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21. Sticky:Dev blog: 28 Ships Later: Ship and Module Balancing in Odyssey 1.1 - in EVE Information Portal [original thread]
Holy wall of crying Batman!
- by Rented - at 2013.09.13 03:48:00
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22. A New Weapon - The Particle Acclerator Cannon - in Player Features and Ideas Discussion [original thread]
Calm down folks, it's a troll post. Or at least I hope its a troll post. O_O I think it's pretty clear from the random National Geographic link, the 'Noble Exchange' as the supply, and the general nonsense mechanics.
- by Rented - at 2013.09.07 17:56:00
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23. Adding a Country Flag Icon to Characters - in Player Features and Ideas Discussion [original thread]
I too think all the American/Russian/Mexican/South-American/Muslim/German/French haters and/or racists should have clear well-defined targets for their poorly-educated rage. I tried to list that in most-to-least order of random hate I've already ...
- by Rented - at 2013.09.07 17:13:00
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24. Announcement:EVE Online: Odyssey 1.1 Issues - in EVE Information Portal [original thread]
Since the patch Sleepers seem far more inclined to attack drones... in over a year of using sentry drones in WH space I could count the occasions where they would prioritize sentry drones on one hand. Now in the exact same situations with the exac...
- by Rented - at 2013.09.05 08:13:00
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25. [API] Several Security Measures that are easy to implement - in Player Features and Ideas Discussion [original thread]
You're concerned about people seeing your API data.... which you're already giving away for other people to see in the first place... wait wut?
- by Rented - at 2013.08.02 14:05:00
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26. Bubble weapon timer - in Player Features and Ideas Discussion [original thread]
I fully endorse this product and/or service.
- by Rented - at 2013.08.02 13:04:00
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27. EXPLOIT: Unplugging Implants in Space - in Player Features and Ideas Discussion [original thread]
I find your give-a-crap-about-imaginary-internet-killboard-points disturbing.
- by Rented - at 2013.07.16 10:03:00
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28. Fix the calibration problem - in Player Features and Ideas Discussion [original thread]
Craig Bennett2th wrote: Well there should've been something telling me there was this type of restrictions before I took off the old rigs, and 2 before I put on the new ONE. There was and is something telling you this, they're called calibrat...
- by Rented - at 2013.07.16 09:36:00
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29. Death to Attributes - in Player Features and Ideas Discussion [original thread]
Indeed, attributes are a meaningless system.
- by Rented - at 2013.07.11 09:09:00
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30. Allows CEOs to expel members in space - Ideas for solving the previous abuses - in Player Features and Ideas Discussion [original thread]
There's little reason such archaic mechanics such as 'Wait until they logout, disconnect, and/or you log in faster than them after downtime' should still be around for removing someone from your corporation. The only potential abuse left over if ...
- by Rented - at 2013.06.19 23:45:00
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31. Radial Menu - action mapping - in EVE General Discussion [original thread]
I too find the mouse snapping back to center after every command to feel rather revolting. I would like my cursor to remain where I moved it to, rather than teleporting around my screen.
- by Rented - at 2013.06.12 05:14:00
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32. The Idea Man : A solution to afk cloaking to make everyone happy and more! - in Player Features and Ideas Discussion [original thread]
Helljumper117 wrote: Makes me wonder why we haven't seen anything done about it, guess they must have just decided to tune us out after a while of hearing us whine. If you missed it, the implication of the linked thread is that not only has t...
- by Rented - at 2013.05.30 19:37:00
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33. Rolling DownTime - in Player Features and Ideas Discussion [original thread]
No. Why would you even propose such a thing instead of 'fix/change respawns'. So just no.
- by Rented - at 2013.05.30 19:33:00
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34. [Odyssey] Tech 1 Battleships - Amarr - in Player Features and Ideas Discussion [original thread]
Lugalzagezi666 wrote: Rented wrote: Do you need a hug? What has hugging to do with you being too stupid (********) and consulting your condition with specialists? *Gives hug* There there, it'll be alright. Just give it a good cry and...
- by Rented - at 2013.05.27 22:42:00
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35. [Odyssey] Tech 1 Battleships - Amarr - in Player Features and Ideas Discussion [original thread]
Lugalzagezi666 wrote: as properly fitted kronos can do 914 dps at 51+58 just with guns. Easy 140 more dps than scorch abaddon. And since kronos can actually hit any npc in locking range for decent damage, agro everything and pop triggers to let...
- by Rented - at 2013.05.27 18:09:00
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36. [Odyssey] Tech 1 Battleships - Amarr - in Player Features and Ideas Discussion [original thread]
Samas Sarum wrote: the Abaddon has zero-performance after it's capped out in 3 minutes You'd have to be among the worst pilots ever in order to cap out in 3 minutes just because the capacitor fairy said you'd run out of cap in 3 minutes if yo...
- by Rented - at 2013.05.27 10:24:00
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37. [Odyssey] Tech 1 Battleships - Amarr - in Player Features and Ideas Discussion [original thread]
Samas Sarum wrote: Rented wrote: Pelea Ming wrote: And I will say, Djego, I agree... your proposed fit is crap and will die horribly in AE bonus room. And I in turn disagree, AE bonus room is absolutely possible in the Abaddon fit they...
- by Rented - at 2013.05.27 04:35:00
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38. [Odyssey] Tech 1 Battleships - Amarr - in Player Features and Ideas Discussion [original thread]
Pelea Ming wrote: And I will say, Djego, I agree... your proposed fit is crap and will die horribly in AE bonus room. And I in turn disagree, AE bonus room is absolutely possible in the Abaddon fit they have stated. I myself used to run L4s ...
- by Rented - at 2013.05.27 03:47:00
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39. Fix Armor Resistance Phasing skill error - in Player Features and Ideas Discussion [original thread]
Just don't use Reactive Armor Hardeners. They're bad modules with horrible drawbacks. Their only best-case usage is as the last resistance module on supercaps with 8 lowslots full of other resistance modules (It's basically an Aeon-only module). ...
- by Rented - at 2013.05.26 21:11:00
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40. Battle Carriers - in Player Features and Ideas Discussion [original thread]
Jason Amelana wrote: Battle Cruiser Class Carrier ( Battle Carrier ) Ship Name: Molah Race: Caldari 5 High Slot | 5 Torrent Slots | 6 Medium 7 Low Slot Torrent support in EVE? I want this.
- by Rented - at 2013.05.26 20:29:00
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