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181. Sticky:[New structures] Mooring and docking features - in Player Features and Ideas Discussion [original thread]
Coelomate wrote: RainReaper wrote: i dont want to sound like a douce to anyone here but.... cant we curently store titans and supers in the xtra large ship maintenance array? isent that kinda the same as docking? noone can see that there is...
- by RainReaper - at 2015.03.23 17:38:52
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182. Sticky:[New structures] Market hubs and drilling platforms - in Player Features and Ideas Discussion [original thread]
i have a fev questions about the drilling platform. can it mine ore? is it automatic or do i have to manualy control the mining lasers?
- by RainReaper - at 2015.03.23 17:35:41
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183. Sticky:[New structures] Mooring and docking features - in Player Features and Ideas Discussion [original thread]
CCP Nullarbor wrote: Hairpins Blueprint wrote: CCP Ytterbium wrote: Having (super)capitals visible from space, even if invulnerable to direct assault, is going a huge intelligence boost to opposing forces. Having (super)capitals...
- by RainReaper - at 2015.03.23 17:28:03
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184. Sticky:Dev blog: Back Into the Structure - in EVE Information Portal [original thread]
ok i have one question. will it be possible for us to place these structures close to eachother and with that build like a city of structures??? with that we could build build like a small city in the stars. with difrent uses ofcourse
- by RainReaper - at 2015.03.23 17:11:07
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185. Sticky:Dev blog: Back Into the Structure - in EVE Information Portal [original thread]
Justa Hunni wrote: Nyctef wrote: tl;dr being able to put together a small town of individual structures would make me feel more like I'm building a home rather than just renting someone else's I really like the changes but I'm quoting a...
- by RainReaper - at 2015.03.21 19:53:38
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186. Sticky:Dev blog: Back Into the Structure - in EVE Information Portal [original thread]
i have waited years.... and... its finnaly almost here.. Q~Q
- by RainReaper - at 2015.03.21 19:38:44
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187. Sticky:Dev blog: Politics by Other Means: Sovereignty Phase Two - in EVE Information Portal [original thread]
ok dident read all the pages here so i dont know if this have been asked and answered so here i go. with these new changes and removal of the stargate blockade units. it looks like stargates ahve nothing to do with sov anymore. so my question is. ...
- by RainReaper - at 2015.03.03 19:56:08
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188. Sticky:AFK CloakingGäó: Ideas, Discussion, and Proposals - in Player Features and Ideas Discussion [original thread]
Nikk Narrel wrote: RainReaper wrote: ... 1 and how is the small group suposed to do anything if there is no local? the problem is that the smaller group wont stand a chance against a bigger group. wich is the reason why people hide when ...
- by RainReaper - at 2015.01.19 17:03:32
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189. Sticky:AFK CloakingGäó: Ideas, Discussion, and Proposals - in Player Features and Ideas Discussion [original thread]
Nikk Narrel wrote: I will answer your points as best I can. RainReaper wrote: 1 if you wherent fit for pvp but for pve. would you do a pvp fight? i sure as hell would not. i would try to get a pvp fit ship instead. 2 also, removing...
- by RainReaper - at 2015.01.19 16:37:36
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190. Sticky:AFK CloakingGäó: Ideas, Discussion, and Proposals - in Player Features and Ideas Discussion [original thread]
Nikk Narrel wrote: RainReaper wrote: ... i think my idea was inded to make the cyno tactic obselete in that the cloaker would have to uncloak and wait a bit somewhere. leting players that accualy are active att the keyboard and indeed do use...
- by RainReaper - at 2015.01.19 16:11:22
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191. Sticky:AFK CloakingGäó: Ideas, Discussion, and Proposals - in Player Features and Ideas Discussion [original thread]
Nikk Narrel wrote: RainReaper wrote: hmmm... i dont really think there is a problem with afk cloaking. the one problem with it is that you will have the advantage of sending in a huge fleet easily without much cost. the only idea i can com...
- by RainReaper - at 2015.01.19 15:21:52
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192. Sticky:AFK CloakingGäó: Ideas, Discussion, and Proposals - in Player Features and Ideas Discussion [original thread]
hmmm... i dont really think there is a problem with afk cloaking. the one problem with it is that you will have the advantage of sending in a huge fleet easily without much cost. the only idea i can come up with is to make it so that you cant ac...
- by RainReaper - at 2015.01.19 15:05:45
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193. [Ship Proposal]The Lynx, a Ninja Salvaging frigate - in Player Features and Ideas Discussion [original thread]
OH OH OH... eve the emperian age reference???
- by RainReaper - at 2014.11.20 11:31:59
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194. Sticky:Dev blog: Quick, give me manual control! - in EVE Information Portal [original thread]
I DONT WANT THIS TOMOROW! I WANT THIS NAOW! PUT IT ON TEST SEREVER NAOW!
- by RainReaper - at 2014.11.14 14:27:22
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195. Sticky:Dev blog: Quick, give me manual control! - in EVE Information Portal [original thread]
O_O *orgasms* I WANTED THIS EVER SINCE I STARTED PLAYING 6 YEARS AGO!
- by RainReaper - at 2014.11.14 14:24:43
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196. Announcement:Dev Blog: Long-Distance Travel Changes Inbound - in EVE Information Portal [original thread]
Christopher Mabata wrote: RainReaper wrote: Christopher Mabata wrote: RainReaper wrote: so. does this mean we get capitals in highsec or is this limited to low sec and null sec gates? currently limited to low and null but CCP said t...
- by RainReaper - at 2014.10.06 10:50:00
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197. Announcement:Dev Blog: Long-Distance Travel Changes Inbound - in EVE Information Portal [original thread]
Christopher Mabata wrote: RainReaper wrote: so. does this mean we get capitals in highsec or is this limited to low sec and null sec gates? currently limited to low and null but CCP said they are actively discussing capitals in highsec wi...
- by RainReaper - at 2014.10.06 10:45:00
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198. Announcement:Dev Blog: Long-Distance Travel Changes Inbound - in EVE Information Portal [original thread]
so. does this mean we get capitals in highsec or is this limited to low sec and null sec gates?
- by RainReaper - at 2014.10.06 10:39:00
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199. The server you are connecting to can not be reached. - in Issues, Workarounds & Localization [original thread]
(takes out my wireless broadband connected to 3 and puts it into my computer) MUAHAHA! ITS ALIVE!
- by RainReaper - at 2014.08.27 17:06:00
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200. Cannot access update server - in EVE General Discussion [original thread]
(sneakily looks to both sides and takes out my wireless broadband that is from 3 and conects it to my computer) ..hehehe..
- by RainReaper - at 2014.08.27 17:01:00
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