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101. [Proposal] Increase black op jumprange - in Assembly Hall [original thread]
back to first page
- by RRNL - at 2010.09.24 16:14:00
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102. [WTS] High End Officer Modules - in Sell Orders [original thread]
Cormack's Modified Sensor Booster -- 2 to me pls
- by RRNL - at 2010.09.15 10:14:00
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103. [Proposal] Increase black op jumprange - in Assembly Hall [original thread]
bumping with a quote: "Data does not seem to support that polished quality sells better than new features..." -CCP
- by RRNL - at 2010.09.03 10:56:00
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104. SS.E 0.0 Recruitment - in Alliance and Corporation Recruitment Center [original thread]
bump
- by RRNL - at 2010.09.03 10:50:00
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105. SS.E 0.0 Recruitment - in Alliance and Corporation Recruitment Center [original thread]
bump
- by RRNL - at 2010.08.28 13:55:00
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106. "Don't fly what you can't afford to lose" - in EVE General Discussion [original thread]
A cheap ship is a dead ship T1 = crap dont fly it unless u want to suicide U handle a ship with more love if its fitted correctly what ever faction mods it takes. It gives u more survival capabilities. Eample, dramiel with b-type mwd
- by RRNL - at 2010.08.21 12:07:00
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107. [Auction] Leviathan bpc Me 1 - in Sell Orders [original thread]
nobody?
- by RRNL - at 2010.08.20 08:14:00
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108. SS.E 0.0 Recruitment - in Alliance and Corporation Recruitment Center [original thread]
bump
- by RRNL - at 2010.07.26 11:11:00
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109. wts 28% cap rechargers - in Sell Orders [original thread]
going up
- by RRNL - at 2010.07.13 10:03:00
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110. wts 28% cap rechargers - in Sell Orders [original thread]
bump
- by RRNL - at 2010.07.12 09:52:00
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111. wts 28% cap rechargers - in Sell Orders [original thread]
I got a few of them. COnvo me or drop a mail ingame
- by RRNL - at 2010.07.09 15:37:00
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112. [Proposal] Increase black op jumprange - in Assembly Hall [original thread]
The jump range need some love. With jdc 5 u can jump 4.5 ly max. I think covert cyno's will be more populair if the max range get a boost. Im thinking of max jumprange of 12 - 20 ly's. Maybe adding a special Black Op jump range skill to make this ...
- by RRNL - at 2009.10.27 11:46:00
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113. Who is the best Solo PVP'R on EVE? - in Corporation, Alliance and Organization Discussions [original thread]
Ephemeron
- by RRNL - at 2009.10.26 21:13:00
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114. Goons probably didnt want that Titan anyway... - in Corporation, Alliance and Organization Discussions [original thread]
26b fitting
- by RRNL - at 2009.10.24 16:02:00
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115. 1 Trillion ISK - What would you do? - in Market Discussions [original thread]
Invest it in me, I will triple it in 3 years time and i will give u 200% back. Buying and start making profit on T2 bpo's is my idea
- by RRNL - at 2009.10.17 12:27:00
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116. [proposal] Cloaking and local - in Assembly Hall [original thread]
Originally by: Lili Lu The real problem is not local, it is logoffsky and cloaking. Many hunters say they want local removed. However, what they really want is prey not to logoff or ss&cloak once they show up on local. If logging off lef...
- by RRNL - at 2009.10.16 11:08:00
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117. [proposal] Change Sin and Panther black op bonus - in Assembly Hall [original thread]
The sin has a agility bonus and the Panther a velocity bonus. Its impossible to speed tank battleships with such a large sig radius. The bonuses are useless compared to the tracking bonus of the redeemer and the ecm bonus from the widow. My propos...
- by RRNL - at 2009.10.15 18:38:00
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118. Black ops - in Ships and Modules [original thread]
Originally by: Grimpak just don't put them in the battlefront, altho, bar a pitiful sniping setup, the panther seems to have good enough bonuses for short range fire support. So the Sin is a kinda useless ship, thats exacly what i ...
- by RRNL - at 2009.10.15 11:08:00
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119. Black ops - in Ships and Modules [original thread]
Edited by: RRNL on 14/10/2009 10:22:37 Originally by: Guillame Herschel Originally by: Vir Mihir I've seen a wicked nano/neut panther. Especially good at running cloaked, if you nano fit it, hit your mwd, and cloak, you cycle u...
- by RRNL - at 2009.10.14 10:19:00
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120. Black ops - in Ships and Modules [original thread]
Originally by: RabbidFerret In most respects they are actually worse then their Tech 1 counterparts, its the ability to Jump, deploy covert cynos and jump deploy jump fields that make them worth their cost. If you dont plan on using the sh...
- by RRNL - at 2009.10.13 21:22:00
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