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1. Sticky:New dev blog: Size matters: Scaling the UI - in EVE Information Portal [original thread]
Any chance of having the contexual menu (right mouse click) having it's own seperate 're-sizing' option. I'm happy with my general text/UI size, but avoid using the contextual message because its too small and easy to misclick.
- by Rhinanna - at 2012.01.18 13:54:00
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2. Sticky:New dev blog: Introducting the EVE Launcher - in EVE Information Portal [original thread]
Suggestions: Option - Persistent Launcher - Lancher stays open even after EvE has launched (handy for multiple clients) Option - Launch with profile - Custom buttons added to the launcher config, allows you to run eve with certain options pre-def...
- by Rhinanna - at 2011.11.15 02:18:00
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3. Sticky:New dev blog: Introducting the EVE Launcher - in EVE Information Portal [original thread]
Simple what to add, I'll even write the psuedo-code for you :) If (user.sex == male){ If (user.age >= 18){ Show quafe girl doing dance } else { Show Cartoon } else{ If (user.age <= 18){ Show MyLittlePony } else { Show MyLittlePony (t...
- by Rhinanna - at 2011.11.14 14:17:00
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4. Sticky:New dev blog: Death to the session change timer! - in EVE Information Portal [original thread]
While I agree that station themselves need a redesign to get rid of station games, I can't see how this is bad really..... The complaints here are basically: I can't sit on the station undock and alpha undocking frigs I can't sit a gang on a sta...
- by Rhinanna - at 2011.11.12 13:02:00
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5. Sticky:New dev blog: Community Communication Liaisons GÇô The return of the volunt... - in EVE Information Portal [original thread]
Mara Rinn wrote: Would volunteer moderators have the power to move the endless stream of "allow training more than one character on the account" proposals to the appropriate location (and lock the threads while at it)? On the F&I forum y...
- by Rhinanna - at 2011.10.29 13:39:00
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6. Sticky:New dev blog: Community Communication Liaisons GÇô The return of the volunt... - in EVE Information Portal [original thread]
Navigator I agree what you are saying and please don't take anything I've said as an attack on yourself or Guard, it isn't meant that way at all, I have a lot of respect for you guys and the amount of flak you take for things that aren't your fa...
- by Rhinanna - at 2011.10.28 17:32:00
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7. Sticky:New dev blog: Community Communication Liaisons GÇô The return of the volunt... - in EVE Information Portal [original thread]
Yeah, this does seem kinda off.... Fire the community team then ask for volenteers to do it for free.... Isn't that kinda CCP trying to have their cake and eat it.... If it hadn't of been for the laying off of the community team I would of been...
- by Rhinanna - at 2011.10.28 16:57:00
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8. New Chronicle: King Slaver - in EVE Information Portal [original thread]
Originally by: CCP Abraxas Originally by: Ian Luxor Originally by: CCP Abraxas King Slaver isn't about politics or brutality, or about someone being stuck in a terrible place. That's the context . It's about someone of a r...
- by Rhinanna - at 2010.11.17 00:00:00
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9. New Chronicle: Xenocracy - in EVE Information Portal [original thread]
Yes... that works.... If you don't mind ignoring every other bit of lore about the empires written so far...... Come on be realistic, the Amarr aren't going to give podders thats much power because they believe their power is a divine right. The...
- by Rhinanna - at 2010.06.19 02:07:00
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10. New End of the World Chronicle: "We Humans" - in EVE Information Portal [original thread]
Eventy One - Modern computing can make a program that most people have problems telling the difference from a human a large percentage of the time. At this tech level, given computers are the (currently) most quickly advancing technology we have? ...
- by Rhinanna - at 2009.03.02 19:54:00
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