Pages: [1] 2 3 4 5 |
1. What was your first WH experience like?, - in Wormholes [original thread]
lol. Morgan, you understated the part where you were practically handed a fully functioning C5 corp with POSes.
- by Rain6637 - at 2015.02.28 08:40:12
|
2. Ganking Miners From Wormholes - in Wormholes [original thread]
pop quiz, the range for drag bubbles affecting warp is how many km?
- by Rain6637 - at 2015.02.28 05:39:40
|
3. Official Hyperion Changes Boycott Thread (Incursions) - in Wormholes [original thread]
nah this thread's purpose is recouping some baww over the wh change.
- by Rain6637 - at 2014.08.20 21:11:00
|
4. Official Hyperion Changes Boycott Thread (Incursions) - in Wormholes [original thread]
yeah i'm not buying it. if the discontent is a joke you should let the CSMs know (so they can devote all their effort to the real issues, like the somer thing).
- by Rain6637 - at 2014.08.19 03:07:00
|
5. Official Hyperion Changes Boycott Thread (Incursions) - in Wormholes [original thread]
npc buy orders, mostly
- by Rain6637 - at 2014.08.18 21:05:00
|
6. Sticky:Reserved #4 - in Wormholes [original thread]
exactly the kind of personality that should be added to game mechanics, fozzie. very clean change, I hope they all look like this.
- by Rain6637 - at 2014.08.07 00:47:00
|
7. Sticky:Reserved #3 - in Wormholes [original thread]
+1 to persistent wormholes that can't be shut even the big ones
- by Rain6637 - at 2014.08.07 00:45:00
|
8. Distance that you're being ejected out of a wormhole depends on ... - in Wormholes [original thread]
Bjurn Akely wrote: Rain6637 wrote: can Rorquals be exempt from this change please Why should they? What is your reasoning? because otherwise they're not good for anything
- by Rain6637 - at 2014.08.06 11:21:00
|
9. Distance that you're being ejected out of a wormhole depends on ... - in Wormholes [original thread]
can Rorquals be exempt from this change please
- by Rain6637 - at 2014.08.06 10:05:00
|
10. Distance that you're being ejected out of a wormhole depends on ... - in Wormholes [original thread]
undisturbed it's fine, but a hic or dic and the carrier belongs to Bob (no different from any other situation with a cap vs a hic or dic, but by trapping the cap on one side, it gets their mates to commit)
- by Rain6637 - at 2014.08.06 06:20:00
|
11. Distance that you're being ejected out of a wormhole depends on ... - in Wormholes [original thread]
Dinsdale Pirannha wrote: Ryan Kirth wrote: Guys stop and think about this. Who virtual controls CCP now. Who are these Devs? If not mistaken they are mostly all nullsec players formerly of corps many of us really didn't care for. This does n...
- by Rain6637 - at 2014.08.06 04:29:00
|
12. Removal of Polarization timer - in Wormholes [original thread]
Rroff wrote: Rain6637 wrote: if you have your heart set on a specific hole, seed them. otherwise, roll it. default warpable removes the tedium of scanning and makes the process faster making k162s automatically spawn and open does another...
- by Rain6637 - at 2014.08.06 04:26:00
|
13. Removal of Polarization timer - in Wormholes [original thread]
Traiori wrote: You currently catch carebears by rolling into them and catching them before they realise you've rolled into them. Wormholes appearing on your overview when you roll into them removes this window of opportunity. As I said, K162's ...
- by Rain6637 - at 2014.08.06 03:04:00
|
14. Removal of Polarization timer - in Wormholes [original thread]
I'm not sure how that is an argument for or against a group on either side of a confrontation. players on both sides can slam holes shut that way.
- by Rain6637 - at 2014.08.06 01:59:00
|
15. Removal of Polarization timer - in Wormholes [original thread]
Hatshepsut IV wrote: So. Outposts anyone? WUD BE SICK Traiori wrote: It's bad enough that K162's are now instant red flashes on your screen. No need to make them instantly warpable as well. How would you catch carebears at work? By mak...
- by Rain6637 - at 2014.08.06 01:50:00
|
16. Removal of Polarization timer - in Wormholes [original thread]
I like the idea of overview beacon holes. talk about conflict drivers //yeah yeah I trained up a perfect covops scanner too. a few of them, actually. no, 4.
- by Rain6637 - at 2014.08.06 01:48:00
|
17. Removal of Polarization timer - in Wormholes [original thread]
Andrew Jester wrote: Can more than one person verify this? If it's true, then probably R I P WHs as hole games are no longer allowed and they literally become gates instead of something different. The only difference is that caps can go throug...
- by Rain6637 - at 2014.08.06 00:38:00
|
18. Distance that you're being ejected out of a wormhole depends on ... - in Wormholes [original thread]
still trying to decide if this is a compromise over that wh life extender thing the goonies have wanted for some time.
- by Rain6637 - at 2014.08.05 15:00:00
|
19. Distance that you're being ejected out of a wormhole depends on ... - in Wormholes [original thread]
RIP hole rolling orca
- by Rain6637 - at 2014.08.05 12:05:00
|
20. Distance that you're being ejected out of a wormhole depends on ... - in Wormholes [original thread]
I use a rorqual as a capital hole roller. i'm particular affected by a mess nerf to hole rollers. it's added insult to injury when a rorqual costs so much more than a carrer
- by Rain6637 - at 2014.08.04 20:08:00
|
Pages: [1] 2 3 4 5 |
First page | Previous page | Next page | Last page |