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41. Sticky:Dev blog: Command Bursts and the New World of Fleet Boosting - in EVE Information Portal [original thread]
Are there any plans or discussions to involve some more diverse fitting modifications for links? We've got the modules, ships, and skills, but nothing to try and make trade offs for things like range, duration, or power.
- by Rowells - at 2016.08.29 19:04:38
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42. Sticky:Dev blog: Command Bursts and the New World of Fleet Boosting - in EVE Information Portal [original thread]
Arrendis wrote: Rowells wrote: Regardless, I'm no math whiz but the potential buff to tank looks absolutely terrifying There's also the question of how they interact on ships like the ANI, which already has a raw bonus to Armor HP. Oh ...
- by Rowells - at 2016.08.29 18:59:24
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43. Sticky:Dev blog: Command Bursts and the New World of Fleet Boosting - in EVE Information Portal [original thread]
Ancy Denaries wrote: Rowells wrote: Yep. Completely new bonus. A creative one, no doubt, but I still believe that by itself it doesn't really do nearly as much as the other two. I worry that it will become one of those boosts that doesn't re...
- by Rowells - at 2016.08.29 18:58:07
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44. Sticky:Dev blog: Command Bursts and the New World of Fleet Boosting - in EVE Information Portal [original thread]
Querns wrote: Arrendis wrote: Oh, hey, just a crazy thought, but when you say: Team Five 0 wrote: However, Command Burst bonuses do stack on top of bonuses from other sources (such as modules and implants) and this interaction may be sub...
- by Rowells - at 2016.08.29 18:44:13
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45. Sticky:Dev blog: Command Bursts and the New World of Fleet Boosting - in EVE Information Portal [original thread]
Rosal Milag wrote: Rorquals should have the bonus to armor links as well as shield. This would keep armor heavy response fleets on equal grounds to shield fleets. Since barges are shield tanked, fitting armor links wouldn't help the miners in t...
- by Rowells - at 2016.08.29 18:42:54
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46. Sticky:Dev blog: Command Bursts and the New World of Fleet Boosting - in EVE Information Portal [original thread]
Rivr Luzade wrote: Airi Cho wrote: Rivr Luzade wrote: Airi Cho wrote: Rivr Luzade wrote: Something else that just occurred to me: Squads should be removed. You don't need them anymore after these changes and their removal would redu...
- by Rowells - at 2016.08.29 18:38:51
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47. Sticky:Dev blog: Command Bursts and the New World of Fleet Boosting - in EVE Information Portal [original thread]
Moac Tor wrote: Rowells wrote: Moac Tor wrote: Rowells wrote: IM SO HARD RIGHT NOW BUT ALSO PICKY ON THE DETAILS A BIT. FC I NEED A TOWEL: STAT. Quote: T1 Industrial Core (while active) +25% bonus to Mining Foreman Burst strength ...
- by Rowells - at 2016.08.29 18:34:18
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48. Sticky:Dev blog: Command Bursts and the New World of Fleet Boosting - in EVE Information Portal [original thread]
Does the range of the module apply from the ships center mass or its model edge?
- by Rowells - at 2016.08.29 18:10:12
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49. Sticky:Dev blog: Command Bursts and the New World of Fleet Boosting - in EVE Information Portal [original thread]
Moac Tor wrote: Rowells wrote: IM SO HARD RIGHT NOW BUT ALSO PICKY ON THE DETAILS A BIT. FC I NEED A TOWEL: STAT. Quote: T1 Industrial Core (while active) +25% bonus to Mining Foreman Burst strength +50% bonus to Mining Foreman and Shi...
- by Rowells - at 2016.08.29 18:01:35
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50. Sticky:Dev blog: Command Bursts and the New World of Fleet Boosting - in EVE Information Portal [original thread]
Can we get "maximum bonus" from the charts defined? If I'm looking at this correctly, most links got nerfed but new ones added so i don't know what is what.
