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1. Enhance Mining (Idea inside) - in Player Features and Ideas Discussion [original thread]
Features and Ideas Discussion
- by Ricdic - at 2009.02.13 14:11:00
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2. Eve's Financial Market - in Player Features and Ideas Discussion [original thread]
CCP will never run something like this. They might provide more tools for the operations but they will never run a central bank etc themselves.
- by Ricdic - at 2008.12.04 03:49:00
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3. Make BPOs and BPCs distinguishable - in Player Features and Ideas Discussion [original thread]
I like the idea about being able to tag your items client side. It allows us to utilise not just blueprints but also things like tagging of items used for a ship etc. Maybe even enhance that a little with an option to select all tagged items Se...
- by Ricdic - at 2008.06.25 18:27:00
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4. Enhancing Production, Promotion Marketing and Business Relationships - in Player Features and Ideas Discussion [original thread]
I did consider something like that Shar however I thought it would then devalue Mission runner's and the named loot drops. We would kinda be taking from one field and giving to another if you know what I mean http://oldforums.eveonline.com/?a=to...
- by Ricdic - at 2008.06.25 16:48:00
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5. Enhancing Production, Promotion Marketing and Business Relationships - in Player Features and Ideas Discussion [original thread]
reserved http://oldforums.eveonline.com/?a=topic&threadID=500043 Largest Empire Research Alliance in EVE!
- by Ricdic - at 2008.06.25 16:31:00
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6. Enhancing Production, Promotion Marketing and Business Relationships - in Player Features and Ideas Discussion [original thread]
Edited by: Ricdic on 25/06/2008 16:37:09 Request #2 My second request would be to remove T1 loot drops from NPCÆs. Focus more on tags or some other form of redeemable coupon/item that is resellable. Loot drops of T1 items negatively affec...
- by Ricdic - at 2008.06.25 16:30:00
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7. Enhancing Production, Promotion Marketing and Business Relationships - in Player Features and Ideas Discussion [original thread]
Edited by: Ricdic on 25/06/2008 16:36:45 My proposal has many angles and many options Request #1 Increase the skill path in Eve for T1 & T2 production. DonÆt nerf anything, simply allow higher proficiency in different areas. Allow new sk...
- by Ricdic - at 2008.06.25 16:28:00
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8. Enhancing Production, Promotion Marketing and Business Relationships - in Player Features and Ideas Discussion [original thread]
Edited by: Ricdic on 25/06/2008 16:36:02 Speaking a little more on this. Some people believe "If you mined it or bought it cheaper off another it shouldn't mean you can sell your product cheaper as you could make those funds off selling the ...
- by Ricdic - at 2008.06.25 16:27:00
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9. Enhancing Production, Promotion Marketing and Business Relationships - in Player Features and Ideas Discussion [original thread]
Edited by: Ricdic on 25/06/2008 16:33:48 This is one of the things I have been pushing for as a potential change with CCP. The notion of being a trader, of being known as a good producer and someone who can truly market their product. Warnin...
- by Ricdic - at 2008.06.25 16:26:00
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10. Logging Share Transactions in Wallet Journal - in Player Features and Ideas Discussion [original thread]
The share and stockmarkets of Eve Corporations total in the trillions of isk. This niche market has grown considerably over the years and now plays host to hundreds of Eve players. I put a big /signed on this as it has a "seemingly" simple implem...
- by Ricdic - at 2008.02.14 16:59:00
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11. Ability to secure more corporate assets - in Player Features and Ideas Discussion [original thread]
These simple additions would help sooo much Need Empire Research Slots. Click here
- by Ricdic - at 2007.11.23 16:16:00
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12. Ability to secure more corporate assets - in Player Features and Ideas Discussion [original thread]
Bump for the devs. Please guys, put this in Need Empire Research Slots. Click here
- by Ricdic - at 2007.11.20 11:15:00
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13. Sharemarket and Public Corporate Tools Request - in Player Features and Ideas Discussion [original thread]
Originally by: Jimmae First off: I run a successful semi-public corporation with >20bil NAV. I like Riddics proposals but think that in terms of transparency, just allowing shareholders to view the corp wallet does not do the job. In ...
- by Ricdic - at 2007.07.31 12:27:00
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14. Sharemarket and Public Corporate Tools Request - in Player Features and Ideas Discussion [original thread]
Edited by: Ricdic on 31/07/2007 08:51:15 3)To request additions and expansions that can grow on the foundations CCP have provided. òOk, I will start with the next big addition to the sharemarket that I would love to see implemented. I feel t...
- by Ricdic - at 2007.07.31 08:51:00
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15. Sharemarket and Public Corporate Tools Request - in Player Features and Ideas Discussion [original thread]
1)Current flaws in the securities system that should be addressed òLocked down assets. Currently with locked down items, it is supposed to require only a shareholder vote to unlock those bpoÆs. If the system was working, this would be a secure wa...
- by Ricdic - at 2007.07.31 08:48:00
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16. Sharemarket and Public Corporate Tools Request - in Player Features and Ideas Discussion [original thread]
2)Increase focus and transparency on public corporations This I feel is crucial in the expansion of the investment community. At this point in time, players are using disposable alts to audit and monitor other companies, holding onto each otherÆs...
- by Ricdic - at 2007.07.31 08:48:00
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17. Sharemarket and Public Corporate Tools Request - in Player Features and Ideas Discussion [original thread]
I beg to disagree. Those of you who normally reside in the PvP forums, may wonder where their supply of carrier, capital, and battleship producers come from. Whilst plenty of people inside their alliances are supplying these goods, there are still...
- by Ricdic - at 2007.07.31 08:42:00
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18. Sharemarket and Public Corporate Tools Request - in Player Features and Ideas Discussion [original thread]
Now, this isnÆt something that comes up too often. I would probably suggest only approximately 500-1500 of the player base actively deal in this area. The area I refer too is that of investing in public corporations. For those who donÆt know, thi...
- by Ricdic - at 2007.07.31 08:41:00
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19. [IDEA] An option to disable auto-market refresh please - in Player Features and Ideas Discussion [original thread]
Anyone else have any comments on this? I cannot see CCP implementing a change that only 10 people have posted an interest in. That comes out to 0.005% of the playerbase Need Empire Research Slots. Click here
- by Ricdic - at 2007.07.09 16:14:00
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20. [IDEA] An option to disable auto-market refresh please - in Player Features and Ideas Discussion [original thread]
Hey, the subject says it all. When buying multiple items of varied types from the market (ie a full bpo set, a pile of different modules and ships, etc) after each purchase you need to wait for the market to tell you how much stock is now availabl...
- by Ricdic - at 2007.07.08 01:42:00
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