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121. Fighting for Sov in Dominion - in Player Features and Ideas Discussion [original thread]
The information on the details are pretty limited. For example my corp all were confused as to why the indexes wouldn't go up, apperantly you need a hub for that. This wasn't noted anywhere. We're now faced with the same issue: Can you disable c...
- by RedClaws - at 2009.12.18 09:30:00
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122. EFT hitpoints <-> 'real' hitpoints - in Ships and Modules [original thread]
IIRC the ingame one doesn't take into account resistances. It's just armor HP, shield HP and structure HP into one value.
- by RedClaws - at 2009.12.16 14:17:00
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123. Exploit regarding Outposts and Infrastructure Hubs - in EVE Information Portal [original thread]
Hey CCP, I'm curious to know what the bug was that caused the despawning issue.
- by RedClaws - at 2009.12.14 18:23:00
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124. There are some things a man should never do - in Crime and Punishment [original thread]
Yup, he's 12
- by RedClaws - at 2009.12.14 09:37:00
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125. Great games you've (probably) never played - in Out of Pod Experience [original thread]
Originally by: Muad' Dib X-Com Apocalypse Jagged Alliance 2 v1.13 Nexus : The Jupiter Incident Imperium Galactica 2 - not even Sins of a Solar Empire comes close to it. Cutthroats Seven Kingdoms 1/2 - there will never be a game like that a...
- by RedClaws - at 2009.12.14 08:33:00
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126. There are some things a man should never do - in Crime and Punishment [original thread]
Edited by: RedClaws on 14/12/2009 08:21:09 Originally by: listen *snip* What are you, like 12? "Ohnoes somebody is after my girl, I claim he's out of her league but i'm still intimidated enough to nerdrage about him and blow his v...
- by RedClaws - at 2009.12.14 08:20:00
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127. Great games you've (probably) never played - in Out of Pod Experience [original thread]
Alien Legacy
- by RedClaws - at 2009.12.13 13:17:00
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128. A new and unique ship class. - in Player Features and Ideas Discussion [original thread]
A minelayer without the mines :) It vents gasses to create an artificial nebula thats lasts x amount of time with y radius. Time and Radius can be increased by venting more gas. (Up to 1 grid) Nebula can do all sorts of things depending on the g...
- by RedClaws - at 2009.12.09 14:35:00
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129. Dual Head 2 Go.... Question about Matrox GXM - in Out of Pod Experience [original thread]
I was going to post that it's quite old technology and will only work with smaller screens but I was checking out their website and apperantly they made some newer versions. Maximum resolution now is 2x 1920x1200. The price is steap though at ab...
- by RedClaws - at 2009.12.08 08:18:00
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130. Anomalies - make upgrades remove low-level anoms - in Player Features and Ideas Discussion [original thread]
I very much agree with the OP. It should increase gradually while phasing out the bas ones. Something like lvl 1 gives you 50% lvl 1, 40% lvl 2, 10% lvl 3, 0% lvl 4, 0% lvl 5 Lvl 2 would give 20% lvl 1, 50% lvl 2, 20% lvl 3, 10% lvl 4, 0% lvl ...
- by RedClaws - at 2009.12.07 15:45:00
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131. Missions Changed During Patch? - in Missions & Complexes [original thread]
If it is a nerf I'd say its a welcome one. Espescially for those stations that have 5 lvl4Q20 agents in em in 0.0
- by RedClaws - at 2009.12.07 08:08:00
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132. EVE Online Dominion Deployment Tuesday, December 1, 2009 - in EVE Information Portal [original thread]
Edited by: RedClaws on 30/11/2009 14:58:25 Originally by: SeerinDarkness well despite everything else.. CCP/Devs I implore you to with the patch include a new account function whereby if somone mistypes their password more than 2 times...
- by RedClaws - at 2009.11.30 14:57:00
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133. What are voice fonts? - in EVE General Discussion [original thread]
It's a vivox feature, that means eve devs barely had to do anything to make it work. I like it and look forward to messing with ppl
- by RedClaws - at 2009.11.30 14:16:00
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134. The Capsuleer (EVE Storyline Question) - in EVE General Discussion [original thread]
Talking about the guy that can't move his body anymore, I've always wondered why they couldn't just put him back into the pod...
- by RedClaws - at 2009.11.30 07:59:00
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135. New Dev Blog: Dominion Upkeep and Upgrades: The Expanded Edition - in EVE Information Portal [original thread]
Edited by: RedClaws on 18/11/2009 15:02:56 Nice, improvements have been made since the last time. Can we get some numbers on the new cost of outpost upgrades please? Finding an empty anomoly might be a pain with a lot of people in the same s...
- by RedClaws - at 2009.11.18 15:02:00
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136. Myrm fit: tank questions - in Ships and Modules [original thread]
I like my myrms passively shieldtanked. The bonus just shows much crap active tanking is compared to the OP passive shieldtank.
- by RedClaws - at 2009.11.17 10:29:00
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137. ship that is fastest in clearing lvl 4 missions? - in Missions & Complexes [original thread]
Depends on which types of rats you'll be fighting mostly. For example you could use an armageddon for a large amount of dps but if you're fighting angels you don't want EM and thermal damage.
- by RedClaws - at 2009.11.17 10:23:00
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138. EFT Ship Creator - in EVE Technology Lab [original thread]
Originally by: Qolthus Any chance you could get it so we are able to edit the ship bonuses? Would be nice to play with all the faction ships that have been changed a lot on the test server. I would very much like to do this , however I...
- by RedClaws - at 2009.11.11 15:07:00
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139. SOV ?????? Devs need a look at please - in Test Server Feedback [original thread]
Edited by: RedClaws on 11/11/2009 08:11:20 Edited by: RedClaws on 11/11/2009 08:10:25 Originally by: Lance Fighter Why not make anchored = online, like bubbles? The man has a point. But yes I can see "allied" alliances droppi...
- by RedClaws - at 2009.11.11 08:10:00
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140. Jury rigging - and other skills that don't DO anything - in Skill Discussions [original thread]
I'd suggest Survey to also give bonusses to codebreakers, analysers and salvagers ... Stupid survey lvl 5 :(
- by RedClaws - at 2009.11.09 11:36:00
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