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661. 2 Months played, what I think needs changes (mainly game basics) - in Player Features and Ideas Discussion [original thread]
Quote: I am pleasantly surprised by the quality of your suggestions. I found nothing to flame and I tried very hard Probably the nicest comment I've received on the net! ;)
- by Rhinanna - at 2009.03.03 23:39:00
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662. Crew sizes. - in EVE General Discussion [original thread]
I think you need to read the post again abraxas! Two separate points taken out of context, no /facepalm there thanks cept for your reading skills. And I agree nothing I said mean POD ships don't have crews, my point was technologically wise ther...
- by Rhinanna - at 2009.03.03 19:24:00
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663. Crew sizes. - in EVE General Discussion [original thread]
Nano-bots for repair, they don't fix anything thats rebroken, they rebuild it.... Problem solved. And yes ofc rogue drones are the answer to everything!..... NOT Engage brains please. Just cos one group of drones went crazy doesn't mean all AIs ...
- by Rhinanna - at 2009.03.03 18:45:00
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664. Security Privileges in space - in Player Features and Ideas Discussion [original thread]
Yep basically the Caladari are honouring their treaty obligations as part of CONCORD. Their treaty is more important to them than you are. Deal with it! :)
- by Rhinanna - at 2009.03.03 17:56:00
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665. 2 Months played, what I think needs changes (mainly game basics) - in Player Features and Ideas Discussion [original thread]
Quote: so then the server ***uld have to keep track of where the client believes the shp is instead of just getting a "vector changed to this and that" from the client... i think that would require more server calculations over todays model ...
- by Rhinanna - at 2009.03.03 17:50:00
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666. War and High sec griefers - in Player Features and Ideas Discussion [original thread]
Why would concord achknowledge the war? Perhaps if someone gets wardecced they should be able to appeal to concord (the CMs) to repeal it so that both sides no-longer get immunity to concord when attacking each other. High-sec should be relativl...
- by Rhinanna - at 2009.03.03 14:05:00
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667. 2 Months played, what I think needs changes (mainly game basics) - in Player Features and Ideas Discussion [original thread]
Also a lot of the problems don't come from the 'hit-boxes' not been complex enough, just too large for the object's visual appearance. A few would probably require multiple hit-boxes to do but that would not signifigantly increase server load. ...
- by Rhinanna - at 2009.03.03 13:44:00
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668. 2 Months played, what I think needs changes (mainly game basics) - in Player Features and Ideas Discussion [original thread]
Collision detection must be done server side for the normal reasons (cheating/hacking) There is no reason path finding can't be done client side, the pathfinder would then only have the same information as the player (IE if there is an invisible, ...
- by Rhinanna - at 2009.03.03 13:41:00
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669. New End of the World Chronicle: "We Humans" - in EVE Information Portal [original thread]
Eventy One - Modern computing can make a program that most people have problems telling the difference from a human a large percentage of the time. At this tech level, given computers are the (currently) most quickly advancing technology we have? ...
- by Rhinanna - at 2009.03.02 19:54:00
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670. Point defense module - in Player Features and Ideas Discussion [original thread]
Edited by: Rhinanna on 02/03/2009 08:36:46 Like cap ships aren't powerful enough already........ Do you really want cap ships to be able to destroy anything to the point where theres no real point taking anything OTHER than a cap ship into Pv...
- by Rhinanna - at 2009.03.02 08:30:00
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671. 2 Months played, what I think needs changes (mainly game basics) - in Player Features and Ideas Discussion [original thread]
Quote: Then you also understand why automated, complicated orbiting patterns would never work? Yes but I think the current one could still use some improvement. Fairly sure the only difference the quality of an agent makes is to the pay...
- by Rhinanna - at 2009.03.02 07:58:00
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672. 2 Months played, what I think needs changes (mainly game basics) - in Player Features and Ideas Discussion [original thread]
1: Yep, thats why I wanted it added as an extra instead of just replacing the slephnir model with the Hurricane model. I don't see how having 2 field command ships would hurt in any way. It would just give players the option to choose which one th...
- by Rhinanna - at 2009.03.02 02:39:00
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673. 2 Months played, what I think needs changes (mainly game basics) - in Player Features and Ideas Discussion [original thread]
Even when travelling slowly around a stationary object it still doesn't work at the correct distance. Set to 750m, I normally orbit at more like 1500m while doing 150m/s in my hurricane. I'm guessing this isn't working as intended :) Also kinda h...
- by Rhinanna - at 2009.03.01 21:09:00
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674. [Request] Create Weapon Groups in Fitting Screen - in Player Features and Ideas Discussion [original thread]
You can do this already.......
- by Rhinanna - at 2009.03.01 20:23:00
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675. 2 Months played, what I think needs changes (mainly game basics) - in Player Features and Ideas Discussion [original thread]
I don't think for a ship to have a Tech 2 variant it needs a new role, no reason you can't have an option when choosing a role of 2 different ships. While all games do suffer from some degree to objects been different sizes to what they appear, i...
- by Rhinanna - at 2009.03.01 19:39:00
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676. The Great Nerf Idea for all npc corp hiding elders - in Player Features and Ideas Discussion [original thread]
I'm just coming up to 3mil SP, Been playing nearly 2 months.... Over half of that is learning skills + cybernetics..... How would a load of people in my position getting hunted down and slaughtered by 15mil SP+ people improve the game any? It wo...
- by Rhinanna - at 2009.03.01 18:22:00
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677. 2 Months played, what I think needs changes (mainly game basics) - in Player Features and Ideas Discussion [original thread]
Edited by: Rhinanna on 01/03/2009 15:32:25 First of all let me say I think EVE is a great game and I'm enjoying it a lot, however there are quite a few things that just annoy the hell out of me sometimes :) If these where fixed IMHO it would m...
- by Rhinanna - at 2009.03.01 15:32:00
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