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781. Hows this for anoyying skill training - in EVE General Discussion [original thread]
Also, let's not forget your getting benefit from many of the skills your complaining about training. Drone Interfacing makes your drones before the Carrier do more damage. Navigation makes all ships faster Repair systems let you use tech 2 repp...
- by Rafein - at 2006.05.17 05:34:00
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782. New Miner - in EVE General Discussion [original thread]
That's just something specific to the Tutorial. Get more, faster later on.
- by Rafein - at 2006.05.17 05:18:00
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783. How many titans and carriers out there? - in Ships and Modules [original thread]
you may, or may not be able to tank a Titan's Super Weapn. But there is a 15 second buildup, And Everyone knows it. So you can warp away, and come back after it shot.
- by Rafein - at 2006.05.16 19:09:00
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784. Drone Upgrades? - in EVE General Discussion [original thread]
The range increaser is high Other 2 are Medium
- by Rafein - at 2006.05.16 16:09:00
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785. Why Soooo many PvPers? - in EVE General Discussion [original thread]
People don;t want to ruin the game. They want to enjoy the game. And Pirateing is what some people to do to enjoy the game. Just because you don't like pirating does not mean others should not enjoy it. And your personal enjoyment is not greater ...
- by Rafein - at 2006.05.16 15:54:00
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786. Idea for level 5 missions. - in EVE General Discussion [original thread]
Make them hardcore combat missions. Like Angel Extra level 5 "We are waiting for the Angels to attack, and we need you to be a bit more, proactive. Travel to, and destroy these 5 Angel POS's in Curse." You know, the old "hit them at home" kinda ...
- by Rafein - at 2006.05.16 15:44:00
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787. Would you start all over.... - in EVE General Discussion [original thread]
I'd go try Auto Assault, and Probably Play Wow for a day or 2 to remember why I hate it, but then I'd be back. CCP just would have to limited accounts to one character.
- by Rafein - at 2006.05.15 16:52:00
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788. Territorial Blowars (outdated fightingstyle) - in EVE General Discussion [original thread]
Well, the WC3 analogy is correct very early in an Alliance's existance. Before they get a major foothold, and get resources to remain, small raids can hurt them economically to the point where they leave the area. It's why many players to this day...
- by Rafein - at 2006.05.15 08:20:00
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789. We finally getting to go to Jove space??? - in EVE General Discussion [original thread]
I was reading the Road to Kali article on MPOGD, and toward the bottom, it says, and I quote, "Also included in the Path to Kali will be the opening of new regions in the game universe, the addition of significant exploration content, next-generat...
- by Rafein - at 2006.05.14 06:01:00
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790. OK. So what did you all do while the servers were down? - in EVE General Discussion [original thread]
Gal Civ, a 4x space game. Especially with the ship editor. I've already made a nice Scorpion and Apoc.
- by Rafein - at 2006.05.12 14:50:00
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791. Change interceptors to INTERCEPTORS! - in Ships and Modules [original thread]
Originally by: Mortuus Interceptors role is med-high damage, high speed. They work great at this. But I've had to run from many situations with a pair of ceptors that myself and one good AF could have handled. Wait, I though Intercep...
- by Rafein - at 2006.05.11 08:03:00
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792. So What's the Big Deal about Nossers? Need a Counter? - in Ships and Modules [original thread]
Originally by: maGz Why not just make frigs completely immune to battleships? The end of fleet-battle as we know it will end... If nosses gets nerfed all you have to do is warp all frigs on top the hostile fleet containing 100 BSs and laug...
- by Rafein - at 2006.05.11 08:01:00
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793. So What's the Big Deal about Nossers? Need a Counter? - in Ships and Modules [original thread]
It seems CCP is working on a balance, adding a new module that will counter NOS. Which is the way it should be, you should sacrifice something for protection. Hopefully it's something like a high slot mod that makes all nerfs by 50% all energy n...
- by Rafein - at 2006.05.11 07:40:00
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794. Change interceptors to INTERCEPTORS! - in Ships and Modules [original thread]
Hey, I do agree Cepters need to be put into their role, instead of stepping on Assault Frigs. All cepters should lose a high slot for an extra medum and low thus trading damage for survivability. And all damage bonuses should changed to aid in in...
- by Rafein - at 2006.05.11 06:54:00
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795. Tec 3 and Tec 4 Ships - Technology-evolution the long needed ISK sink? - in EVE General Discussion [original thread]
Personally, I would love to see CCP trash the entire tech level things for a more RnD system, where players can change the attributes of BPO's by heavily researching them, and aquiring rare items to aid in the research. This way, instead of luck ...
- by Rafein - at 2006.05.11 05:46:00
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796. Tech II drones - in EVE General Discussion [original thread]
shop around in different regions, might just mean only one person in your area i making them and selling tham, and doing it at a very increased profit. I just both a buncha tech 2 Heavy Drones for 300k each. Don't see why mediums would cost that ...
- by Rafein - at 2006.05.11 05:39:00
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797. If ccp were to do another game what should it be? - in EVE General Discussion [original thread]
some kinda MMORTS. maybe more along the lines of a 4x space game, like Galactic Civilizations 2, but fully online, RTS going on. But then, I would play if anyone made that kinda game, probably even if it sucked.
- by Rafein - at 2006.05.11 05:36:00
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798. Do high sec POS's req same fuel as low sec? - in EVE General Discussion [original thread]
High sec requires as much fuel as low sec without Sov, with the charters being a small extra price. Only difference in fuel cost is f your aliance has sov, then you get a reduction in costs
- by Rafein - at 2006.05.11 05:33:00
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799. Corp managers wanting login screen screenshots?? - in EVE General Discussion [original thread]
Let's just lower it to one character per account, then it's no longer necessary for the screenshot.
- by Rafein - at 2006.05.07 10:02:00
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800. torps vs cruise - in Missions & Complexes [original thread]
for things that your usually only doing vs. other BSs, like chaining in a belt, or fleet combat vs. another BS fleet, Torps are better. But for missions, or more mixed operations, Cruise missiles are better. You sacrifice some damage vs. a large ...
- by Rafein - at 2006.05.07 07:46:00
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