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3961. Dealing with lag by making things simpler - in Player Features and Ideas Discussion [original thread]
Alvatore DiMarco wrote: Rowells wrote: Little Dragon Khamez wrote: Sigras wrote: Please dont encourage the devs to balance or design based around lag... thats a terrible idea. But they've already been doing it. Remember all of the ...
- by Rowells - at 2014.02.20 03:51:00
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3962. Dealing with lag by making things simpler - in Player Features and Ideas Discussion [original thread]
Little Dragon Khamez wrote: Sigras wrote: Please dont encourage the devs to balance or design based around lag... thats a terrible idea. But they've already been doing it. Remember all of the missile nerfs. They were all about lag. Makin...
- by Rowells - at 2014.02.20 02:26:00
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3963. Caldari / Minmatar Faction Ships - in Player Features and Ideas Discussion [original thread]
i was hoping something very fast with bonuses to missile damage application rather than damage itself.
- by Rowells - at 2014.02.20 02:03:00
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3964. Solar System Descriptions - in Player Features and Ideas Discussion [original thread]
how about rather than a story it gives you details like jumps in the last hr-24 hrs or how many stations in system. Similar to the details you can get on the Star map under statistics
- by Rowells - at 2014.02.20 01:29:00
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3965. Bring back the one month skill que ... - in Player Features and Ideas Discussion [original thread]
something along these lines yes please. i always hated having to wait an hour or two just to fit that last skill in. I dont see a reason why this would be bad.
- by Rowells - at 2014.02.18 21:58:00
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3966. Tracking range and battelships - in Player Features and Ideas Discussion [original thread]
you could fit a smaller gun, but that would sacrifice a larger gun. also the rapid launchers are capable somewhat, dont expect any ceptors to die easy though. unless you want both in which case no thank you. you either specialize or diversify.
- by Rowells - at 2014.02.18 21:56:00
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3967. CCP karkur and Team Pony Express - you're our only hope - new Little Things - in EVE General Discussion [original thread]
Can we make it so you can drag and drop links to other tabs in the same window? similar to how a web browser will switch tabs if you try to drag an image to another tab.
- by Rowells - at 2014.02.18 21:53:00
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3968. Active orbiting - in Player Features and Ideas Discussion [original thread]
the thing i hate about orbit the most is when a prop mod turns off and the ship just decides "I wanna go this way now" and almost does a full 180
- by Rowells - at 2014.02.18 16:37:00
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3969. So looking at getting back into mining... - in Science and Industry [original thread]
I'm assuming this is in highsec?
- by Rowells - at 2014.02.17 23:40:00
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3970. Bubble bomb! - in Player Features and Ideas Discussion [original thread]
didn't interdictors used to have immunity to their bubbles? or was i being mislead
- by Rowells - at 2014.02.17 23:33:00
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3971. Speed is life. Why flying a passive armor ship. - in Player Features and Ideas Discussion [original thread]
each ship, fitting, and tactic has its strong points and it's weak points. If armor ships could do every thing shield ships could do, then why would anyone fly them? Sure there are some times where the balance is unfair (im looking at you asb), bu...
- by Rowells - at 2014.02.17 23:18:00
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3972. Titan - in Test Server Feedback [original thread]
didn't they used to have petitions to accelerate their manufacture or did they quit that?
- by Rowells - at 2014.02.17 04:58:00
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3973. FAST ORE TRANSPORT PODS for exhumers and barges - in Player Features and Ideas Discussion [original thread]
would there be ways to interdict these drones before they reach their destination?
- by Rowells - at 2014.02.17 04:34:00
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3974. Faction Navy Clothing - in Player Features and Ideas Discussion [original thread]
Can i get my Guristas rabbit ears?
- by Rowells - at 2014.02.17 03:25:00
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3975. :) - in Test Server Feedback [original thread]
i like this thread. it's a nice thread.
- by Rowells - at 2014.02.16 06:06:00
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3976. How to unshit the Thanny - in Player Features and Ideas Discussion [original thread]
So when does my poor niddy get some love?
- by Rowells - at 2014.02.16 04:56:00
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3977. Bring back DEEEEEEP space - in Player Features and Ideas Discussion [original thread]
I like the idea, but there are some questions of how to get there, would there still be normal penalties for criminal actions, etc.
- by Rowells - at 2014.02.15 22:13:00
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3978. Application of combat aggression timer on non-combat ships - in Player Features and Ideas Discussion [original thread]
Mag's wrote: Rowells wrote: I think if the pod was aggressed then it should stay in space. However if the ship was destroyed and the pod warped off and still had an aggro timer, I would understand wanting to kill the timer on that. Yea, I c...
- by Rowells - at 2014.02.15 22:11:00
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3979. Application of combat aggression timer on non-combat ships - in Player Features and Ideas Discussion [original thread]
I think if the pod was aggressed then it should stay in space. However if the ship was destroyed and the pod warped off and still had an aggro timer, I would understand wanting to kill the timer on that.
- by Rowells - at 2014.02.15 05:24:00
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3980. Give me a top hat. - in Player Features and Ideas Discussion [original thread]
If they do decide to add mor apparel, could they hold some sort of suggestions contest like they did for the tier3 BCs?
- by Rowells - at 2014.02.14 20:10:00
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