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141. Bring mines back - in Player Features and Ideas Discussion [original thread]
Random people in Jita getting CONCORDOKENED. For this reason alone, I approve.
- by Quesa - at 2012.11.08 09:50:00
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142. Drone repair module - in Player Features and Ideas Discussion [original thread]
Why not just a passive regeneration of drones when in bay, can be improved on drone boats.
- by Quesa - at 2012.11.08 09:49:00
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143. [Ship balancing] A case study to show why active tank boni must go: On grid gang... - in Player Features and Ideas Discussion [original thread]
Viribus wrote: Jesus mary and joseph 90% of the people didn't even begin to understand the (very simple) point of the OP before replying My personal favourites are the people that respond to a balance problem with fluff about how the amarr are...
- by Quesa - at 2012.11.08 08:59:00
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144. [Ship balancing] A case study to show why active tank boni must go: On grid gang... - in Player Features and Ideas Discussion [original thread]
Your biggest problem is you're looking at one aspect of ship and balance design without taking into account the multiple other aspects of the game which are essential to said ship and game balance. You can't have the tunnel vision you have when lo...
- by Quesa - at 2012.11.08 03:00:00
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145. Remove Standings = Breaking the Blob? - in Player Features and Ideas Discussion [original thread]
Standings aren't the problem. The horribly thought out Dominion Sov changes and absurdly low amount of ISK made in 0.0 (save plexes) is why people glob up into massive coalitions. Essentially, Dominion did the exact opposite of what they said it...
- by Quesa - at 2012.11.08 02:42:00
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146. [Ship balancing] A case study to show why active tank boni must go: On grid gang... - in Player Features and Ideas Discussion [original thread]
Iris Bravemount wrote: Quesa wrote: I didn't read all the replies so forgive me if I missed something. There are stark differences between the ships you link such as sig radius, speed and other things. If the Ferox is just slightly lower in...
- by Quesa - at 2012.11.08 00:44:00
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147. [Ship balancing] A case study to show why active tank boni must go: On grid gang... - in Player Features and Ideas Discussion [original thread]
I didn't read all the replies so forgive me if I missed something. There are stark differences between the ships you link such as sig radius, speed and other things. If the Ferox is just slightly lower in active tankability then why don't we se...
- by Quesa - at 2012.11.07 12:42:00
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148. Sticky:Dev Blog: Back to the balancing future! - in EVE Information Portal [original thread]
Foolish Bob wrote: It's bonuses. Please please stop saying that. Bonus is good person. Good thing would be bonum which as data is the plural noun to datum makes the plural bona but given it's all mangled (clearly) I think we're allowed to mode...
- by Quesa - at 2012.11.07 12:22:00
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149. Sticky:Dev Blog: Back to the balancing future! - in EVE Information Portal [original thread]
Quote: First, letGÇÖs have a look at the disruption line, which only has one ship so far: Scorpion: fine at the moment, it dies fast in fleet of course, but thatGÇÖs what the ECM role brings to the hull anyway. Not sure I liked this secti...
- by Quesa - at 2012.11.07 12:06:00
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150. Idea: The Strategic bomber - the hero EVE deserves - in Player Features and Ideas Discussion [original thread]
Gogela wrote: I agree with those talking about expanding the number of capitals in the game... a little diversity in the capital lineup could go a long way towards leveling the cap playing field, plus introducing them would drive a lot of trade...
- by Quesa - at 2012.11.06 05:56:00
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151. Imbalance in ship resources: Nemisis and Manticore. - in Player Features and Ideas Discussion [original thread]
Remember, this isn't a ship with a role (EWar/Attack/Logi) where every race has a different weapon system/EWar system, this is a single role where all races use identical weapon systems. This isn't about making all ships the same but giving due r...
- by Quesa - at 2012.11.06 05:39:00
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152. Imbalance in ship resources: Nemisis and Manticore. - in Player Features and Ideas Discussion [original thread]
Salena Ashera wrote: Have you compared various other features, like capacitor, speed, hp, signiture etc. It's all very similar aside from the Manticore having a lower inertia modifier. All of those things make little, if any at all, differenc...
- by Quesa - at 2012.11.06 05:28:00
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153. Help me CCP Soundwave, you're my only hope. - in EVE General Discussion [original thread]
Exportable/Importable BM's or sync service across multiple accounts. Activate-able via OOG account management and can be completed during next DT to reduce overhead. I'd even pay $3-4 for the service.
- by Quesa - at 2012.11.05 02:36:00
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154. Help me CCP Soundwave, you're my only hope. - in EVE General Discussion [original thread]
Bookmark sync across entire account per out-of-game system. Activate-able via OOG account management. Could be completed during next DT.
- by Quesa - at 2012.11.05 02:34:00
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155. Imbalance in ship resources: Nemisis and Manticore. - in Player Features and Ideas Discussion [original thread]
Currently, the Nemesis and Manticore share the exact same slot layouts however, the Nemesis is lacking in CPU (as are most Gallente ships but that's another topic) whereas the Manticore has the exact same PG but higher CPU. The Hound and Purifier ...
- by Quesa - at 2012.11.05 02:13:00
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156. When is an Exploit not an Exploit. - in Player Features and Ideas Discussion [original thread]
Dear fellow Razor pilot, When our FC's and other pilots get the same treatment from your own coalition, does that not make this a hypocritical post? Please reply. Cordially, Quesa
- by Quesa - at 2012.10.04 02:19:00
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157. expanded cargohold and carriers - in Player Features and Ideas Discussion [original thread]
I believe the devs have looked at adding more capital mods for things like this but I don't see it coming. There are ships for this role, freighters.
- by Quesa - at 2012.06.07 05:29:00
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158. Public Petition Please +1 if you love the new inventory system!!! - in Player Features and Ideas Discussion [original thread]
CCP alt detected.
- by Quesa - at 2012.05.27 21:34:00
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159. When will Eve introduce Faction Carriers and Titans? - in Player Features and Ideas Discussion [original thread]
At most, I could see T2 carriers but I, personally, don't want to see anymore super-capitals in the game. (I was always hoping SuperCars would become T2 Cars but, oh well)
- by Quesa - at 2012.05.23 01:37:00
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160. Wardec system still needs to be finished - in Player Features and Ideas Discussion [original thread]
They already stated (a few weeks back) that there would be continued iterations on the War-dec system after Inferno so I expect the next few large patches to contain tweaks to the system.
- by Quesa - at 2012.05.23 01:35:00
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