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141. Sticky:Dev blog: Command Bursts and the New World of Fleet Boosting - in EVE Information Portal [original thread]
Quote: Mining Foreman: Mining Laser Field Enhancement: 30% (+2%) increased range Mining Foreman: Mining Laser Optimization: 15% (+3%) reduced cycle time and cap use Mining Foreman: Mining Equipment Preservation: 15% (+3%) reduced mining crystal...
- by Rowells - at 2016.08.30 17:01:32
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142. Expanding usage for "Heavy" Disruptors and Scramblers - in Player Features and Ideas Discussion [original thread]
Two of the new modules introduced in the Citadel exspansion were Heavy versions of the warp disruptor and scrambler. The primary improvements of these modules were slightly extra range, but more importantly, significantly stronger warp disruption ...
- by Rowells - at 2016.08.30 16:22:22
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143. Sticky:Dev blog: Command Bursts and the New World of Fleet Boosting - in EVE Information Portal [original thread]
I've had some time to mull over the idea of ammo for the boosting modules, and I'm not entirely convinced it will add any meaningful gameplay. I can understand scripts if they are necessary to make the system work without being a programming nig...
- by Rowells - at 2016.08.30 13:48:18
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144. Sticky:Dev blog: Command Bursts and the New World of Fleet Boosting - in EVE Information Portal [original thread]
Any consideration to allowing overheating for these modules? Could affect range, strength, duration, etc.
- by Rowells - at 2016.08.29 22:06:01
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145. Sticky:Dev blog: Command Bursts and the New World of Fleet Boosting - in EVE Information Portal [original thread]
Chris Kelvin wrote: Rowells wrote: SurrenderMonkey wrote: Zanar Skwigelf wrote: Why were the mining yield boosts replaced by a mining crystal destruction boost? Crystals are a dime a dozen, or am I missing something? There was neve...
- by Rowells - at 2016.08.29 21:23:58
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146. Sticky:Dev blog: Command Bursts and the New World of Fleet Boosting - in EVE Information Portal [original thread]
One other question, since boosts will likely be dropping on and off more often, and we now have an hp bonus boost, will there be any issues regarding not having enough hp to bounce? I ask this because I have seen ships (a Titan too) die because o...
- by Rowells - at 2016.08.29 21:19:08
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147. Sticky:Dev blog: Command Bursts and the New World of Fleet Boosting - in EVE Information Portal [original thread]
Winter Archipelago wrote: It's Risk vs. Reward: If you want the best reward, you need to put up the most risks, and just like pretty much everything else in EVE, the risk goes up significantly faster than the reward (which goes along with the a...
- by Rowells - at 2016.08.29 20:40:16
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148. Sticky:Dev blog: Command Bursts and the New World of Fleet Boosting - in EVE Information Portal [original thread]
Don Trust wrote: So my main is halfway through training for boosts with the current system. Do I stop now? Hurry up and get it fully trained (skill inject). I'm not sure what I should do at this point (I still have more to read, so this may hav...
- by Rowells - at 2016.08.29 19:16:10
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149. Sticky:Dev blog: Command Bursts and the New World of Fleet Boosting - in EVE Information Portal [original thread]
Are there any plans or discussions to involve some more diverse fitting modifications for links? We've got the modules, ships, and skills, but nothing to try and make trade offs for things like range, duration, or power.
- by Rowells - at 2016.08.29 19:04:38
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150. Sticky:Dev blog: Command Bursts and the New World of Fleet Boosting - in EVE Information Portal [original thread]
Arrendis wrote: Rowells wrote: Regardless, I'm no math whiz but the potential buff to tank looks absolutely terrifying There's also the question of how they interact on ships like the ANI, which already has a raw bonus to Armor HP. Oh ...
