2 Mini frigs - in Ships and Modules [original thread]
Thanks guys! How will neuting and target painting affect them? (kinda lame question since I think it's pretty rare to find a cruiser with target painting as a frigate defense, but the neuting question seems relevant).
- by PureMurder - at 2011.03.14 10:02:00
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58. Assault frigs and T2 Mini frigs - in Ships and Modules [original thread]
Firstly a general question: What are assault frigs good for? Specifically, when would they outperform a t1 cruiser in a fleet or small gang pvp? Second, are there some good T2 minmatar frigs worth training for if I already have access to T2 galle...
- by PureMurder - at 2011.03.14 08:24:00
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59. autopilot avoidance: racial territory please - in Player Features and Ideas Discussion [original thread]
I'd like to avoid places where the faction police try to kill me, but there's no option in the autopilot for this. Could we see this as a feature please?
- by PureMurder - at 2011.02.13 21:44:00
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60. evemon update required .net v4.0, can I revert to previous version? - in EVE General Discussion [original thread]
I updated evemon and it stopped working. Is there any way to get a previous version of evemon?
- by PureMurder - at 2011.02.13 21:39:00
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