- by Rowells - at 2016.08.29 17:46:31
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51. Sticky:Dev blog: Command Bursts and the New World of Fleet Boosting - in EVE Information Portal [original thread]
Elenahina wrote: Rowells wrote: SurrenderMonkey wrote: Zanar Skwigelf wrote: Why were the mining yield boosts replaced by a mining crystal destruction boost? Crystals are a dime a dozen, or am I missing something? There was never a...
- by Rowells - at 2016.08.29 17:40:11
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52. Sticky:Dev blog: Command Bursts and the New World of Fleet Boosting - in EVE Information Portal [original thread]
SurrenderMonkey wrote: Zanar Skwigelf wrote: Why were the mining yield boosts replaced by a mining crystal destruction boost? Crystals are a dime a dozen, or am I missing something? There was never a "yield" boost. There was a cycle time...
- by Rowells - at 2016.08.29 16:25:42
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53. Sticky:Dev blog: Command Bursts and the New World of Fleet Boosting - in EVE Information Portal [original thread]
Ok I've calmed down and the sedatives the nurse (graciously) applied are kicking in. I want to double check, is the industrial core going to continue to have the "locked in place" feature that it currently does? Will there be modifications if so?
- by Rowells - at 2016.08.29 16:22:31
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54. Sticky:Dev blog: Command Bursts and the New World of Fleet Boosting - in EVE Information Portal [original thread]
IM SO HARD RIGHT NOW BUT ALSO PICKY ON THE DETAILS A BIT. FC I NEED A TOWEL: STAT. Quote: T1 Industrial Core (while active) +25% bonus to Mining Foreman Burst strength +50% bonus to Mining Foreman and Shield Command Burst Area of Effect Rang...
- by Rowells - at 2016.08.29 16:09:59
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55. Sticky:Dev blog: Alliance Tournament XIV: Draw Results and Prizes - in EVE Information Portal [original thread]
I can see that CCP Frankenstein was behind the AT ship design.
- by Rowells - at 2016.07.26 15:41:08
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56. Sticky:Dev blog: Reworking Capital Ships: Skills, Modules and Refitting - in EVE Information Portal [original thread]
Estella Osoka wrote: Didn't some guy use skill injectors to max out a character? Now he's gonna have a lot of extra skill points. He already does.
- by Rowells - at 2016.02.17 00:05:59
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57. Sticky:Dev blog: Reworking Capital Ships: Skills, Modules and Refitting - in EVE Information Portal [original thread]
RaSpBeRrY PlUsH wrote: Rowells wrote: RaSpBeRrY PlUsH wrote: Lugh Crow-Slave wrote: RaSpBeRrY PlUsH wrote: Can we get these FAX machines to add some loving towards a drone bonus? The Rorqual is outfitted far better than these. Add ...
- by Rowells - at 2016.02.16 01:41:56
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58. Sticky:Dev blog: Reworking Capital Ships: Skills, Modules and Refitting - in EVE Information Portal [original thread]
RaSpBeRrY PlUsH wrote: Lugh Crow-Slave wrote: RaSpBeRrY PlUsH wrote: Can we get these FAX machines to add some loving towards a drone bonus? The Rorqual is outfitted far better than these. Add Role Bonus such as: 400% Bonus to Sentry Dr...
- by Rowells - at 2016.02.16 00:08:49
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59. Sticky:Dev blog: Reworking Capital Ships: Skills, Modules and Refitting - in EVE Information Portal [original thread]
Jack Roulette wrote: Lugh Crow-Slave wrote: Jack Roulette wrote: Please tell me this doesn't mean FAUX and Carrier have the same prereqs now. Why in the ever loving F@#$ would I want to train all those drone skills to fly a logi ship? ...
- by Rowells - at 2016.02.12 21:02:47
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60. Sticky:Dev blog: Reworking Capital Ships: Skills, Modules and Refitting - in EVE Information Portal [original thread]
Lugh Crow-Slave wrote: Rowells wrote: Lugh Crow-Slave wrote: So it seems heavy fighters are being limited to supers I was wondering what role carriers are ment to fill that isn't overshadowed by dreads or sub caps? Supposedly a versati...
- by Rowells - at 2016.02.12 20:59:53
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