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1. I have three options... - in Skill Discussions [original thread]
Fornost Fornostsen wrote: Quinc4623 wrote: 3. Tech 2 Light missiles, other weapons to lv4. Pro: start on Intelligence skills sooner, I want to fly a Jackdaw, wider range of applications. Leaning this way because I want to max out exploration...
- by Quinc4623 - at 2015.09.01 22:29:01
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2. The 50.000.000 Skillpoint club - in Skill Discussions [original thread]
I played for a long time 2011 to 2012 and re-subscribed a month ago to find I was already in the 50 million SP club. I lost interest back in 2013, but I was on the six-month subscription, then I miss-calculated the re-billing date. I decided that ...
- by Quinc4623 - at 2015.09.01 05:48:10
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3. I have three options... - in Skill Discussions [original thread]
I am trying to decide what to train for before I undergo neural remap for Intelligence, and I have narrowed down three options. 1. Capital Ships, but at a low level. Train requirements for flying Dreadnoughts, carriers, and Jump freighters, then ...
- by Quinc4623 - at 2015.09.01 05:20:32
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4. To trash or not to trash starter ships... or sell... or something? - in EVE New Citizens Q&A [original thread]
My OCD usually kicks in when before I even have a half dozen stations in the list. Insurance basically pays you back a certain amount of ISK depending on how much ISK you spent on that insurance. There is a trade off between the ratio of the cost...
- by Quinc4623 - at 2013.02.12 21:03:00
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5. What does "Suspect Pilot" mean - in EVE New Citizens Q&A [original thread]
The new system is meant to prevent you from accidently doing something that could make you vulnerable in some way. You have to specifically click the green dot and switch it to yellow or red before you can do certain things, like stealing from yel...
- by Quinc4623 - at 2013.02.12 20:48:00
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6. Is there a reasonable point to having a 2nd (or 3rd) Char on the SAME account? - in EVE New Citizens Q&A [original thread]
Research, industry, and planet stuff can double or triple by training each of your character slots with those skills. With research, industry and planets you just log on relatively briefly for each character you've trained. If you want to get int...
- by Quinc4623 - at 2013.02.04 21:45:00
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7. Industrials and Tiericide (summary at top) - in Assembly Hall [original thread]
I also believe that there should be tiericide for the industrials, and I lean towards idea 1. As for a Industrial - Freighter midpoint: I would suggest a Tech 2 transport with a massive base Cargohold and massive Cargohold bonuses. The fact that...
- by Quinc4623 - at 2012.09.06 07:35:00
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8. Does anyone else feel Eve is just meh now? - in EVE Fiction [original thread]
I too would like to see some sort of massive in game event, but I can see why it cannot be. A massive change in the universe would require a lot of work from CCP, effort better spent rebalancing things, or creating a new way to play the game. A lo...
- by Quinc4623 - at 2012.08.22 04:56:00
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9. How to blow up a sun? - in EVE Fiction [original thread]
Stars are so incredibly massive that even a freighter full of ANYTHING would fail to upset them. Remember than the sun has over 99% of the solar system's mass. Launching Jupiter into the sun would barely cause a solar burp. I suppose if you launch...
- by Quinc4623 - at 2012.08.22 04:33:00
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10. NPC station invention slots vs Lab slots - in Science and Industry [original thread]
A mobile lab has a full variety of research slots, but a limited number of each. It would be recommended that you perform a variety of different research jobs at once. For invention a Advanced mobile lab might be better since you will need to be g...
- by Quinc4623 - at 2012.07.30 21:30:00
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11. Hauling in and out of nullsec - in Science and Industry [original thread]
A related question: Has anyone tried moving around it Null-Sec with a Deep Space transport? I have had a lot of success in Low-Sec with a Mastodon, but long range in Null-Sec is a different matter. Also I wonder how they interact with warp bubbles...
- by Quinc4623 - at 2012.07.30 21:20:00
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12. Mission types - in EVE New Citizens Q&A [original thread]
I think factional ammo can still be worthwhile if you are still fighting Lv 2. On many missions there are multiple waves that spawn when a trigger ship is destroyed. Usually this trigger ship is the one with the highest bounty, or one with a name...
- by Quinc4623 - at 2012.07.16 21:41:00
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13. Does RP Matter? - in EVE New Citizens Q&A [original thread]
While it is an interesting idea, I don't think there have been many events that permenantly influence the lore AND are driven primarily by players. I can imagine several reasons why such a thing would be hell. Imagine in WOW, the alliance fully c...
- by Quinc4623 - at 2012.07.10 05:46:00
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14. CCP - 1 ISK = ? normal people money - in EVE Fiction [original thread]
Comparing Steel = Tritanium, I came up with 1 ISK = 8.5 USD Comparing a PI warehouse to a 130000 (i.e. probably 5000m3) square foot warehouse, 1 ISK = $3.5 Daemeon Fyral did the numbers for Dairy products and came up with 1 ISK = 5.57 USD Comparin...
- by Quinc4623 - at 2012.01.04 06:21:00
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15. Stations - in EVE Fiction [original thread]
The "name" of each station is simply it's location, the corporation that owns it, and it's purpose. This strongly implies that various interstellar mega-corporations for various purposes. If it says "manufacturing" then I would think there are doz...
- by Quinc4623 - at 2011.12.29 01:57:00
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16. The mass of EVE StarGates - in EVE Fiction [original thread]
oops
- by Quinc4623 - at 2011.12.29 01:07:00
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17. Parts are rare in eve, what to do if u are indy?????? - in Science and Industry [original thread]
The materials come from the same place as interface BPCs, Radar exploration sites. Fortunately you only ever need one of a particular data interface, so don't worry about the expense too much. However you might want to visit Jita for this anyway. ...
- by Quinc4623 - at 2011.12.19 23:31:00
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18. Scamming reaches a new low. - in EVE General Discussion [original thread]
It's a known factor that people get attached to their MMOs. They make a horrible rug to stand upon, but it helps if no one pulls that out from under you in your time of need. But as noted this is probably more to do with the betrayal. I mean seri...
- by Quinc4623 - at 2011.12.02 08:15:00
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19. Utility of a Mid-Range Fleet Booster - in Skill Discussions [original thread]
Ah, it is as I feared. Without going all the way I would be at best a back up fleet booster. I might invest in Level IV, but it sounds like Defense Management would actually be better.
- by Quinc4623 - at 2011.12.02 03:15:00
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20. Is the Naga dead to you, or are you still excited for it? - in EVE General Discussion [original thread]
This is funny, some people claiming it's horrible, others saying it's the best sniper evar! I definetely have to side with the second group though. The real objection seems to be to having to use hybrid weapons. However if the recent hybrid boost ...
- by Quinc4623 - at 2011.11.30 06:52:00
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