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1. EVE Launcher for Linux - in Linux [original thread]
Aernir Ridley wrote: Hi everyone! I'm trying to get the launcher working on a fresh install of Ubuntu 16.04.1. When I first run the sh file, the launcher pops up for a couple seconds before crashing with the following error: [0921/175431:WAR...
- by Rammix - at 2016.09.21 23:07:40
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2. EVE Launcher for Linux - in Linux [original thread]
CCP Snorlax wrote: The EVE Launcher is now available for Linux. Works flawlessly, thank you!! Can you please enable opt-in beta for linux on steam? You could do it without adding steamOS icon on the store page to avoid showing any "officia...
- by Rammix - at 2016.09.21 15:53:38
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3. Sticky:Dev Blog: Exploring The Character Bazaar & Skill Trading - in EVE Information Portal [original thread]
CCP Terminus wrote: Mag's wrote: CCP Terminus wrote: Which is why we're taking extra care with this feature. In this case the dev blog came out before any implementation. Ahh so a PR exercise, but it's still a done deal? Nice. Da...
- by Rammix - at 2015.10.29 21:00:42
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4. Sticky:Dev Blog: Exploring The Character Bazaar & Skill Trading - in EVE Information Portal [original thread]
Ransu Asanari wrote: Go back and read your own devblog - give us ways to rename our characters and reskin them, and we will pay you to let us do it. But keep away from things that affect gameplay, because we remember, and Greed is Not Good . ...
- by Rammix - at 2015.10.18 22:39:26
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5. Sticky:[Proteus - January] Recon ships - in Player Features and Ideas Discussion [original thread]
I think combat recons should be visible on d-scan during first 5 seconds after entering a system. Similar to cloaky ships.
- by Rammix - at 2014.12.20 18:49:16
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6. We want your corp little things! - in EVE General Discussion [original thread]
Didn't read the whole thread. But if nobody mentioned custom corporation certificates usable for recruiting people, I will. Corporation certificates usable for recruiting.
- by Rammix - at 2014.12.19 22:33:07
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7. Sticky:Dev blog: Starmap Improvements - A Map To Treasure - in EVE Information Portal [original thread]
Please remove single-click focus switch.
- by Rammix - at 2014.12.19 22:06:27
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8. Sticky:Dev blog: Longer Queues Expected: Skill Training Above and Beyon... - in EVE Information Portal [original thread]
Vireck wrote: Vincent Athena wrote: Let us inject any skill, but block training of that skill until the pre-reqs are fulfilled. This please for the next iteration of work on this topic In the case where the pre-reqs are not already tra...
- by Rammix - at 2014.10.28 20:16:28
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9. Sticky:[Phoebe] Long Distance Travel Changes - updates! - in Player Features and Ideas Discussion [original thread]
elitatwo wrote: Rammix wrote: Andy Landen wrote: In order to counter a capital being caught in a bubble at a gate and having to slow boat through it, I propose warp bubble immunity just like for interceptors and T3s. I propose mobile ...
- by Rammix - at 2014.10.17 19:58:00
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10. Sticky:Dev blog: All That Is Gold Does Not Glitter - Data Sites, Expedi... - in EVE Information Portal [original thread]
X Gallentius wrote: Did I hear "Escalations to Wormholes"? If your site gets escalated to a wormhole, you first warp to a location in a system given from the previous data site, and it leads to a wormhole. More potential interaction between t...
- by Rammix - at 2014.10.17 19:50:00
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11. Sticky:Dev blog: All That Is Gold Does Not Glitter - Data Sites, Expedi... - in EVE Information Portal [original thread]
ALI Virgo wrote: What if bombers can keep cloaking as is but they have to lock a target before launching a bomb. Terrible idea. It means a huuuuge nerf.
- by Rammix - at 2014.10.17 19:45:00
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12. Sticky:[Phoebe] Long Distance Travel Changes - updates! - in Player Features and Ideas Discussion [original thread]
Andy Landen wrote: In order to counter a capital being caught in a bubble at a gate and having to slow boat through it, I propose warp bubble immunity just like for interceptors and T3s. I propose mobile warp disruptors having limited lifet...
- by Rammix - at 2014.10.17 19:36:00
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13. Sticky:Dev blog: All That Is Gold Does Not Glitter - Data Sites, Expedi... - in EVE Information Portal [original thread]
Can you make Data/Relic sites die and respawn faster when they are completed only partially? (I don't know maybe there is some good reason for that long delay, though)
- by Rammix - at 2014.10.17 08:21:00
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14. Sticky:[Phoebe] Long Distance Travel Changes - updates! - in Player Features and Ideas Discussion [original thread]
I think eve needs more effective guerilla warfare instruments, able to strategically counter supercapital forces to some extent. And I think Black Ops should be boosted for that (including more range like +2 l.y., less or no fatigue, +10..+15% ove...
- by Rammix - at 2014.10.17 08:08:00
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15. Sticky:[Phoebe] Long Distance Travel Changes - updates! - in Player Features and Ideas Discussion [original thread]
CCP Greyscale wrote: The goals of this change are pretty clear, and we're keen to follow up and ensure that we hit them over time. The problem is, while you're changing/fixing something - we're playing it. For you some fail may be just an uns...
- by Rammix - at 2014.10.16 17:46:00
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16. Sticky:[Phoebe] Stealth Bombers - in Player Features and Ideas Discussion [original thread]
CCP Fozzie wrote: Cloaked ships will once again decloak each other if they come within 2km. I almost hate you. CCP Fozzie wrote: Cloaked Ships Decloaking Each Other: We know that some players are going to be unhappy with the way th...
- by Rammix - at 2014.10.16 17:00:00
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17. Sticky:Dev blog: Sensor Overlay 2.0: Bigger, Better, Bookmarks in Spaci... - in EVE Information Portal [original thread]
CCP Phantom wrote: The Sensor Overlay is a nice way to be aware of your surroundings and on what is going on in space. We now would like to improve this feature and add more objects in space to the Sensor Overlay, along with filtering options a...
- by Rammix - at 2014.10.09 05:55:00
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18. Announcement:Dev Blog: Long-Distance Travel Changes Inbound - in EVE Information Portal [original thread]
Moisturised Esophagus wrote: Reimburse the SP. Yes that means a lot of useless alts. Aha. Who will reimburse the cyno alts?
- by Rammix - at 2014.10.02 18:33:00
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19. Announcement:Dev Blog: Long-Distance Travel Changes Inbound - in EVE Information Portal [original thread]
One thing: Please don't apply these changes to Black Ops. Leave them as they are.
- by Rammix - at 2014.10.02 18:30:00
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20. Announcement:Dev Blog: Long-Distance Travel Changes Inbound - in EVE Information Portal [original thread]
I think these changes shouldn't be applied to Black Ops, because they're not so popular. Also, if you leave them as they're they will gain more potential as an anti-capital instrument in small scale engagements. That could improve the role of guer...
- by Rammix - at 2014.10.01 21:39:00
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