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1. Bringing Balance to Droneships - in Revelations Testing and Development [original thread]
Originally by: Selnix For #2 on the list, NOS will be nerfed in some way shape or form due to the way that the hitpoint buff has increased its percieved effect in a prolonged battle. I agree with Patch86 on this one because thisis the one ...
- by Quilan Ziller - at 2006.11.24 08:00:00
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2. The Gallentes need a Nerf ! - in Revelations Testing and Development [original thread]
I have been approached by the President of the Federation today, and I have been asked to post the following in response to the pointless accusations in this thread: Citizens of the Federation! To arms! Take out your nerfbats! Nerf Caldari! They ...
- by Quilan Ziller - at 2006.11.24 03:40:00
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3. Bringing Balance to Droneships - in Revelations Testing and Development [original thread]
Originally by: Risien Drogonne Your audience is smarter than you hoped for, Selnix. You pretend that it's a buff to drones, but we can all see it's a collection of pretty serious nerfs to droneships. You're busted. Yep... He is a suppo...
- by Quilan Ziller - at 2006.11.24 03:33:00
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4. Bringing Balance to Droneships - in Revelations Testing and Development [original thread]
Originally by: Selnix What I am asking is that drones be buffed to the level of other primary weapons, about half of which do go offline if there is no capacitor remaining. Making drones return to bay if the cap is dead is not a "buf...
- by Quilan Ziller - at 2006.11.24 03:28:00
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5. The Gallentes need a Nerf ! - in Revelations Testing and Development [original thread]
Originally by: Moyra Rumsfeld Hi, i made quite a lot of battles and battelship 1v1s on testerver and really, the gallents defenitely needs to be nerved. That close-combat ships (Megathon with blasters) have too high dps, they kill any othe...
- by Quilan Ziller - at 2006.11.24 01:31:00
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6. NPC HP increase? - in Revelations Testing and Development [original thread]
Well, I hope it is not the case. It won't make NPCs more challenging, it will just make killing them more boring and decrease the incomes of people who rat for their ISK... ______________________________________________________________ Of course ...
- by Quilan Ziller - at 2006.11.23 08:28:00
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7. Bringing Balance to Droneships - in Revelations Testing and Development [original thread]
Originally by: Selnix Comments/Criticism are welcome as always. The idea in some of its aspects is somewhat interesting... But a few things strike me as not thought-out well enough. 1. As I understand, you propose to introduce a dro...
- by Quilan Ziller - at 2006.11.23 08:26:00
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8. Revelations BCs, Community Agreed Changes Needed. - in Revelations Testing and Development [original thread]
Originally by: Adeptus Malkavius Edited by: Adeptus Malkavius on 22/11/2006 23:34:23 or a Gallente pilot who's too used to his overpowered ships... Overpowered? How so? Rabble rabble rabble. Why is more than 50% of EVE population ...
- by Quilan Ziller - at 2006.11.23 08:08:00
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9. My way of sorta nerfing nos. - in Revelations Testing and Development [original thread]
I guess it is just no use for me to even bother replying to this topic... But NOS are FINE. Even after HP increase - because cap was also increased, and injectors have been buffed. Please just leave NOS alone - and learn to adapt and plan. They ta...
- by Quilan Ziller - at 2006.11.23 08:01:00
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10. Stealth Bombers (Still Unfittable) - in Revelations Testing and Development [original thread]
Yeah... As have been discussed in multiple threads before, SBs as they are now have a lot of problems, and are almost useless. Hardly anybody even flies them on TQ. After the HP boost they won't be a threat even to haulers... Tux, please give them...
- by Quilan Ziller - at 2006.11.21 23:35:00
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11. Myrmidon buffed - thanks CCP! - in Revelations Testing and Development [original thread]
Originally by: Butter Dog Only a fool would use this with exclusively heavy drones, and no replacements in the hold. Precisely. 5 heavy drones will be a good strategy against rats, but never in PvP. Also note that Myrmidon is extreme...
- by Quilan Ziller - at 2006.11.21 23:30:00
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12. Myrmidon buffed - thanks CCP! - in Revelations Testing and Development [original thread]
WTF... All the whiners in this thread are Caldari Just noticed Guess what. With your missile standoff ships you can kill off drones. Easily. Even with FoF missiles. Especially the slow, big heavy drones. Myrmidon is slow, and if you engage it ...
- by Quilan Ziller - at 2006.11.21 23:28:00
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13. Myrmidon buffed - thanks CCP! - in Revelations Testing and Development [original thread]
Originally by: Nicocat Good 'scout' Autos cost around 3m in Caldari space (I'll be ****ed if I'm going all the way to Minny space to save 5 mil). And if you take a look at my snazzy new heirarchy, you won't NEED to warp out. Myrm > al...
- by Quilan Ziller - at 2006.11.21 23:22:00
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14. Drake-a-Crap, the new model - in Revelations Testing and Development [original thread]
Originally by: Lucian Corvinus seems to me, that most of what you described is the advantages of drones too... NERF DRONES AND DRONE SHIPS!!!11!eleven"!! Not that I completely agree with the OP... But your analogy is flawed. Drones ca...
- by Quilan Ziller - at 2006.11.21 21:06:00
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15. Myrmidon buffed - thanks CCP! - in Revelations Testing and Development [original thread]
YAAAAY!!!! This ship is finally useful.
- by Quilan Ziller - at 2006.11.21 21:01:00
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16. NOS - in Revelations Testing and Development [original thread]
Edited by: Quilan Ziller on 20/11/2006 06:13:22 Originally by: infraX For the love of god, I've posted once and I'll post again: Why is a NOS setup more effective than a setup with guns (specifically lasers/hybrids)? Is this what y...
- by Quilan Ziller - at 2006.11.20 06:13:00
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17. The 800k SP Cost (and no it's not 2 weeks) - in Revelations Testing and Development [original thread]
Originally by: Aramendel Let me put it bluntly: If you cannot live with this, quit. Even if *every*single*player* who joined in october and november throws up a temper tandrum about this and leaves the game, it still will be made up by th...
- by Quilan Ziller - at 2006.11.18 04:13:00
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18. The 800k SP Cost (and no it's not 2 weeks) - in Revelations Testing and Development [original thread]
Originally by: VeniVici It doesn't break the game, but it does mean existing accounts, especially the very recently made accounts are being penalized for joining EVE. Well, if it is indeed 800K, I will be so re-rolling the three week...
- by Quilan Ziller - at 2006.11.18 04:10:00
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19. Cap changes = misguided - in Revelations Testing and Development [original thread]
Originally by: Stephar ...snip... In this case, weapons which use less (or zero) cap are overpowered . You meant to say... Boost Amarr? Seriously... Please, stop dragging Hybrid users into this. I fly blaster ships, and I think tha...
- by Quilan Ziller - at 2006.11.18 04:01:00
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20. Tech 2 item situation NEEDS a fix (and Invention ain't it!) - in Revelations Testing and Development [original thread]
Originally by: Goumindong Originally by: Quilan Ziller Originally by: Rathstern Executus the margin would *have* to be better than 20-30% on the small stuff, or there'd be little point to it. <sarcasm> Yeah... I ...
- by Quilan Ziller - at 2006.11.18 03:47:00
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