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1. Aggro for loot stealers - in Player Features and Ideas Discussion [original thread]
Nut up and pvp on low sec or 0.0 until then accept high sec for what it is. in the mean time just stfu
- by Riedle - at 2011.07.20 21:14:00
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2. Aggro for loot stealers - in Player Features and Ideas Discussion [original thread]
Quote: how do you make money in eve? you mine, rat, what do you do? That is entirely irrelevant. If you do not like the rewards of empire PVP where you cannot shoot loot thieves of your PVP victims move to somewhere where you can. The ...
- by Riedle - at 2011.07.20 16:55:00
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3. Aggro for loot stealers - in Player Features and Ideas Discussion [original thread]
Originally by: Martinez glad you post with your main. good job. problem is no one knows you. as far as tippia goes, i dont know her either and from her postings i would venture to say my earlier conclusions about that character are correc...
- by Riedle - at 2011.07.20 16:49:00
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4. Aggro for loot stealers - in Player Features and Ideas Discussion [original thread]
Originally by: Martinez Originally by: Tosser Galore ITT: OP tries to tangle with both Tippia and Akita, fails hard. He's an obvious ****** child idiot and not a troll. OP: go back to wow. yes i am the wow player. the guy ...
- by Riedle - at 2011.07.20 15:54:00
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5. Aggro for loot stealers - in Player Features and Ideas Discussion [original thread]
Originally by: Cosmo Raata Originally by: Tippia Edited by: Tippia on 20/07/2011 03:24:37 Originally by: Cosmo Raata Troll, go away. I can't help noticing you have no counter-argument. You agree then. Good. Quo...
- by Riedle - at 2011.07.20 11:38:00
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6. End Mission Thieving - in Player Features and Ideas Discussion [original thread]
Edited by: Riedle on 18/06/2011 01:10:42 This is my main even if my trolls were removed. Remember Riedle!
- by Riedle - at 2011.06.18 01:10:00
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7. End Mission Thieving - in Player Features and Ideas Discussion [original thread]
Careful everyone - he's an internet tough RICH guy. respect his authority! lols
- by Riedle - at 2011.06.17 21:25:00
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8. End Mission Thieving - in Player Features and Ideas Discussion [original thread]
Originally by: HeIIfire11 Edited by: HeIIfire11 on 17/06/2011 20:06:24 Originally by: Riedle Originally by: HeIIfire11 Originally by: Tippia Bunch of useless bull**** You really are one stupid mother ****er....
- by Riedle - at 2011.06.17 21:12:00
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9. End Mission Thieving - in Player Features and Ideas Discussion [original thread]
Originally by: HeIIfire11 Originally by: Tippia Bunch of useless bull**** You really are one stupid mother ****er. One thing is sure..you have made an enemy in this game. Don't say you weren't warned. I can haz your enemy t...
- by Riedle - at 2011.06.17 19:37:00
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10. Ship History - in Player Features and Ideas Discussion [original thread]
Yeah, good idea on the public/private thing. The public would maybe just be Roman numerals under ship kills. ie: Ship Kills: XIV Or like they do it in prison - not sure how to type that here IIII then five has a cross through it. Or perhaps how ...
- by Riedle - at 2011.06.16 12:10:00
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11. Ship History - in Player Features and Ideas Discussion [original thread]
Originally by: De'Veldrin This is one of those topics that pops up now and again. It mostly falls under the heading of "Yeah, that'd be cool, but not cool enough to justify taking a developer away from something else important". Yeah ...
- by Riedle - at 2011.06.15 20:21:00
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12. Ship History - in Player Features and Ideas Discussion [original thread]
Originally by: Katra Novac Originally by: Riedle Yep, most PVP ships do have a short lifespan. That is preceisely why one with a long life span would be kind of cool. This would not cost many ccp resources and it is not ground bre...
- by Riedle - at 2011.06.15 12:17:00
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13. Ship History - in Player Features and Ideas Discussion [original thread]
Yep, most PVP ships do have a short lifespan. That is preceisely why one with a long life span would be kind of cool. This would not cost many ccp resources and it is not ground breaking coding - some other games I have played in the past had it ...
- by Riedle - at 2011.06.14 13:43:00
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14. Ship History - in Player Features and Ideas Discussion [original thread]
Originally by: Katra Novac Originally by: Riedle Now, think about this for a minute.. What if yoru ship had a history of it's own? Each kill etc would be summarized on a "ship history" tab. As long as you don't repackage it dates ...
- by Riedle - at 2011.06.14 11:46:00
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15. Ship History - in Player Features and Ideas Discussion [original thread]
Now, think about this for a minute.. What if yoru ship had a history of it's own? Each kill etc would be summarized on a "ship history" tab. As long as you don't repackage it dates and ships killed in an easy to read, at a glance format would be ...
- by Riedle - at 2011.06.14 11:34:00
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16. let me reapply MY skill points - in Player Features and Ideas Discussion [original thread]
Originally by: knentil an excellent idea that "may" keep eve alive. But ccp will never do it out of stubbornness. The primary reason eve was never that popular and will soon die is the skill system. congrats on that. Please do yourse...
- by Riedle - at 2011.03.15 14:23:00
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17. EvE, the ôsandbox,ö and just what is gaming ôfun?" - in Player Features and Ideas Discussion [original thread]
TL:DR 1) OP fails at PVP wants CCP to change the game so that he can play in the sandbox, except it would no longer be a sandbox. 2) OP wants warp to zero so he can afk haul faster. That's all
- by Riedle - at 2011.03.14 22:30:00
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18. Better community - in Player Features and Ideas Discussion [original thread]
Edited by: Riedle on 26/12/2010 13:18:50 Originally by: Krogen Kell If you were CCP, would you ask hey guys, want the game for free? of course not. Just be nice to see some polls to help ccp have an idea of what we want, not to make t...
- by Riedle - at 2010.12.26 13:18:00
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19. A concise plea for ship and weapon rebalancing - in Player Features and Ideas Discussion [original thread]
Edited by: Riedle on 17/09/2010 18:04:36 Quote: Since you probably do not fly lots of different T1 ships in combat on a daily basis I'll just ignore your demand for 'a clue' as you probably wouldn't recognize it even if it was presented....
- by Riedle - at 2010.09.17 18:02:00
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20. A concise plea for ship and weapon rebalancing - in Player Features and Ideas Discussion [original thread]
Originally by: Hirana Yoshida Edited by: Hirana Yoshida on 17/09/2010 15:06:06 Ships that will win you fights because the enemy dies laughing: Amarr: Tormentor, Magnate, Inquisitor, Executioner, Augoror, Omen, Maller (debatable), Proph...
- by Riedle - at 2010.09.17 15:42:00
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