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1561. Changes to SOV , Power Projection & Nullsec Stagnation - in Player Features and Ideas Discussion [original thread]
Anthar Thebess wrote: Sorry but any logistic ship immune to EWAR is totally broken idea. Triage is one of the more balanced aspects of carriers at the moment. the problem lies more in the massive reps outside triage. Being able to be a powerf...
- by Rowells - at 2015.01.10 14:38:47
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1562. Sticky:[Proteus - January] Recon ships - in Player Features and Ideas Discussion [original thread]
Probably too late for this release, but I'd like to bring up the idea of adding a cpu reduction bonus for probe launchers to recons again. I feel it would add extra value to these ships in both large engagements and smaller gangs. no bonuses to pr...
- by Rowells - at 2015.01.10 14:28:55
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1563. Enhancing business opportunities: Ship and Item Liens - in Player Features and Ideas Discussion [original thread]
Loans should have been attached to kill rights. Didn't pay your bill? I'm burning down your POS network (I know that's not how kill right s work but they should).
- by Rowells - at 2015.01.10 04:19:21
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1564. Crime watch Idea - Logoff Mechanics - in Crime and Punishment [original thread]
What, was sacrificing an ibis every time starting to cost too much?
- by Rowells - at 2015.01.10 00:38:09
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1565. Sticky:[Proteus] Reduction in Fighter and Fighter Bomber scan resolutio... - in Player Features and Ideas Discussion [original thread]
DaeHan Minhyok wrote: Promiscuous Female wrote: DaeHan Minhyok wrote: The scan res changes decrease the drones ability to deal damage to smaller targets without changing the ability to defend against them, thus increasing the risk. no ...
- by Rowells - at 2015.01.08 19:16:56
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1566. Sticky:[Proteus] Reduction in Fighter and Fighter Bomber scan resolutio... - in Player Features and Ideas Discussion [original thread]
Promiscuous Female wrote: Rowells wrote: Alexis Nightwish wrote: CCP Fozzie wrote: The primary goal of this change is to ensure that rapidly scooping and relaunching fighters and fighter bombers never gives a dps advantage. So instea...
- by Rowells - at 2015.01.07 03:36:14
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1567. Sticky:[Proteus] Reduction in Fighter and Fighter Bomber scan resolutio... - in Player Features and Ideas Discussion [original thread]
Alexis Nightwish wrote: CCP Fozzie wrote: The primary goal of this change is to ensure that rapidly scooping and relaunching fighters and fighter bombers never gives a dps advantage. So instead of, you know, preventing the rapid scooping ...
- by Rowells - at 2015.01.07 01:25:52
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1568. Improving the Fitting Experience - in Player Features and Ideas Discussion [original thread]
Would like to see adjustability in the window and possibly a lighter version that doesn't show the image of the ship. A list of slots similar to viewing shared fits sort of thing. Also having better access to cargo/drone bay by just clicking and d...
- by Rowells - at 2015.01.06 22:45:07
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1569. Sticky:[Proteus] Reduction in Fighter and Fighter Bomber scan resolutio... - in Player Features and Ideas Discussion [original thread]
you would think with all the super-resignations from pheobe and this thread their prices would have gone down more. Its a shame really. I wanted a Hel.
- by Rowells - at 2015.01.06 07:48:54
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1570. Sticky:[Proteus] Reduction in Fighter and Fighter Bomber scan resolutio... - in Player Features and Ideas Discussion [original thread]
poor caldari, dead before they finish lock
- by Rowells - at 2015.01.05 19:38:45
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1571. Time to Warp Calculation in the Ship Fitting Window - in Player Features and Ideas Discussion [original thread]
Altrue wrote: No basic information like this one should require us to go check outside the client to get an answer. What? Similar to how all other data has to be calculated outside of station? Weapon damage, ship speed, and targeting range? T...
- by Rowells - at 2015.01.05 10:16:34
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1572. 'Sucker-Bubble' mechanics. - in EVE General Discussion [original thread]
Tiia Doshu wrote: Well...the math is faulty then and so is the physics. If the warp computer can differentiate between two canisters in a freakin' asteroid belt, or between a planet and the command center orbiting it ... then it can bloody well...
- by Rowells - at 2015.01.05 00:46:11
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1573. Suggestion - Approved Watchlisting only - in Player Features and Ideas Discussion [original thread]
Iain Cariaba wrote: Dig through TMC, EN24, and any other EvE news site you can think of. Specifically look for supercarrier and titan ambushes, and read how many of those kills were because people had the pilot watchlisted and knew when to star...
- by Rowells - at 2015.01.04 19:39:36
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1574. [Autocannons] A Balance Suggestion - in Player Features and Ideas Discussion [original thread]
baltec1 wrote: Badman Lasermouse wrote: I guess that makes me an EFT warrior as well, and those fits I posted are fits I've used successfully. You know why? Its called engagement profile, what can I attacked and stand a good chance of kill...
- by Rowells - at 2015.01.03 04:52:51
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1575. mac in a pc world... - in EVE New Citizens Q&A [original thread]
For the F1-F12 shortcuts you will most likely need to disable the volume and other controls from setting on Mac. Or change the shortcut to something else available like CMD+1 or something. Other shortcuts should work normally. Vitality is a dece...
- by Rowells - at 2015.01.01 18:43:12
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1576. Quickly getting into a ship after getting killed - in EVE New Citizens Q&A [original thread]
Usually I keep a plethora of different ships stocked. If I die I hop into one of them or an interceptor if the distance is far. If you don't like buying bulk all the time you can save fittings in the quickbar in market to streamline the process a ...
- by Rowells - at 2015.01.01 18:29:36
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1577. Best idea yet for improving the game - in Player Features and Ideas Discussion [original thread]
Liet Ormand wrote: ShahFluffers wrote: Counter-proposal: anyone in an NPC or 1-man-corp and/or players under a certain age (say, 1 year) cannot post in the Features and Ideas forum. Negative feedback is still feedback. The reason you have ...
- by Rowells - at 2014.12.31 21:24:40
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1578. how to find Encounter Surveillance System (ESS) - in EVE General Discussion [original thread]
Maybe the clueless one is the thread reopener ^^^^
- by Rowells - at 2014.12.31 21:15:37
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1579. PLEX and subcription - in Player Features and Ideas Discussion [original thread]
afkalt wrote: GûæGûæGûæGûæGûæGûæGûæGûæGûæGûäGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûäGûæGûæGûæGûæ GûæGûæGûæGûæGûæGûæGûæGûæGûîGûÆGûêGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûæGûäGûÇGûÆGûîGûæGûæGûæ GûæGûæGûæGûæGûæGûæGûæGûæGûîGûÆGûÆGûêGûæGûæGûæGûæGûæGûæ...
- by Rowells - at 2014.12.31 18:44:54
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1580. Jump Fatigue Timers Jump distances - in EVE General Discussion [original thread]
Kestral Anneto wrote: I didnt say get rid of jump fatigue, i said tone it down a bit and i wasnt using the biggest ships in the game, i was using a jump bridge network and a badger, so kindly, take a big step back, and **** your own face. if ...
- by Rowells - at 2014.12.31 14:45:23
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