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21. [Rubicon] Audio changes feedback - in Test Server Feedback [original thread]
In my experience some stuck sounds are related to having the Map window open while shifting systems. ANd that is fairly easy to reproduce. Dont know if it is related to the issue at hand though.
- by Qual - at 2014.01.18 23:26:00
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22. Sticky:Dev blog: More Deployables from Super Friends - in EVE Information Portal [original thread]
Quinn Corvez wrote: Interceptors really need to be nerfed if deployables like the EES are going to be viable. Interceptors are just going to be able to role through system after system looting these things virtually risk free. The inty have ...
- by Qual - at 2014.01.15 08:39:00
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23. A touch of motion sickness...? - in EVE General Discussion [original thread]
Ranger 1 wrote: Actually, your camera view changed under the old way as well. You just don't notice it as much due to the loading screen and the fact that you didn't see the camera swing. No, it did not. I did a side by side compare when I ...
- by Qual - at 2013.06.04 20:02:00
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24. A touch of motion sickness...? - in EVE General Discussion [original thread]
Velarra wrote: Qual wrote: Personally, the swirly thing is only half of it. What really bugs me is that when all the animation stuff is done, they dont put my camera back where it was... This you should be able to stop with the "C" key. ...
- by Qual - at 2013.06.04 18:25:00
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25. A touch of motion sickness...? - in EVE General Discussion [original thread]
Personally, the swirly thing is only half of it. What really bugs me is that when all the animation stuff is done, they dont put my camera back where it was...
- by Qual - at 2013.06.04 17:06:00
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26. Announcement:Unexpected Dowtime Update - Tranquility Is Back Online - in EVE General Discussion [original thread]
A big thank you to everyone at CCP for your efford and diligence in this matter! Looking forward to the next extended downltime tomorrow...
- by Qual - at 2013.06.03 11:40:00
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27. Captain Quarters, Undock button, and the "Load Station Environment"... - in Test Server Feedback [original thread]
Alvatore DiMarco wrote: Is it because so many people play EVE while drunk? Drunk EvE = Best EvE Seriously though. Those buttons are HUGE. Could this be a case of less is more?
- by Qual - at 2013.05.28 19:59:00
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28. Sticky:Feedback Request: System transition - in Test Server Feedback [original thread]
At least try to read past the first sentence before replying. They changed THE TRANSITION. I am fine with that. No issue there. In that change they also changed something NOT related to system transition. My camera angle. I have ONE prefered ca...
- by Qual - at 2013.05.28 19:47:00
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29. Sticky:Feedback Request: System transition - in Test Server Feedback [original thread]
Alvatore DiMarco wrote: Qual wrote: Camera not going back to its original position after jump is still an issue. You have fixed UI fade and zoom, but that last one is important to. If it is be course you dont understand what I mean here is ...
- by Qual - at 2013.05.28 16:25:00
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30. Sticky:Feedback Request: System transition - in Test Server Feedback [original thread]
Camera not going back to its original position after jump is still an issue. You have fixed UI fade and zoom, but that last one is important to. If it is be course you dont understand what I mean here is the reproduction steps. 1) Disable Tracki...
- by Qual - at 2013.05.27 19:15:00
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31. Sticky:Feedback Request: System transition - in Test Server Feedback [original thread]
Ok, just came off the test server. Two Down, One To Go: GÇóDont change camera angle from jump start to jump end. (You can animate in between but you need to end at the same angle.)
- by Qual - at 2013.05.23 21:54:00
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32. Sticky:Feedback Request: System transition - in Test Server Feedback [original thread]
CCP karkur wrote: Just FYI, we have just changed it so the UI does not fade out anymore when you jump. We might still do a little bit of fade out magic on the overview, but haven't made those changes yet. One Down, Two To Go. GÇóDont chan...
- by Qual - at 2013.05.21 20:48:00
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33. Sticky:Feedback Request: System transition - in Test Server Feedback [original thread]
Are you listening CCP? Dont change camera angle from jump start to jump end. (You can animate in between but you need to end at the same angle.) Dont change zoom level from jump start to jump end. Dont hide chat windows. All these things...
- by Qual - at 2013.05.18 20:14:00
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34. Sticky:Feedback Request: System transition - in Test Server Feedback [original thread]
Please dont touch my camera angle nor zoom level. If you insist on the swivel transition instead of a much cleaner direct cut scene version of the jump animation, at least reset my camera when the transition is done with a direct cut. (Or swivel ...
- by Qual - at 2013.05.16 21:02:00
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35. Sticky:[Odyssey] Clone Costs - in Player Features and Ideas Discussion [original thread]
Hashi Lebwohl wrote: My main is in the (un)enviable position of needed 65 mill clones at the moment. However the biggest impediment against joining a tech 1 frig gang is that all my clones have mind links of one favour or another and the fact t...
- by Qual - at 2013.05.15 08:02:00
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36. [Odyssey Feedback Request] Team Super Friends - Probe Scanning and You - in Test Server Feedback [original thread]
Daniel Plain wrote: 1. nobody 'loves' the current system. it's like the last US election: bad vs. unacceptable. 2. i know at least one person who would still prefer the 'old old' over the 'new old' system if the UI were tweaked a bit. 3. nobo...
- by Qual - at 2013.05.14 11:13:00
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37. [Odyssey Feedback Request] Team Super Friends - Probe Scanning and You - in Test Server Feedback [original thread]
Funny story. When the current system was implemented every explorer wanted them to undo that as well as it "dumbed down" probing... Second generation DSP was condidered game breaking making exploration too easy for casual players, but CCP insiste...
- by Qual - at 2013.05.14 10:00:00
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38. Sticky:Dev blog: Hacking in Odyssey - in EVE Information Portal [original thread]
Adunh Slavy wrote: Burseg Sardaukar wrote: Hacker's being valuable, you say.... Could this lead to hacking of offlined POS's? Yeah, that would be nice. Quite a few 'dead sticks' out there. Here is hoping they will blow up after 5 mis...
- by Qual - at 2013.05.13 17:43:00
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39. [Odyssey Feedback Request] Team Super Friends - Probe Scanning and You - in Test Server Feedback [original thread]
And while you are at it. Is it possible to change the GUI to actually keep non 100% scan results? I have never quite understood why those where not kept in the overview. I know they might be off, and yes, if I do a new scan and get the same sig a...
- by Qual - at 2013.05.13 12:13:00
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40. [Odyssey Feedback Request] Team Super Friends - Probe Scanning and You - in Test Server Feedback [original thread]
OK, played a bit around with this, and here are a few thoughts: 1) Automatic DSP like scanning is a bit of game changer in WH, as looking for new incoming WH sigs suddenly got a lot easier. 2) The system dont give you the site name in the scan re...
- by Qual - at 2013.05.11 21:50:00
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