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81. Blighted weaponry (affectionately known as glass cannons) - in Test Server Feedback [original thread]
Third time's the charm?
- by Ravcharas - at 2014.10.27 17:05:34
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82. Sticky:[Phoebe] Long Distance Travel Changes - updates! - in Player Features and Ideas Discussion [original thread]
TrouserDeagle wrote: Alavaria Fera wrote: TrouserDeagle wrote: funny hearing people talk about mwding/webbing big ships into warp instantly like it's an actual legit game mechanic Webbing your supercap into warp was mentioned by CCP as ...
- by Ravcharas - at 2014.10.27 15:49:11
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83. Blighted weaponry (affectionately known as glass cannons) - in Test Server Feedback [original thread]
Arthur Aihaken wrote: Anyone have the stats on the torpedo launcher? Assuming it's a rate of fire increase. 12.3 second RoF, same fitting as T2
- by Ravcharas - at 2014.10.22 16:18:25
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84. Blighted weaponry (affectionately known as glass cannons) - in Test Server Feedback [original thread]
Doesn't want argument about numbers. Instead gets argument about word connotations.
- by Ravcharas - at 2014.10.22 16:09:04
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85. Blighted weaponry (affectionately known as glass cannons) - in Test Server Feedback [original thread]
John Caffeine wrote: Looking at the stats ingame, these guns seem very underwhelming. Blighted Mega Pulse has a RoF of 7.20s compared to the normal 7.88, and a damage modifier of 3.8 instead of the normal 3.6 one. Tracking is 0.0375 instead of...
- by Ravcharas - at 2014.10.22 14:34:50
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86. Blighted weaponry (affectionately known as glass cannons) - in Test Server Feedback [original thread]
'Retardstrength'
- by Ravcharas - at 2014.10.22 14:09:15
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87. Sticky:[Phoebe] Heavy Interdictors - in Player Features and Ideas Discussion [original thread]
Calexis Atredies wrote: . Please give the focused warp disruption script the ability to disable micro jump drives and micro warp drives like regular warp scramblers do , these ships could be really cool for skirmish PVP if you give us that buf...
- by Ravcharas - at 2014.10.16 16:39:00
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88. Announcement:Dev Blog: Long-Distance Travel Changes Inbound - in EVE Information Portal [original thread]
Celly S wrote: i love how all capitals are now being put into a higher risk situation because of these changes yet the ability to BO hot drop someone is remaining virtually unchanged... LOL its almost as though someone wants to see more stuff...
- by Ravcharas - at 2014.10.03 12:24:00
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89. Announcement:Dev Blog: Long-Distance Travel Changes Inbound - in EVE Information Portal [original thread]
Taziar wrote: Obviously the real problem here is people being able to login. This needs to be stopped. Give the launcher another couple of iterations, we'll get there
- by Ravcharas - at 2014.10.02 22:27:00
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90. Announcement:Dev Blog: Long-Distance Travel Changes Inbound - in EVE Information Portal [original thread]
BuddyKnife wrote: All problems in the game can be traced to players moving to where other players are so gates and capitals should be removed from the game. My like-button is gone from all posts - presumably it's a conspiracy - so I cannot up...
- by Ravcharas - at 2014.10.02 22:17:00
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91. Announcement:Dev Blog: Long-Distance Travel Changes Inbound - in EVE Information Portal [original thread]
Doral Reinert wrote: How is jump fatigue going to make thins any different when the larger alliance can just make a chain of titans to bridge them? Using a jumpbridge or titanbridge also gives you jump fatigue
- by Ravcharas - at 2014.10.02 20:33:00
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92. Announcement:Dev Blog: Long-Distance Travel Changes Inbound - in EVE Information Portal [original thread]
Klown Walk wrote: I rather have lots of smaller alliances controlling a few systems, being active in them and actually fight back when anyone enters their system instead of docking up or warping to a pos like how it is currently with the massiv...
- by Ravcharas - at 2014.10.02 20:31:00
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93. Announcement:Dev Blog: Long-Distance Travel Changes Inbound - in EVE Information Portal [original thread]
Jenn aSide wrote: X Gallentius wrote: Why pilot specific (multiple pilots can move one dread across the universe pony express style), instead of hull specific (removes ability to move dread across universe)? Because hulls can be repacka...
- by Ravcharas - at 2014.10.02 17:09:00
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94. Announcement:Dev Blog: Long-Distance Travel Changes Inbound - in EVE Information Portal [original thread]
Counter-proposal, instead of going after jumpdrives, change the cynomechanics; Cynos can only be lit within 150km of a stargate but no closer than 30km, covert cynos exempt. Only one cyno can be active in a system at any one time, covert cynos e...
- by Ravcharas - at 2014.10.02 16:53:00
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95. Announcement:Dev Blog: Long-Distance Travel Changes Inbound - in EVE Information Portal [original thread]
Joseph Adamamada wrote: I'm all for nerfing force projection of combat caps, but not so much for logistics/trade. How do you tell a combat archon from a logistics/trade archon? I would be very, very surprised if the overwhelming majority of ...
- by Ravcharas - at 2014.10.02 15:10:00
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96. Announcement:Dev Blog: Long-Distance Travel Changes Inbound - in EVE Information Portal [original thread]
Bienator II wrote: CCP Greyscale wrote: Nova Fox wrote: So... 1. Jump Ship 2. Clone Exits Ship 3. Fresh Clone Enters Ship 4. Jump Ship 5. Exited Clone Body Jumps Home 6. Rinse Repeat Until destination. The actual logistics of doing...
- by Ravcharas - at 2014.10.01 20:47:00
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97. Announcement:Dev Blog: Long-Distance Travel Changes Inbound - in EVE Information Portal [original thread]
Overman wrote: * PS: Don't let capitals go through gates. FFS that just sounds stupid. It will look stupid. it's antithetical to capitals and how we've all known them. I get that changes are necessary, but if you're going to keep some form of j...
- by Ravcharas - at 2014.10.01 19:27:00
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98. Announcement:Dev Blog: Long-Distance Travel Changes Inbound - in EVE Information Portal [original thread]
JEFFRAIDER wrote: This is going to save EVE: Online. You just wait. I'm still waiting for the jumpbridge nerf to save roaming In fact, you could say I have design-hype fatigue
- by Ravcharas - at 2014.10.01 19:18:00
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99. Announcement:Dev Blog: Long-Distance Travel Changes Inbound - in EVE Information Portal [original thread]
You forgot the bit where Bobby Tables blows his brains out
- by Ravcharas - at 2014.10.01 18:05:00
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100. Announcement:Oceanus Issues Thread - in EVE Information Portal [original thread]
Any way to remove Dust players from the station guest list?
- by Ravcharas - at 2014.10.01 11:59:00
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