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781. Jump Queues: Petition - in EVE General Discussion [original thread]
/signed
- by Rooker - at 2006.10.17 21:53:00
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782. Dear Piracy - in Crime and Punishment [original thread]
Edited by: Rooker on 17/10/2006 08:33:39 Edited by: Rooker on 17/10/2006 08:29:37 First, I can't tell you what a pleasure it is to finally see one of these threads that didn't start off with, or turn into, how CCP needs to swing the nerfba...
- by Rooker - at 2006.10.17 08:28:00
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783. When to Attack - in EVE New Citizens Q&A [original thread]
You can attack whatever you like below 0.5, but you're going to take a security hit and sentry guns will shoot at you until the aggression timer runs out. Above 0.4, large police battleships are going to show up to remind you what your pod looks l...
- by Rooker - at 2006.10.14 08:54:00
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784. Some PvP action .... or not :-/ - in EVE General Discussion [original thread]
Quote: Someone shooting at your corpmate doesn't give you rights to shoot them. Ughhh.... Thanks for clearing that up. Glad I chose the right button when that warning popped up.
- by Rooker - at 2006.10.13 10:16:00
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785. Some PvP action .... or not :-/ - in EVE General Discussion [original thread]
He wasn't flashing or anything, even though he's right there having a shootout with a corpmate. I haven't changed anything in the overview as far as who flashes and with what color. Everything I've read says if he's shooting at a corpmate or ste...
- by Rooker - at 2006.10.13 09:54:00
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786. Some PvP action .... or not :-/ - in EVE General Discussion [original thread]
I had an odd situation just now. I saw in corp chat that one of our corpmates was being mugged while he was mining (in high sec). They started fighting over it and I came over to help. I lock the guy up, toss out my drones and tell them to attack....
- by Rooker - at 2006.10.13 08:00:00
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787. Battle Lag? - in EVE General Discussion [original thread]
I went along with some corpmates on a lvl4 pve mission the other night. Eight of us, perhaps twice that many NPCs in BS and cruisers. There was definitely lag but it wasn't too bad. The worst of the lag came in a particular deadspace pocket. Som...
- by Rooker - at 2006.10.11 20:47:00
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788. Lag this afternoon? Anyone else? - in EVE General Discussion [original thread]
I had it all day yesterday all over Caldari space. Gallente space seemed fine. Soon as I got into the border zone, no matter where I was, it may as well have been Jita.
- by Rooker - at 2006.10.10 22:34:00
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789. Wrecked By Missiles - in EVE New Citizens Q&A [original thread]
There are at least two ways to do "A Case of Kidnapping" without going home in a pod. The most obvious is to ask some corpmates for help. Have somebody in a fast ship with long-range targeting jam the merc fighters/elite fighter so they can't fir...
- by Rooker - at 2006.10.10 20:19:00
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790. Can't use MWD in missions ? - in EVE New Citizens Q&A [original thread]
You'll be thankful that MWD doesn't work if you ever get a deadspace mission in low sec. There are some pirates that will find the mission area with a scan probe and crash the party. No MWD means you have far more time to warp out, if the pirate s...
- by Rooker - at 2006.10.10 19:29:00
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791. Killed upon entry...why? - in EVE New Citizens Q&A [original thread]
Originally by: Cipher7 If you want to explore 0.0 ... Let me add one thing to Cipher7's advice. Do NOT warp to a moon. If there's a station anchored on the moon, sentry guns might open fire. There's some good advice here about getting...
- by Rooker - at 2006.10.10 19:14:00
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792. killing in lowsec and bountys placed by concord - in Crime and Punishment [original thread]
Nevermind the bounty. I'll kill rats if I want to collect a bounty. Just let me hunt outlaws without the system labeling me an outlaw as well. Anyone initiating combat against non-war, positive-sec-status pilots in low sec should be fair game for ...
- by Rooker - at 2006.10.07 00:33:00
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793. Railguns VS Blasters - in EVE New Citizens Q&A [original thread]
150MM Compressed Coil w/antimatter: At 24KM, hits badly. Target starts running. At 17KM, hits well At 10KM, wrecking hits. Target webbed. At 5KM, if the target has survived all this, NOS sucks out his cap. Blaster w/any ammo: At 24KM, can't shoot...
- by Rooker - at 2006.10.06 17:46:00
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