- by Rowells - at 2016.08.29 18:59:24
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151. Sticky:Dev blog: Command Bursts and the New World of Fleet Boosting - in EVE Information Portal [original thread]
Ancy Denaries wrote: Rowells wrote: Yep. Completely new bonus. A creative one, no doubt, but I still believe that by itself it doesn't really do nearly as much as the other two. I worry that it will become one of those boosts that doesn't re...
- by Rowells - at 2016.08.29 18:58:07
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152. Sticky:Dev blog: Command Bursts and the New World of Fleet Boosting - in EVE Information Portal [original thread]
Querns wrote: Arrendis wrote: Oh, hey, just a crazy thought, but when you say: Team Five 0 wrote: However, Command Burst bonuses do stack on top of bonuses from other sources (such as modules and implants) and this interaction may be sub...
- by Rowells - at 2016.08.29 18:44:13
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153. Sticky:Dev blog: Command Bursts and the New World of Fleet Boosting - in EVE Information Portal [original thread]
Rosal Milag wrote: Rorquals should have the bonus to armor links as well as shield. This would keep armor heavy response fleets on equal grounds to shield fleets. Since barges are shield tanked, fitting armor links wouldn't help the miners in t...
- by Rowells - at 2016.08.29 18:42:54
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154. Sticky:Dev blog: Command Bursts and the New World of Fleet Boosting - in EVE Information Portal [original thread]
Rivr Luzade wrote: Airi Cho wrote: Rivr Luzade wrote: Airi Cho wrote: Rivr Luzade wrote: Something else that just occurred to me: Squads should be removed. You don't need them anymore after these changes and their removal would redu...
- by Rowells - at 2016.08.29 18:38:51
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155. Sticky:Dev blog: Command Bursts and the New World of Fleet Boosting - in EVE Information Portal [original thread]
Moac Tor wrote: Rowells wrote: Moac Tor wrote: Rowells wrote: IM SO HARD RIGHT NOW BUT ALSO PICKY ON THE DETAILS A BIT. FC I NEED A TOWEL: STAT. Quote: T1 Industrial Core (while active) +25% bonus to Mining Foreman Burst strength ...
- by Rowells - at 2016.08.29 18:34:18
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156. Sticky:Dev blog: Command Bursts and the New World of Fleet Boosting - in EVE Information Portal [original thread]
Does the range of the module apply from the ships center mass or its model edge?
- by Rowells - at 2016.08.29 18:10:12
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157. Sticky:Dev blog: Command Bursts and the New World of Fleet Boosting - in EVE Information Portal [original thread]
Moac Tor wrote: Rowells wrote: IM SO HARD RIGHT NOW BUT ALSO PICKY ON THE DETAILS A BIT. FC I NEED A TOWEL: STAT. Quote: T1 Industrial Core (while active) +25% bonus to Mining Foreman Burst strength +50% bonus to Mining Foreman and Shi...
- by Rowells - at 2016.08.29 18:01:35
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158. Sticky:Dev blog: Command Bursts and the New World of Fleet Boosting - in EVE Information Portal [original thread]
Can we get "maximum bonus" from the charts defined? If I'm looking at this correctly, most links got nerfed but new ones added so i don't know what is what.
- by Rowells - at 2016.08.29 17:46:31
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159. Sticky:Dev blog: Command Bursts and the New World of Fleet Boosting - in EVE Information Portal [original thread]
Elenahina wrote: Rowells wrote: SurrenderMonkey wrote: Zanar Skwigelf wrote: Why were the mining yield boosts replaced by a mining crystal destruction boost? Crystals are a dime a dozen, or am I missing something? There was never a...
- by Rowells - at 2016.08.29 17:40:11
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160. Sticky:Dev blog: Command Bursts and the New World of Fleet Boosting - in EVE Information Portal [original thread]
SurrenderMonkey wrote: Zanar Skwigelf wrote: Why were the mining yield boosts replaced by a mining crystal destruction boost? Crystals are a dime a dozen, or am I missing something? There was never a "yield" boost. There was a cycle time...
- by Rowells - at 2016.08.29 16:25:42
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