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41. Cormorant setups - in Ships and Modules [original thread]
PvE setup vs. frigates, drones and light cruisers: 2x 150mm Rails, 2x 75mm Gatling, 2x Ion Blaster, 1x Standard launcher 1x Small Shield Booster, 1x Afterburner, 1x Shield Extender, 1x Thermal Hardener 1x Magnetic Field Stabilizer All
- by Retrax - at 2005.06.06 14:09:00
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42. Need....more...skills! - in Skill Discussions [original thread]
Edited by: Retrax on 19/11/2003 01:35:36 New skills that require Science 5, Industry 5 and SOCAIL 5 hehe well the tech 2 skills will be fun for production officers and their alts. Not sure anyone else will be able to use them all. Atleast for...
- by Retrax - at 2003.11.19 01:33:00
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43. Fountain Alliance - in Intergalactic Summit [original thread]
Somebody call the exterminator.
- by Retrax - at 2003.11.19 01:26:00
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44. Speed Indys - in Ships and Modules [original thread]
You're approaching 400 km/s burst speed there :)
- by Retrax - at 2003.11.19 01:23:00
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45. Changes to charges - in Ships and Modules [original thread]
Nice Calligan. I agree... hybrids are a hassle even with caldari ships, and lasers are the pvp kings. I'm not sure the new changes will help to improve the situation. Can't wait to see if this turns out to be cool, or nerfy :p
- by Retrax - at 2003.11.19 01:15:00
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46. Deployable items feedback - in Test Server Feedback [original thread]
Ahh, the perfect mining op. :) Lunatic, You're correct, it's tough to keep up with multiple battleships mining... but your figures are low. I'm not sure Deployables will be useable by unskilled or newer players, unless they join a large corp, of ...
- by Retrax - at 2003.11.19 00:58:00
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47. 0.0 Mining Solo? - in Science and Industry [original thread]
Mine and kill rats until you have enough to fill your indy, then kill the last rats and switch to your hauler. Use bookmarks so you drop right in ontop of your can. Rinse and repeat. That's what I would do if I had to solo mine.
- by Retrax - at 2003.11.04 00:22:00
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48. Alliances-Stain,Foutain,Curse - in Crime and Punishment [original thread]
We were pirates? I have a hairless kitten....
- by Retrax - at 2003.11.03 23:53:00
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49. Scientific character - in Science and Industry [original thread]
Caldari, Deteis. Deteis receive 2% bonus to production time, and have high intelligence, and decent memory. Then raise your training skills to lvl 4 (Learning, Analytical Mind, Instant Recall, Spatial Awareness, Iron Will, Empathy if you want he...
- by Retrax - at 2003.10.25 06:59:00
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50. Amarr vs Minmatar War - in Crime and Punishment [original thread]
Edited by: Retrax on 25/10/2003 06:47:14 I'm Caldari, AND I'm in MASS (Ministry of Amarr Secret Servie), but I would prefer to side with the Minmatar, were it up to me. Slavery just ain't my bag, baby :) I'd say that's true of most if not all ...
- by Retrax - at 2003.10.25 06:46:00
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51. **Techell v. Moo &Legitimate Buisnessmans Club Casualty List** - in EVE General Discussion [original thread]
Quote: Cloud Alexander was destroyed and podded(corpse retrieved).... Well done.
- by Retrax - at 2003.10.23 15:19:00
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52. The Curse Alliance Constitution - in Corporation, Alliance and Organization Discussions [original thread]
Quote: Quote: Just keep in mind that assuming I'm right, the pirates will have little use for you once they get what they want and they can support themselves. You will quickly move from asset to liability to victem. Thats righ...
- by Retrax - at 2003.10.05 00:31:00
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53. Scorpion 1v1 Loadout - in Ships and Modules [original thread]
Try utilizing the ship bonus.
- by Retrax - at 2003.10.04 00:54:00
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54. EW load out - in Ships and Modules [original thread]
Edited by: Retrax on 04/10/2003 00:49:23 High - hybrids and missiles Med - shields and EW gear Low - power items or coprocessors since the CPU has been nerfed :( As for what kind of EW gear - go with what you know will block your enemy. Race-...
- by Retrax - at 2003.10.04 00:47:00
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55. Raven+siegelauncher+no skills = out of CPU - in Ships and Modules [original thread]
It seems we Caldari are under fire from the Devs for having too powerful ships. Wish the nerf patches would stop. Blackbird was hit hard as well. I can no longer fill all the slots, even with skills and CPU-reduced items. Not sure how things will ...
- by Retrax - at 2003.10.04 00:42:00
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56. Capacitor Recharge Rate - in Ships and Modules [original thread]
What ship are you in and what are the cap and recharge rate at?
- by Retrax - at 2003.10.04 00:17:00
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57. Done Expander Modules - in EVE Technology Lab [original thread]
Edited by: Retrax on 19/09/2003 19:18:57 Or a cruiser... imagine a Blackbird with 12 heavy drones.
- by Retrax - at 2003.09.19 19:11:00
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58. Reverse Engineering - in Science and Industry [original thread]
So how's the little guy gonna get 10 Gauss 250 prototypes so he can waste 9 trying to RE a BP? Currently the RE skill gives 10% per level to success and requires science 5. Sounds perfect to me. That's off the Nexus Database.
- by Retrax - at 2003.08.31 01:31:00
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59. Reskinning Ships - in EVE Technology Lab [original thread]
Corp skins, or even better, logos on ships would be great. Would be nice if the Caldari 'C' could be replaced with corp logo, but I doubt they have incorporated that as a possible feature.
- by Retrax - at 2003.08.12 00:32:00
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