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161. Linking forum threads in-game - in EVE General Discussion [original thread]
Eternum Praetorian wrote: I have no idea what you just said... But Daym... It smells like CCP really can't program? I was under the impression that we were just trolling them when we say that they can't... CCP incompetence is very...
- by Rented - at 2011.09.08 03:04:00
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162. Forum url - in EVE General Discussion [original thread]
I'm not entirely certain if this is pointless whine about something that matters nothing whatsoever... or if it just matters nothing whatsoever. Please elaborate, and please be more clear about the QQ-status of your posts in the future.
- by Rented - at 2011.09.08 02:10:00
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163. Seeing lot's of Dev activity here any chance we could get - in EVE General Discussion [original thread]
CCP Prism X wrote: Lens Thirring wrote: This is an interesting number. Yeah I'd have thought more people would use the "Save Fitting" feature. I used to have over 50 fittings saved locally, but with the current restrictions I no longe...
- by Rented - at 2011.09.08 00:08:00
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164. higher sensor strength for mauraders - in Assembly Hall [original thread]
I've personally never much seen the point in punishing marauders in PvP so severely considering faction battleships are similarly strong with similar price tags.
- by Rented - at 2011.08.18 21:09:00
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165. Add 'save/load' current profile button to Incarna character creator - in Assembly Hall [original thread]
I think you've mistaken EVE with a feature complete game, rather than one that is still limping along on the novelty of 'Spaceships!.... In space! (NEW!)Now with people inside!(NEW!)'.
- by Rented - at 2011.08.17 20:15:00
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166. Remove the 'box' sensation. - in Assembly Hall [original thread]
Originally by: Dub Step I don't get a 'box feeling' but if a < 1s animation is important to you then best of luck with your 'proposal'. Someone can't count.
- by Rented - at 2011.08.13 23:23:00
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167. Remove the 'box' sensation. - in Assembly Hall [original thread]
Why not. Playing some sort of small jump animation wouldn't cause any delay and shouldn't be a problem, unless you're really attached to those loading bars and ultra crappy can't-do-anything-for-a-few-seconds jump effects already in place and/o...
- by Rented - at 2011.08.13 23:16:00
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168. Tone down effects which are - in Assembly Hall [original thread]
Edited by: Rented on 12/08/2011 19:33:24 I don't really think making every little piece of intel like which specific hardeners are being used openly visible is a good idea, but the terrible state of ship effects definitely needs improvement. M...
- by Rented - at 2011.08.12 19:32:00
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169. [Proposal] give some risk to high sec bears and pvp alts - in Assembly Hall [original thread]
Originally by: lee Enat Qqqqqq qq qqq qqqq qq qqqqqq qq qqqqqqq qqqqqqqq. Qqqq qq qqq qq qq qq qqq qqqq qqq qqqqqqqq qqqqqqq qqq qqqq qqqqqqq qqqqqqq . . . I agree, the game should be centered around your personal desire to grief peo...
- by Rented - at 2011.07.30 21:41:00
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170. [Proposal] PI: Neat solution to reduce the click fest - in Assembly Hall [original thread]
Edited by: Rented on 29/07/2011 20:41:14 I present to you, the double-click. There are many places in PI where you can replace all that bothersome clicking of buttons simply by double-clicking something. It really doesn't take me all that long...
- by Rented - at 2011.07.29 20:41:00
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171. CAN AGGRO - in Assembly Hall [original thread]
Originally by: B00T INI If I want legal ownership over someone's ipod or fancy camera, wallet or bagel irl all I have to do is destroy their car first to give me legal rights to the items contained therein. This is how it should also be i...
- by Rented - at 2011.07.22 02:12:00
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172. 【Proposal】A possible solution to all SP issues - in Assembly Hall [original thread]
I'd point out the obvious flaws but, simply by failing to see them in the first place, you've demonstrated yourself to be beyond such things as basic common sense, so I shan't bother.
- by Rented - at 2011.07.20 19:37:00
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173. [PROPOSAL] WORMHOLE RATS IN NULL SEC - in Assembly Hall [original thread]
Wormhole space is better in every way, this is obviously why far more people live in wormholes then in null... Oh wait... You don't know what you're talking about. Was mildly amusing though. 4/10
- by Rented - at 2011.07.17 23:20:00
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174. [Proposal] Implement Docking Timers on ALL GCC - in Assembly Hall [original thread]
Edited by: Rented on 17/07/2011 23:13:22 Originally by: Bagehi Originally by: Just Another Toon Originally by: Hirana Yoshida Please read up on the various aggression timers and then repost your thread, GCC is not what ...
- by Rented - at 2011.07.17 23:09:00
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175. [Proposal] Achievement Medals for standings, carebears. - in Assembly Hall [original thread]
Originally by: Lady Spank This is not achievements online. Try to set your own goals and show some imagination Almost anything that will incur the wrath of trolls and emo nullsec fanatics is good imo.
- by Rented - at 2011.07.17 23:06:00
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176. CQ Mainscreen improvements - in Assembly Hall [original thread]
- by Rented - at 2011.07.17 23:03:00
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177. [proposa] Allow fitting/rigging of all ships for skilled chars - in Assembly Hall [original thread]
Not terribly many people even care to buy ships pre-fitted, making this somewhat irrelevant.
- by Rented - at 2011.07.17 22:58:00
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178. So game sound.... How about it CCP????? - in Assembly Hall [original thread]
I my sound was un-broken with Tyrannis. Was unware people still had major sound issues... I do now occassionally get an issue when I start a second game client where it glitches to no sound at all though.
- by Rented - at 2011.07.16 00:54:00
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179. [Proposal] Disable ship swaps at hangar while under aggro - in Assembly Hall [original thread]
Edited by: Rented on 11/07/2011 22:49:32 Originally by: Ranka Mei Originally by: Adunh Slavy But it is giving support, a safe hiding place for that ship. Docking and jumping gates also give that support, but at the cost of a s...
- by Rented - at 2011.07.11 22:45:00
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180. [Proposal] Disable ship swaps at hangar while under aggro - in Assembly Hall [original thread]
Edited by: Rented on 11/07/2011 19:21:56 Orcas used in this manner are no different from zero risk logistics, at least with logistics they get flagged to you. You can make all the 'EVE isn't fair, look at nullsec, wowz there are fleets in th...
- by Rented - at 2011.07.11 19:18:00
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