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41. Wormhole effects chart - in Missions & Complexes [original thread]
http://www.starvingpoet.net/?page=SpaceEffects _______________ <Q> QUANT Hegemony QUANT is rebuilding, EVE-Mail me for recruitment info. Item Database
- by Pwett - at 2009.04.29 15:57:00
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42. Lonely... oh so lonely... - in Science and Industry [original thread]
Originally by: Doctero Originally by: Enkindu If you use a POS refinery, your yield is gonna stink, making all of your efforts pretty much pointless. Not true. Intensive refining arrays have a base of 75%, while most stations s...
- by Pwett - at 2009.04.29 15:56:00
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43. Official Apocrypha_1.1.0.86756 Data Dump - Missing/Corrupt data - in EVE Technology Lab [original thread]
Sometimes it's best not to remove an empty table, those tables can be involved in hundreds if not thousands of queries in joins / filters / what not. An empty table will not adversely affect database performance, but removing a table can cause cas...
- by Pwett - at 2009.04.29 15:45:00
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44. Perfect Amarr Faction Standings (10.00) - in Missions & Complexes [original thread]
Originally by: Allzat At 22:03 EvE Time today on 4-28-2009 I finally hit 10.00 standings with Amarr. This has been my own "mission" in the making for the past 1.5 years of EvE playing time. Anyone that grinds missions knows how mind bend...
- by Pwett - at 2009.04.29 15:06:00
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45. story line standings - in Missions & Complexes [original thread]
The key to faction standings is in getting storylines, obvsiously. The key to story lines is to find a station with a large number of couriers. You simply run ALL the couriers at the same time, turn over a storyline or two a day, and with a good ...
- by Pwett - at 2009.04.29 15:03:00
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46. Are missions really that game imbalancing? - in Missions & Complexes [original thread]
Edited by: Pwett on 29/04/2009 14:56:27 Edited by: Pwett on 29/04/2009 14:54:54 Originally by: Ruze Ahkor'Murkon If, however, you encourage INDUSTRIALISTS to go out and make a losec system their home, . . . This is all well an...
- by Pwett - at 2009.04.29 14:45:00
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47. Are missions really that game imbalancing? - in Missions & Complexes [original thread]
Edited by: Pwett on 28/04/2009 16:31:54 It has been stated many times that the inherent problem with high-end mission runners is that it destroys the market for young industrialists. See, there is no problem with minerals coming from missions...
- by Pwett - at 2009.04.28 16:29:00
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48. Are missions really that game imbalancing? - in Missions & Complexes [original thread]
Remember now, you're averaging 24 mil / hour over two characters. 12 million isk per hour per character isn't what I would call imbalancing; especially considering that you have a very specced group running these missions. Now if you drop reproc...
- by Pwett - at 2009.04.27 18:51:00
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49. A question about laser crystals....... - in Missions & Complexes [original thread]
I only use Scorch in Pulses And in Tachs I use faction Multi and Standard depending on ranges. _______________ <Q> QUANT Hegemony QUANT is rebuilding, EVE-Mail me for recruitment info. Item Database
- by Pwett - at 2009.04.27 18:03:00
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50. PERSONAL STANDING WITH ANY STORY-LINE AGENT ? - in Missions & Complexes [original thread]
Storyline agents aren't like agents in the normal sense. This is working as intended. _______________ <Q> QUANT Hegemony QUANT is rebuilding, EVE-Mail me for recruitment info. Item Database
- by Pwett - at 2009.04.27 15:58:00
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51. How do you get officer stuff? - in Missions & Complexes [original thread]
As it hasn't been said, the best place is in contracts. _______________ <Q> QUANT Hegemony QUANT is rebuilding, EVE-Mail me for recruitment info. Item Database
- by Pwett - at 2009.04.27 15:33:00
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52. WHAT TO DO WITH CO2 - in Science and Industry [original thread]
I recommend taxing it _______________ <Q> QUANT Hegemony QUANT is rebuilding, EVE-Mail me for recruitment info. Item Database
- by Pwett - at 2009.04.27 15:27:00
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53. To the Militia's - in Intergalactic Summit [original thread]
Wars never end, there are only temporary cease-fires, a time during which both parties can re-organize and re-arm. _______________ <Q> QUANT Hegemony QUANT is rebuilding, EVE-Mail me for recruitment info. Item Database
- by Pwett - at 2009.04.24 17:39:00
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54. CVA FRIENDLY FIRE 1 - in Intergalactic Summit [original thread]
This is like telling people that a pile of crap smells like ****. _______________ <Q> QUANT Hegemony QUANT is rebuilding, EVE-Mail me for recruitment info. Item Database
- by Pwett - at 2009.04.24 16:39:00
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55. Sleeper damage type? - in Science and Industry [original thread]
Edited by: Pwett on 24/04/2009 15:52:42 If I'm not mistaken, sleeps have em / therm lasers with kin / exp missles. They have an omni tank though - use whatever damage your ship has a bonus for. _______________ <Q> QUANT Hegemony QUANT is...
- by Pwett - at 2009.04.24 15:52:00
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56. Fastest possible Level IV Recon (3/3)? - in Missions & Complexes [original thread]
Confirming the LSE Stabber. However, Recon 3 of 3 has become my 'go and brew a pot of coffee mission' _______________ <Q> QUANT Hegemony QUANT is rebuilding, EVE-Mail me for recruitment info. Item Database
- by Pwett - at 2009.04.24 13:46:00
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57. Mega or Domi - in Missions & Complexes [original thread]
Never salvage in a ship without salvage bonuses. It's a waste of time. Fit guns AND drones to the domi. _______________ <Q> QUANT Hegemony QUANT is rebuilding, EVE-Mail me for recruitment info. Item Database
- by Pwett - at 2009.04.23 17:11:00
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58. Blockade lvl 4, as Amarr, problems - in Missions & Complexes [original thread]
I would not recommend using pulse on the Apoc until you can use t2 guns. That scorch ammo makes ALL the difference for this mission. I recommend a beam setup until then. _______________ <Q> QUANT Hegemony QUANT is rebuilding, EVE-Mail me for...
- by Pwett - at 2009.04.23 16:56:00
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59. Getting started with Manufacturing - in Science and Industry [original thread]
Simple rule: If you can't make a profit on the item when you buy the minerals off the market, find another item. _______________ <Q> QUANT Hegemony QUANT is rebuilding, EVE-Mail me for recruitment info. Item Database
- by Pwett - at 2009.04.23 15:33:00
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60. Mining Drones - in Science and Industry [original thread]
train up for a hulk first, then train the drones while you save up money for the hulk. _______________ <Q> QUANT Hegemony QUANT is rebuilding, EVE-Mail me for recruitment info. Item Database
- by Pwett - at 2009.04.23 15:31:00
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