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1. any Proteus lv 4 mission running advise? - in Ships and Modules [original thread]
Tippia wrote: Risien Drogonne wrote: As others mentioned, it's not exactly the most efficient level 4 boat in the game... But it sure is fun. It feels like flying a bigger, beefier Ishkur, which is my favorite ship in the game. GǪand with...
- by Risien Drogonne - at 2013.01.21 06:29:00
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2. any Proteus lv 4 mission running advise? - in Ships and Modules [original thread]
As others mentioned, it's not exactly the most efficient level 4 boat in the game... But it sure is fun. It feels like flying a bigger, beefier Ishkur, which is my favorite ship in the game.
- by Risien Drogonne - at 2013.01.20 19:26:00
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3. So the winner of this expansion is the Tengu? - in EVE General Discussion [original thread]
Eli Green wrote: Risien Drogonne wrote: Eli Green wrote: Drones are a primary weapon system? For a lot of ships , yes. 0/10 Are you stupid? If a ship's primary DPS comes from drones, then drones are its primary weapon system. I...
- by Risien Drogonne - at 2012.12.28 09:01:00
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4. Can't hit anything in this mission "The Blockade" level 2 - in Missions & Complexes [original thread]
Flying a missile ship would be the easiest solution, yes.
- by Risien Drogonne - at 2012.12.27 19:18:00
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5. Questions about the Rattlesnake, suicide ganks and possible fits - in Ships and Modules [original thread]
Just fit all t2. A rattlesnake doesn't need faction or deadspace mods to do missions. And by not using what you don't need, you won't be worth suicide-ganking. http://eve.battleclinic.com/loadout/62539-Rattlesnake-Efficient-L4-Mission-Boat.html ...
- by Risien Drogonne - at 2012.12.25 22:06:00
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6. CEO's Corp Dropping to Avoid War Decs - in Crime and Punishment [original thread]
Ian Harms wrote: It seems odd to me that a CEO can close his corp and instantly build or join another corp without a timer - you can't drop roles and move, but if you destroy your solo tax haven corp and start another you can dodge war decs. I...
- by Risien Drogonne - at 2012.12.25 21:01:00
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7. Removing concord - in Crime and Punishment [original thread]
Kira Vanachura wrote: I have several arguments for removing/nerfing concord in hisec: 1. Hisec has become too safe since Retribution It's same danger as it was a month ago. Kira Vanachura wrote: 2. People want more small-scale PvP Beat...
- by Risien Drogonne - at 2012.12.25 20:08:00
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8. Drone boats useless in PvE? - in Missions & Complexes [original thread]
Use sentries. They're rarely targeted and even when they are, they can tank for a while so there's no hurry pulling them in.
- by Risien Drogonne - at 2012.12.25 05:26:00
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9. Rookie ISK making is not scaling with recent inflation - in Missions & Complexes [original thread]
Kids today are spoiled! When I was young, there WERE no missions, and there were hardly any ships for sale on the market either. My corp had to mine and rat and save up so we could buy a vexor BPO and then build them ourselves. Think about THAT!
- by Risien Drogonne - at 2012.12.21 00:02:00
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10. Removing concord - in Crime and Punishment [original thread]
Tigris Liono wrote: the purpose would be to add a new (interesting?) mechanic to CONCORD interactions, I don't think giving away free kills is the best way, so have some sort of CONCORD Deputy mechanic, (pay isk to be a deputy, get LP rewards ...
- by Risien Drogonne - at 2012.12.20 19:06:00
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11. Need help with ship-choice - in Ships and Modules [original thread]
The dominix seems to be what you're looking for. Here's a low-skill version that you can upgrade to a T2 fit as your skills get better: http://eve.battleclinic.com/loadout/60227-Inferno-UPDATE-Dominix-III-and-IV-700-DPS-Drones-and-Guns-Minimal-L...
- by Risien Drogonne - at 2012.12.19 06:37:00
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12. Mission AI changes: a newbie perspective. - in Missions & Complexes [original thread]
Bugsy VanHalen wrote: I call -------. I was flying level 4 missions at under 10 mill skill points when I started. yes the missions were hard, and I lost a few ships. But it was possible, just very challenging. With the current changes it ...
- by Risien Drogonne - at 2012.12.18 23:40:00
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13. Removing concord - in Crime and Punishment [original thread]
Pyotr Kamarovi wrote: Which is when the NPC militia (which would of course be improved) rocks up to smack them (which it should be able to do unless they're pretty organized), they take serious faction standing hits, and get booted from the f...
- by Risien Drogonne - at 2012.12.18 20:05:00
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14. Just reactivated - Scared to try Level 4's - in Missions & Complexes [original thread]
Warthogger Mikakka wrote: i looged at the logs and it was 37 seconds start to pop not to worry anyway ships not the problem its just anoying that 2 people cant do WC lol I got that mission 2 days ago and did it just fine in a rattlesnake. Got...
- by Risien Drogonne - at 2012.12.18 17:54:00
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15. Removing concord - in Crime and Punishment [original thread]
El 1974 wrote: But now Concord is OP. There is no room for 'the good guys' to participate in the conflict between good and bad. They have no reason to organize themselves. That is why Concord should be gradually nerfed to make room for the cap...
- by Risien Drogonne - at 2012.12.17 06:37:00
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16. Help with setup for bringing up my sec? - in Ships and Modules [original thread]
Aerym wrote: setup my whole ship, went to go try to bring my numbers up... immediately got jumped and blown up. as cool as pvp is, sometimes, people just don't stand a chance in this game :( Don't go out there in an NPC corp. You're everyone'...
- by Risien Drogonne - at 2012.12.16 21:03:00
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17. Removing concord - in Crime and Punishment [original thread]
Pyotr Kamarovi wrote: Do you have any idea how awesome that sounds? I can already picture the removal of CONCORD. The factions decide that they can no longer trust CONCORD to police their systems, and withdraw funding, causing them to become...
- by Risien Drogonne - at 2012.12.16 18:45:00
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18. Removing concord - in Crime and Punishment [original thread]
Kira Vanachura wrote: Risien Drogonne wrote: Azirapheal wrote: players have shown that we can take utterly lawless space and make it avaliable and safe for our alliance members. I think you sorta glossed over the important point ther...
- by Risien Drogonne - at 2012.12.16 18:43:00
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19. So what PVE ships are still viable now that CCP nuked missiles? - in EVE General Discussion [original thread]
Vaju Enki wrote: The world Balance doesn't mean a thing to carebears. Useless generalizations ftw!
- by Risien Drogonne - at 2012.12.16 16:37:00
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20. So what PVE ships are still viable now that CCP nuked missiles? - in EVE General Discussion [original thread]
I mission in a rattlesnake and it still works fine. Did Blockade, Worlds Collide and lots more just yesterday.
- by Risien Drogonne - at 2012.12.15 21:02:00
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