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41. Newbie skill tips - in Skill Discussions [original thread]
Justin Zaine wrote: Archon is going to be a long train. Maybe pick something closer to ground level to be your long-term goal, cause if you're looking to fly an Archon properly, particularly if you're going to be doing any cross-training during...
- by Rain6637 - at 2015.01.15 05:25:17
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42. Newbie skill tips - in Skill Discussions [original thread]
Bug CCP about removing jump skills as requirements for a ship that doesn't need to jump anymore. Use the newbie angle and make sure you mention how unappealing it is to train a painful skill and then be punished again for using it, with fatigue.
- by Rain6637 - at 2015.01.15 05:21:24
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43. The 300 level V club - in Skill Discussions [original thread]
iirc Dr Caymus has stopped short of several level V skills for undisclosed reasons. If this was one, he has 12 days to do something about it.
- by Rain6637 - at 2015.01.15 04:25:50
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44. racial T2 ship skills - in Skill Discussions [original thread]
Ria Nieyli wrote: Antillie Sa'Kan wrote: Ria Nieyli wrote: Editing out the context and replying with a pre-canned "grrr casuals" message earns you a bad mark. See me after class. Nice strawman. You should retake debate class and get bac...
- by Rain6637 - at 2015.01.14 19:42:06
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45. Are you addicted to SP? - in Skill Discussions [original thread]
On a related note, I just queued up the last of the combat Intel / Mem skills on one character. Thanks for sharing your thoughts. I'm still stuck on the idea of reducing EVE to its most basic appeal(s). No real reason. Trying to figure out my ...
- by Rain6637 - at 2015.01.12 23:59:31
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46. Are you addicted to SP? - in Skill Discussions [original thread]
Is it because you can pay money and do nothing, but still improve the character's stats? (and it's always there when you have time and motivation to play)
- by Rain6637 - at 2015.01.11 13:24:58
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47. Are you addicted to SP? - in Skill Discussions [original thread]
I just want to interject with this thought: suddenly I'm wondering if station-lurking gameplay is "enough" for players who are enticed into staying subbed mainly by the act of accumulating SP. I don't mean to sound like I'm trying to lead the con...
- by Rain6637 - at 2015.01.11 04:01:53
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48. Are you addicted to SP? - in Skill Discussions [original thread]
Have you considered the least amount of gameplay that could exist in EVE but still keep your interest to sub? In other words, what are the bare minimum elements of EVE that keep you interested to maintain a sub.
- by Rain6637 - at 2015.01.11 00:34:57
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49. Are you addicted to SP? - in Skill Discussions [original thread]
Were you still Mashie when I commented that I want Mashie's skill sheet eventually? It's ideal to me...
- by Rain6637 - at 2015.01.10 13:10:48
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50. Are you addicted to SP? - in Skill Discussions [original thread]
Dominique, why did you sell Mashie? I think it's quite relevant to this thread. Mashie is completely skilled in subcap.
- by Rain6637 - at 2015.01.10 12:00:19
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51. Are you addicted to SP? - in Skill Discussions [original thread]
So is the consensus that EVE's passive grind is successful enough to keep players subbed? What about extreme cases? Players who sit in an NPC station in high sec, subbed & skilling, with no specific plans for playing. How can this be satisfy...
- by Rain6637 - at 2015.01.10 08:42:23
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52. Are you addicted to SP? - in Skill Discussions [original thread]
Do you ever look at a 27 day skill and think, "that costs a month of subs." Of course, there are other things to do with a month of game time, like actually logging in. But the mindset, what is that.
- by Rain6637 - at 2015.01.10 04:38:24
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53. Are you addicted to SP? - in Skill Discussions [original thread]
I just queued up six months of Intel / Mem with Recon V on top, on two of my characters. Most of those skills are Electronics skills to V. Getting ready to tear it up in Recons with them. Six months of training for all those skills to V, when rea...
- by Rain6637 - at 2015.01.10 03:43:54
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54. What are your skill tolerances? - in Skill Discussions [original thread]
I train by ship, in remap layers of a year or slightly longer. Eventually I like to train everything to V, with the exceptions of TSM, and rigging skills. With so many characters, I can wait it out. In the first year I start on Intel / Mem and tr...
- by Rain6637 - at 2015.01.05 16:35:52
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55. level V skill requirements with a bonus per level: why? - in Skill Discussions [original thread]
but that's all the fun parts!
- by Rain6637 - at 2014.12.28 21:18:00
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56. The 100.000.000 skillpoint club - in Skill Discussions [original thread]
ah, I hid that part. I'm training. o7 mashie kun
- by Rain6637 - at 2014.12.28 02:57:51
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57. level V skill requirements with a bonus per level: why? - in Skill Discussions [original thread]
most T2 logi fits are weird, and involve undersized reps. However, that level IV fits are possible is another reason non-V skill logi should be allowed, for variation in performance.
- by Rain6637 - at 2014.12.25 21:06:06
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58. level V skill requirements with a bonus per level: why? - in Skill Discussions [original thread]
if youre right, then hey not much i can say.
- by Rain6637 - at 2014.12.12 21:48:53
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59. level V skill requirements with a bonus per level: why? - in Skill Discussions [original thread]
do you think it is a bad idea for reasons, or do you feel it is a bad idea and then think of reasons to support it.
- by Rain6637 - at 2014.12.12 17:50:36
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60. level V skill requirements with a bonus per level: why? - in Skill Discussions [original thread]
Ras Al-Gul wrote: I totally get what your saying but this path leads to all ships having lvl 1 reqs. that's the point, yes.
- by Rain6637 - at 2014.12.12 15:46:06
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