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581. NERF The Watchlist....... - in Player Features and Ideas Discussion [original thread]
Madd Adda wrote: Mephiztopheleze wrote: I still don't see why you're so in favour of keeping the current mechanic. Nerfing the watchlist in this way would actually help you and hinder gankers. You can watchlist the gankers to know when th...
- by Rowells - at 2015.11.02 05:54:55
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582. NERF The Watchlist....... - in Player Features and Ideas Discussion [original thread]
Ok, so watch lists are not used only for supers. FCs, logistics pilots, cyno characters, hunters, the hunted, everyone can be watch listed. Knowing the where is great and all, but having a when makes it even more so.
- by Rowells - at 2015.11.02 05:04:02
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583. Question about the maximum skillpoints - in EVE General Discussion [original thread]
he still has 3mil unallocated... all four titans trained... and only jump cal IV... wtf is going on.
- by Rowells - at 2015.11.01 11:06:28
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584. Copying blueprint - rounding or not working right? - in Science and Industry [original thread]
wouldn't the job history reflect an error on my part though?
- by Rowells - at 2015.11.01 06:48:25
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585. Discussion - Rorqual - in Player Features and Ideas Discussion [original thread]
Ceawlin Cobon-Han wrote: Leave it as it is, with the addition of immunity to all forms of ewar. When the enemy jumps in and engages the rorq can warp to safety, unless the attackers have serious DPS. Stops the ship being helpless in the face of...
- by Rowells - at 2015.11.01 01:57:22
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586. What does winter 2015 really mean? - in EVE General Discussion [original thread]
Somewhere between February and March, of next year.
- by Rowells - at 2015.11.01 00:46:14
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587. Discussion - Rorqual - in Player Features and Ideas Discussion [original thread]
Remove industrial core. Work up from there. Biggest issue is solved.
- by Rowells - at 2015.11.01 00:40:23
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588. Capacitor Batteries Need a bit of Love - in Player Features and Ideas Discussion [original thread]
I like option 2 as well. Offers a different option to counter cap warfare other than trying to overcome it in booster value.
- by Rowells - at 2015.11.01 00:38:47
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589. Sticky:Dev blog: Reworking Capital Ships: And thus it begins! - in EVE Information Portal [original thread]
Can we get the ship hangars sooner? Pretty please?
- by Rowells - at 2015.11.01 00:36:27
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590. Sticky:Dev blog: Testing a new EVE Launcher - in EVE Information Portal [original thread]
CCP Snorlax wrote: Rowells wrote: any progress on a mac version? I am making progress, yes, but there are still a few issues to sort out. The biggest thing is launching multiple clients, or rather ensuring they don't crash when one of them...
- by Rowells - at 2015.10.31 04:38:15
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591. Sticky:Dev blog: Reworking Capital Ships: And thus it begins! - in EVE Information Portal [original thread]
So, how effective will HAWB be at reprocessing packs of cruisers?
- by Rowells - at 2015.10.31 03:07:14
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592. Black Screen on login - can't select character - in EVE General Discussion [original thread]
Saybre wrote: Yeah tried that, tried clearing cache. No joy. Received an email from EVE Help Centre that told me to log into my character and cancel my skill queue temporarily then log out then back in and that would fix it!!! That was 8 hours...
- by Rowells - at 2015.10.31 02:26:54
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593. Black Screen on login - can't select character - in EVE General Discussion [original thread]
Check your email. I got a mass one regarding it a few hours ago. Has details on replies and such. I'm guessing they're a bit swamped atm.
- by Rowells - at 2015.10.31 02:26:05
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594. Copying blueprint - rounding or not working right? - in Science and Industry [original thread]
I recently put in missile guidance computers and enhancers to make a single max run BPC (100 and 200 respectively), only to find the end result was just shy of what was ordered. Don't have the exact numbers on me (already used them some) but it wa...
- by Rowells - at 2015.10.28 06:40:10
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595. Sticky:Dev blog: Reworking Capital Ships: And thus it begins! - in EVE Information Portal [original thread]
Baki Yuku wrote: Captain Awkward wrote: afkalt wrote: Rowells wrote: E1ev1n wrote: My suggestion is to increase the High Angle battery DPS over the 3k DPS mark, battleships are a heck of a lot cheaper and can do OVER 2k dps already ...
- by Rowells - at 2015.10.28 00:18:00
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596. Sticky:Dev blog: Reworking Capital Ships: And thus it begins! - in EVE Information Portal [original thread]
E1ev1n wrote: My suggestion is to increase the High Angle battery DPS over the 3k DPS mark, battleships are a heck of a lot cheaper and can do OVER 2k dps already so for a Dread to be stuck under that mark is very shameful. lol, your glass ca...
- by Rowells - at 2015.10.27 02:37:37
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597. Sticky:Dev blog: Building your Citadel, one block at a time - in EVE Information Portal [original thread]
I'm assuming you can build a citadel, in a citadel? as opposed to not building POSes in a POS? (unless I missed something)
- by Rowells - at 2015.10.26 22:08:57
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598. Sticky:Dev blog: Testing a new EVE Launcher - in EVE Information Portal [original thread]
any progress on a mac version?
- by Rowells - at 2015.10.26 22:04:53
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599. Sticky:Dev blog: Reworking Capital Ships: And thus it begins! - in EVE Information Portal [original thread]
Mr Floydy wrote: Firvain wrote: Mr Floydy wrote: Having seen a few people mention it now.... I too am now concerned by the idea of Capital points/scrams. These need to be balanced extremely carefully to not just favour the biggest group o...
- by Rowells - at 2015.10.26 20:21:47
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600. Sticky:Dev blog: Reworking Capital Ships: And thus it begins! - in EVE Information Portal [original thread]
So, with capital neuts, will we see dreadnaughts with utility highs or is it going to be a similar scenario in terms of "pre-assigned" fittings for the highs? any idea if the naglfar will experience any issues in terms of fitting balance with the...
- by Rowells - at 2015.10.26 19:01:21
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