| Pages: [1] 2 |
1. On Jump Bridges - in Test Server Feedback [original thread]
Originally by: Great Jugger PLS remove the PW functional from the bridge. Its not acceptable that the hole alliance needs to know all the time of the PW of the poses. A wet dream of any Spy. Not one bridge pos is safe anymore. Just make a...
- by Redwolf - at 2007.07.22 16:16:00
|
2. Consolidated list of Rev 2.0 "bugged or broken" things - in Test Server Feedback [original thread]
nice list! ---- It's great being Amarr, ain't it?
- by Redwolf - at 2007.07.20 13:15:00
|
3. Level 5 agents - in Test Server Feedback [original thread]
I'm quite suprised no one has mentioned the 'odd' distribution of the Amarr level 5's. ---- It's great being Amarr, ain't it?
- by Redwolf - at 2007.06.18 16:39:00
|
4. Test server: Requests for account reactivation and unbanning - in Test Server Feedback [original thread]
Reactivate redwolf please. ---- It's great being Amarr, ain't it?
- by Redwolf - at 2007.06.16 18:38:00
|
5. G15 LCD support - in Test Server Feedback [original thread]
.signed ---- It's great being Amarr, ain't it?
- by Redwolf - at 2006.12.11 05:21:00
|
6. Accessing skilltree.asp & EveG15Client Beta - in Test Server Feedback [original thread]
Awesome work! Will try when i get home, been looking for this for ages!
- by Redwolf - at 2006.11.06 22:53:00
|
7. Messege of the day in corp/alliance chat please - in Test Server Feedback [original thread]
I wan't this too! Since I wouldn't let you be a complete tool on your own
- by Redwolf - at 2005.08.07 21:58:00
|
8. 1754 bugs and issues - in Test Server Feedback [original thread]
Diplomacy skill is broken I'm gonna start petitioning for replacement ships soon™.
- by Redwolf - at 2004.09.07 02:37:00
|
9. 1754 bugs and issues - in Test Server Feedback [original thread]
Diplomacy skill is broken I'm gonna start petitioning for replacement ships soon™.
- by Redwolf - at 2004.09.07 02:37:00
|
10. Fix the - modules going offline for no reason - bug again - in Test Server Feedback [original thread]
Originally by: BH Hammerhead Originally by: Joshua Calvert no, the most annoying bug is the one where your gun stays switched on and you can't turn it off until it runs out of ammo. That or when some module stays on and doesn't t...
- by Redwolf - at 2004.07.23 19:46:00
|
11. Fix the - modules going offline for no reason - bug again - in Test Server Feedback [original thread]
Originally by: BH Hammerhead Originally by: Joshua Calvert no, the most annoying bug is the one where your gun stays switched on and you can't turn it off until it runs out of ammo. That or when some module stays on and doesn't t...
- by Redwolf - at 2004.07.23 19:46:00
|
12. Known Issues Build 1618 - in Test Server Feedback [original thread]
Armour hardeners now work in warp, but armour repairers do not. Autoscanner is a bit b0rked, seems to keep hold of the closest or most recent at top of list and even seems to overwrite what should be there with the old data or not replace it corr...
- by Redwolf - at 2004.07.08 12:48:00
|
13. Known Issues Build 1618 - in Test Server Feedback [original thread]
Armour hardeners now work in warp, but armour repairers do not. Autoscanner is a bit b0rked, seems to keep hold of the closest or most recent at top of list and even seems to overwrite what should be there with the old data or not replace it corr...
- by Redwolf - at 2004.07.08 12:48:00
|
14. Please give all players all BS skills at lvl4 on chaos - in Test Server Feedback [original thread]
Originally by: Hellek orestes, this is true, but lvl4 is still better than not having them at all. lvl4 is very common I think, of course it could also be made lvl3. (I think lvl1-2 are very uncommon and therefore not really important). ...
- by Redwolf - at 2004.05.21 04:54:00
|
15. Wow, the Apoc is the the UBER battleship - in Test Server Feedback [original thread]
Originally by: Jaabaa Prime -10% cap laser use/level +5% cap/level bounus to base cap laser damage increased (agreed that this was indeed required) So at lvl 4, you have a MASSIVE +20% cap (on top what what is already a ridiculous amount)...
- by Redwolf - at 2004.05.21 04:48:00
|
16. More space on Chaos? - in Test Server Feedback [original thread]
Originally by: Hellek Edited by: Hellek on 19/05/2004 12:14:47 I am very sure that it can not handle 50 players. What I propose is giving all players a quota of i.e. 14 hours/week. There sure are many idle players on chaos which take ...
- by Redwolf - at 2004.05.19 23:24:00
|
17. Wow, the Apoc is the the UBER battleship - in Test Server Feedback [original thread]
Originally by: Estarriol Originally by: shakaZ XIV its about time lasers got some bang for their cap-use tbh Yes, let's all go back to using lasers on every ship. That will make it all Fair (TM) again. I had a reply penn...
- by Redwolf - at 2004.05.19 23:20:00
|
18. Please fix Lasers before bringing in specialisation skills - in Test Server Feedback [original thread]
Originally by: Hellek Edited by: Hellek on 11/05/2004 07:49:13 And one single Crystal costs 1mill, for that amount of money you can get yourself a lot of ammo so don't even try to say that money for ammo would be an issue. On the othe...
- by Redwolf - at 2004.05.18 21:52:00
|
19. Your thoughts please: Dammage Immunity? - in Test Server Feedback [original thread]
DONT SUPPORT
- by Redwolf - at 2004.05.18 21:47:00
|
20. Auto-reload feature is just plain wrong... - in Test Server Feedback [original thread]
Edited by: Redwolf on 08/05/2004 20:07:28 damn you guys! I was *****in about lasers and you hijak it into an arguement about the apoc.... which is a damn fine ship, best there is, but wasnt what the thread is about. Damn whiners. (hellek go le...
- by Redwolf - at 2004.05.08 20:03:00
|
| Pages: [1] 2 |
| First page | Previous page | Next page | Last page |