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121. A question about Dreadnought manufacturing? First Time Capital Build... - in Science and Industry [original thread]
Does capital manufacturing require a lot of intervention? For instance will I have to do logistics/manufacturing adjustments twice a week, once a week, once a month? I'm thinking of starting my own production line to put some extra isk to use an...
- by Rowells - at 2014.06.21 17:32:00
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122. Track System Indices By Corporation Alone - in Science and Industry [original thread]
So this gets rid of holding corps. What else was it supposed to fix?
- by Rowells - at 2014.05.26 00:56:00
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123. Kronos changes and gang set ups - in Science and Industry [original thread]
Lugues Slive wrote: Assuming that you build for yield, same ore, T2 crystals and 5%I highball: Rorqual boosted skiff has yield of 2739m3/min Orca boosted hulk has yield of 3223m3/min i got close numbers with the skiff, but im not sure whe...
- by Rowells - at 2014.05.16 18:03:00
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124. Kronos changes and gang set ups - in Science and Industry [original thread]
I've had problems trying to run with that (I'm on a mac and I'm not the most program literate person) and I'm still trying to work it out in Pyfa if i can. Mostly I'm just looking for second opinions to compare to my math.
- by Rowells - at 2014.05.16 05:17:00
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125. Kronos changes and gang set ups - in Science and Industry [original thread]
sorry, meant to say hulks. i don't fly macks and I don't know why i said it. changed OP. And this is assuming that im mining in nullsecfor both setups
- by Rowells - at 2014.05.16 04:45:00
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126. Kronos changes and gang set ups - in Science and Industry [original thread]
So with the upcoming Kronos changes, the mackinaw and skiff are supposedly getting yield bonuses. Now my question is: Given these changes, would a setup with a rorqual boosting 2 skiffs be better than an orca boosting to hulks or vice versa?
- by Rowells - at 2014.05.16 03:35:00
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127. Rorqual - I missed the fanfest stream. - in Science and Industry [original thread]
Weaselior wrote: 350125GO wrote: Weaselior wrote: the buffs that would make it worth putting a rorqual in a belt would need to be insane They'd be more likely to change it's role than to give it buffs. tell me the role that involves...
- by Rowells - at 2014.05.16 03:19:00
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128. Hauling mining products from deep null-sec - in Science and Industry [original thread]
My 2 suggestions are: Check if your corp or alliance has a JF service. It may not be the cheapest method but it is convenient. Spend more time mining rather than hauling. If you just want to move ore (especially considering upcoming summer chang...
- by Rowells - at 2014.04.12 00:45:00
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129. Reprocessing Changes Dev Blog - in Science and Industry [original thread]
H3llHound wrote: You get the bpo's refunded and its done in the right-click menu. I meant the interface itself without using bpo's. Unless that's what you meant by the right click menu.
- by Rowells - at 2014.03.25 06:09:00
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130. Reprocessing Changes Dev Blog - in Science and Industry [original thread]
any clarification on how working without compression bpos is going to pan out? is the interface changing? is the whole system getting redone?
- by Rowells - at 2014.03.23 04:40:00
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131. extra ore in a rorqual - in Science and Industry [original thread]
I noticed recently after trying to compress some ore that I still had some jobs left in my rorq that had finished but not been delivered. Now, I was wondering, does this mean its possible to jam more compressed ore into those manufacturing slots,...
- by Rowells - at 2014.03.05 06:59:00
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132. Mining on a larger scale - in Science and Industry [original thread]
once you have some money going dont be afraid to set up a couple other home stations. This really helps when gankers are harrassing a certain system and makes a move easier. Escpecially in null when a system gets camped for weeks on end.
- by Rowells - at 2014.03.05 00:34:00
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133. ice prices - in Science and Industry [original thread]
Krixtal Icefluxor wrote: mup Deninard wrote: Just a quick question. Why is blue ice worth less than all the others and is it still better to mine than hisec ores? It makes the fuel for Gallente stations, which I gather are the least "popu...
- by Rowells - at 2014.03.01 22:33:00
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134. Ore buyback containers. - in Science and Industry [original thread]
Is this something done in the belt itself? or are members hauling it to a station?
- by Rowells - at 2014.03.01 20:55:00
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135. ice prices - in Science and Industry [original thread]
Maybe the demand for oxygen isotpoes is higher?there are three caps that use it compared to the other racial isotopes and one of them is a very popular dread (moros). I don't know just a geuss
- by Rowells - at 2014.03.01 20:51:00
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136. now what? - in Science and Industry [original thread]
I'm gonna ask a similar question since the thread is up: I have a boosting alt with full skills on all mining related boost and lvl 5 for both rorq and orca. I have finished training for all the special mods on the rorq (capital tractor, clone ba...
- by Rowells - at 2014.02.28 05:40:00
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137. Module requires more CPU when mounted than in item description?? - in Science and Industry [original thread]
if i didnt look at your avatars twice i would have sworn op was answwering his own question. maybe its the shirt.
- by Rowells - at 2014.02.28 05:32:00
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138. So looking at getting back into mining... - in Science and Industry [original thread]
I'm assuming this is in highsec?
- by Rowells - at 2014.02.17 23:40:00
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139. Open cargo hotkey - in Science and Industry [original thread]
Too bad, but I think the doubleclick thing will do well enough for me. Thanks!
- by Rowells - at 2013.06.25 16:26:00
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140. Open cargo hotkey - in Science and Industry [original thread]
Is there an open cargo hotkey? Specifically for opening cans and wrecks in space.
- by Rowells - at 2013.06.25 05:50:00
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