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1. [ISSUE] Competence of GM Department - in Assembly Hall [original thread]
disable CUT & PASTE for GM answers if petition is classified as bug - GM should forward it to bug team - not tell player to file a bug report
- by QuarteDeLouis - at 2009.08.02 09:38:00
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2. Supercapitals revised - in Assembly Hall [original thread]
- by QuarteDeLouis - at 2009.04.18 09:03:00
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3. Angel Extravaganza Bonus Room - in Missions & Complexes [original thread]
Since REV II we are up for AE4 bonus stage, battlestation loot gets boring - allways 30k bane torps, 20 ogre I, 10k art amo and a named item. Would appreciate if loot would be more variant, eg. 30k iridium large, 20 praetor I, 10k wrath cruise mis...
- by QuarteDeLouis - at 2007.08.07 12:43:00
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4. Post which Exploration sites you have found here! - in Missions & Complexes [original thread]
Originally by: Atreides Horza Edited by: Atreides Horza on 03/05/2007 13:35:00 Serpentis drug smuggling outpost w. two levels found in a 0.2 system as an 'unknown' signal. 12+ battleships + numerous support cruisers and warp disrupting...
- by QuarteDeLouis - at 2007.05.04 10:52:00
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5. 0.0 COSMOS/Exploration Feedback - in Missions & Complexes [original thread]
I stay with highsec atm. Some points for improving with exploration: - Add a "interrupt/pause" functionality to expeditions. After scaning for 2-3h it is likely that you don't have another 2-4h to track down the escalation path. It's very motivati...
- by QuarteDeLouis - at 2007.05.03 09:02:00
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6. Post which Exploration sites you have found here! - in Missions & Complexes [original thread]
I am scaning 0.5 to 0.7 in gallente systems Found yet: - 3 hacking sites - frigs guarding them - best loot was 47 current amplifiers - rest of loot was standard salvaging parts - 2 archaeology site - guraded by frigs - disappointing, datacores an...
- by QuarteDeLouis - at 2007.05.02 10:28:00
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7. Skillpoint Boost - in Player Features and Ideas Discussion [original thread]
Special loot like a "potion" worth 5.000 to 50.000 SP (or more) as immediate, i.e. the one who loots it gets the benefit. When taken out of wreck a dialog pops up to which skill the amount should be applied - the learned SP would be increased by t...
- by QuarteDeLouis - at 2007.04.19 15:11:00
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8. Exploration Difficulty Outlandish - in Missions & Complexes [original thread]
Slightly off topic - but I didn't find a topic yet. Since last patch it was getting harder and harder to find signatures at all. Due to the rising amount of players scaning you are only getting signatures up to DT+2h - afterwards all are found. ...
- by QuarteDeLouis - at 2007.04.19 11:56:00
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9. Bloggers #54, Oveur gives you a chance to sit in the driver's seat - in EVE Information Portal [original thread]
Corporation Management, e.g. hangar structures with flexible access rights, support of teamstructure (team wallet). It's very hard to keep a corp up and running when exceeding 50-60 active members.
- by QuarteDeLouis - at 2007.03.05 12:49:00
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10. PC reboots in complex situation - in Issues, Workarounds & Localization [original thread]
I play EVE on a P4 1.8Ghz 1 GB RAM 256MB gracard via 1 Mbaud wire connection und WIN XP SP2 When I enter complex fighting scenarios system tends to reboot when I do my first non navigational command - e.g. targeting, activating shield boost, firi...
- by QuarteDeLouis - at 2006.12.16 11:45:00
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11. Rookie Mission screwed up - in Issues, Workarounds & Localization [original thread]
As I am not new to MMORGs I did follow the tutorial till the point when I have finished the 2 missions from my tutorial agent. At this point I decided to go for some money and as the deadspace complex at cistuvairt was camped I flew to another sys...
- by QuarteDeLouis - at 2006.12.16 11:36:00
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