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581. Tell me again why stealing salvage is ok? - in EVE General Discussion [original thread]
Originally by: Abrazzar It is ok because you already got rewarded for doing the mission (ISK, LPs, Standing) and for creating the wrecks (Bounty, Loot Rights) and the salvager is investing the same amount of time for salvaging as you would...
- by Ratchman - at 2009.01.22 14:09:00
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582. What's the point in posting? - in EVE General Discussion [original thread]
No, it's now about how certain species of fish have adopted a Jungian philosophy as a result of waiting in line for too long at the Post Office.
- by Ratchman - at 2009.01.22 14:03:00
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583. Falling value of the British Pound and buying GTC's in dollars. - in EVE General Discussion [original thread]
Originally by: Saint Fu We can only pay in euro's or dollars and as we hate everyone from europe and the US we are on a real bummer We wouldn't be in this mess if we'd joined the Euro, rather than villifying it as the tool of the Evi...
- by Ratchman - at 2009.01.22 14:02:00
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584. Falling value of the British Pound and buying GTC's in dollars. - in EVE General Discussion [original thread]
I don't think you can call the British a race, but it is a category, and any categorisation lends towards cliched thinking, and we all do it. I like to think there are people and that's it. As for the economy, I don't like having to pay more for...
- by Ratchman - at 2009.01.22 13:58:00
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585. EVE come to live - in Player Features and Ideas Discussion [original thread]
I do like the idea of dynamic space. It does lend itself well to ensuring there are limitations to things, so gatecamps cannot last forever, doomsday weapons can't be used repeatedly, and cynosaural fields can't be generated to frequently in an ar...
- by Ratchman - at 2009.01.21 15:10:00
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586. HOMING DEVICES! - in Player Features and Ideas Discussion [original thread]
Originally by: Marcus Gideon Umm... what's wrong with locator agents? Or rather... wouldn't this kinda put them out of business? I think a lot of valid points have been discussed already. Like how do you affix a beacon onto a ship withou...
- by Ratchman - at 2009.01.21 14:54:00
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587. Faction Warfare systems needs more Juice to servers!!! - in EVE General Discussion [original thread]
Originally by: soldieroffortune 258 to put it into perspecitve, i jumped into a somewhat random 00 system yesterday, and there was a 75 man battle on the other side of the gate, i had all brackets on screen, INCLUDING drone models, and my ...
- by Ratchman - at 2009.01.21 14:31:00
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588. PROTEST AGAINST T3 SHIPS! - in EVE General Discussion [original thread]
I have to agree with Thaar there, in that PVP is all about testing what works for you. Many ships and modules tend to be context specific, so 'copy and paste' setups are not really the answer. For ages, I heard so many people state that Stealth B...
- by Ratchman - at 2009.01.21 14:24:00
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589. Misplaced pre-expansion excitement - in EVE General Discussion [original thread]
Edited by: Ratchman on 21/01/2009 14:01:55 I think what the OP is alluding too is a misplaced enthusiasm about the expansion. There is a child-like need to over-hype what's coming to the point that disappointment is inevitable. I cite precede...
- by Ratchman - at 2009.01.21 14:00:00
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590. Social experiment - in EVE General Discussion [original thread]
Originally by: Karrade Krise Here's a fun social experiment...go outside into a crowd on a cold winter evening/night, breath in through your nose real loud, and pronouce: "Man, my nose sure is stuffed up." Now close your eyes and listen a...
- by Ratchman - at 2009.01.21 13:46:00
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591. Faction Warfare systems needs more Juice to servers!!! - in EVE General Discussion [original thread]
Originally by: Venkul Mul FW problem is twofold with node assignation: - you can't predict if there will be a big battle, so you can't notify the battle in advance; - most of the time the system have a low occupancy, so the auto allocati...
- by Ratchman - at 2009.01.21 13:29:00
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592. Misconceptions of EVE Combat - in EVE General Discussion [original thread]
Originally by: Blastil Edited by: Blastil on 20/01/2009 22:48:54 If you want to kill us, fight on our terms and be good at it, or set traps. The idea of blobbing is terribly ineffective. Why do they have to fight you on your terms?...
- by Ratchman - at 2009.01.21 13:03:00
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593. Chances of new playable races? - in EVE General Discussion [original thread]
I'd be surprised to see a new playable race. As has been mentioned before, there is too much to take into account considering all the design aspects and balancing between the four existing factions. However, new races as part of existing factions...
- by Ratchman - at 2009.01.21 11:56:00
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594. Faction Warfare systems needs more Juice to servers!!! - in EVE General Discussion [original thread]
Originally by: Droog 1 Originally by: Eran Laude When I was in the militia, after I learned to turn brackets and effects off , I could handle 200+ fights on the Gallente-Caldari front easily. Maybe your militias just suck? Fro...
- by Ratchman - at 2009.01.21 11:41:00
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595. Faction Warfare systems needs more Juice to servers!!! - in EVE General Discussion [original thread]
Originally by: Eran Laude When I was in the militia, after I learned to turn brackets and effects off , I could handle 200+ fights on the Gallente-Caldari front easily. Turning off the brackets did help for me, but there is still an u...
- by Ratchman - at 2009.01.21 11:27:00
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596. A likely problem in the future.... - in EVE General Discussion [original thread]
I don't see the issue with the titans. They will propogate over time, but that is the nature of 'arms race' dynamics. If there were no titans, then this thread would still exist, only speaking about dreadnaughts, or motherships. Whatever the bigg...
- by Ratchman - at 2009.01.21 11:05:00
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597. Up Down - in EVE General Discussion [original thread]
Having a point of reference is required to avoid confusion. Artificially forcing an 'up' and 'down' in space does help people orient. Although it's not really required for construction (hexagonal shapes are often used because they offer the maxim...
- by Ratchman - at 2009.01.21 10:42:00
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598. M10 Expansion Climax Estimations. - in EVE General Discussion [original thread]
Originally by: CHAOS100 I hope it will be in PC gamer US version, other wise i will be pretty ****ed off, considering they get every WoW expansions and Lotro and give them a review and rating, but no word on eve except its relatively low r...
- by Ratchman - at 2009.01.21 10:34:00
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599. M10 Expansion Climax Estimations. - in EVE General Discussion [original thread]
Originally by: Qordel If the mainstream gaming resources don't cover it, it doesn't get much press. If it doesn't get much press, you don't know it exists. You can not simply rely on a swarm of people randomly stumbling onto your game on a...
- by Ratchman - at 2009.01.21 10:24:00
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600. M10 Expansion Climax Estimations. - in EVE General Discussion [original thread]
Originally by: Dirk Magnum There's always hope that the long-awaited improvement to the new player experience is included in M10. Specifically, a mandatory set of messages headed with "ATTN: MAYBE YOU PLAYED OTHER MMO'S BEFORE, BUT HERE'S ...
- by Ratchman - at 2009.01.21 10:20:00
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