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81. dampeners arent overpowered or are -- discussion - in Ships and Modules [original thread]
Damnener ships are fine, as they typically tie up players on a one to one basis. Meaning, one player can drastically reduce the effectiveness of one player. But rarely do you see Damp ships flying around with 6 Damps to be effective Vs. more than ...
- by Rafein - at 2007.07.24 17:19:00
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82. REV 3 Update - in EVE General Discussion [original thread]
I think they are trying to get Rev 2 running decently before turning attention to Rev 3.
- by Rafein - at 2007.07.24 16:13:00
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83. Time for elite bs (tech II) ? - in EVE General Discussion [original thread]
Originally by: Fedaykinn Originally by: Rafein Fleet module- When active, all damage done to any ship in the gang is shared evenly throughout the gang. End result, no more Primaries, longer fleet battle. Thats just stupid....
- by Rafein - at 2007.07.24 13:51:00
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84. What is a good way to invest/spend 2 billion isk? - in EVE General Discussion [original thread]
Well, as long as you di not aquire it from a corp that will com looking for it you can launch a POS to research. Research BPO's, make copies, sell copies, eventualy sell the BPO as well. Have to be in a player corp with standings, so you can be...
- by Rafein - at 2007.07.24 11:19:00
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85. Just another whine....back to basics. - in EVE General Discussion [original thread]
Actually, if you reroll, you will get your wish, without any work from CCP.
- by Rafein - at 2007.07.24 11:01:00
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86. Time for elite bs (tech II) ? - in EVE General Discussion [original thread]
I kinda think, with CCP's current plan for develoment, it will be something to break up blobbing/alpha strikes. Flagship. HAC resists, more HP, only 2-3 highslots max. can fit a Fleet module, works like a gang mod. Fleet module- When active, a...
- by Rafein - at 2007.07.24 10:45:00
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87. Salvage components....what's from where? - in EVE General Discussion [original thread]
Well, the circuits drop from anything, totally Random. As for melted caps, they drop from Amarr type ships, like Sansha/Bloodraider/Amarr
- by Rafein - at 2007.07.24 09:03:00
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88. Are r&d agents useless now? - in Missions & Complexes [original thread]
buy them from players. AFAIK, there will be no more BPO's given out from RnD agents again.
- by Rafein - at 2007.07.23 17:16:00
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89. Caldari mission profits tank, where to now? - in Missions & Complexes [original thread]
Yeah, I'm prettyylucky, as my level 4 Caldari agnets seems to have issue with Sansha's, cause probably 60% of my mission are Vs. Sansha. Course, it's kinda a scewed view, as I had 5 pirate Slaughter Vs. Sansha in a row from her more than once.
- by Rafein - at 2007.07.23 17:15:00
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90. Are r&d agents useless now? - in Missions & Complexes [original thread]
Yes, it is true, you can only get Datacores from RnD agents. The lottery is gone forever, so the only way to ever make any of the new T2 items coming (T2 battleships, T2 mining upgrades are supposed to be coming next Revelation) is invention. Als...
- by Rafein - at 2007.07.23 17:09:00
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91. Monthly (major) nag : how would YOU protect a freighter from suiciders - in EVE General Discussion [original thread]
Rooks and some fast ships with many mids for ECm bursts. They should have lock only for a few seconds before the Rooks jam them. Fast ECM burst ships get to drones and burst to break the locks on Drones. And with the Drone owners jammed, they wil...
- by Rafein - at 2007.07.23 17:02:00
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92. Weekly nag : chance-based mechanics don't really belong in EVE - in EVE General Discussion [original thread]
well, i don;t really like randomness in mods, but i can see their use in Jammers, cause no one wants to be permajammed an entire fight. As for invention, I want more Randomness, more fun. I personally, would love to see named T2 mods, made by inv...
- by Rafein - at 2007.07.22 17:49:00
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93. T2 Battleship in Kali 3! - in Ships and Modules [original thread]
Originally by: Linavin The inherent problem with tech II BS is if they can do everthing their tech 1 counterpart can and a little more from the tech II (it dosen't really matter how little) then they will replace tech 1 BS, plain and simpl...
- by Rafein - at 2007.07.22 16:51:00
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94. Too many secure cans? I'd say so. - in EVE General Discussion [original thread]
Yeah, we need a total can overhaul. We need 1. Bigger cans, so we don't need as many cans. a Secure can, that when anchored, has the same size of of jetcan ould work wonders. 3k to haul, can only be assembled in space, where it takes the size of ...
- by Rafein - at 2007.07.22 16:30:00
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95. The full story on the new Mining and Ice Upgrade modules - in Ships and Modules [original thread]
Wll yeah, the mining upgrades were drastically overpowered. Might be a bit drastic, a 2% bonus (max of 15%) would have been fine, and made them more useful. Icemining is so Tedius, honestly, they could leave it alone. Even with the best Ice minin...
- by Rafein - at 2007.07.22 05:29:00
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96. Too many secure cans? I'd say so. - in EVE General Discussion [original thread]
why not just limit the number a player can have, based on their anchoring skill? Or have them eat charters, 1 per day, to be anchorable in Empire.
- by Rafein - at 2007.07.22 05:20:00
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97. T3 Battleship Attributes/Bonuses - in Ships and Modules [original thread]
Tier 1 BS = T2 Ewar BS. All ships have. 3 highs, 8 mids, 8 lows. Hac Resists Bonuses racial Ewar strength/optimal/falloff/cap use. There, not a WTFpwnmobil, but an amazing fleet ship. Course, we should probably do something about Minnies sucky r...
- by Rafein - at 2007.07.21 19:38:00
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98. T2 Battleship in Kali 3! - in Ships and Modules [original thread]
Honestly, with invention allowing anyone to build their own, i would not mind them introducing a somewhat improved BS with T2. Honestly, it would not be nearly as unbalancing as HAC/AF/Inties were before invention.
- by Rafein - at 2007.07.21 18:53:00
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99. T2 Battleship in Kali 3! - in Ships and Modules [original thread]
Glad we are finally getting them, frigs and Cruisers have had T2 for pretty much ever. Even BC's, which came in to Eve later than BS got T2 ships. Also, this should be VERY interesting. The first real, marquee T2 item that has no BPO's, if it is ...
- by Rafein - at 2007.07.21 04:16:00
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100. Mission Running wth other Players? Standings or No Standings? - in Missions & Complexes [original thread]
corp standing gains are shared when running missions. So nice way to get al alt into and RnD agent. Faction standings are not shared from storyline missions, only corp standing with the mission giver.
- by Rafein - at 2007.07.18 17:39:00
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