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2421. Sticky:Armor / shield rig changes for Inferno - in Player Features and Ideas Discussion [original thread]
Malcanis wrote: Get rid of the calibration stat altogether and implement this. It fixes so many problems with rigs that it's just not funny (including triple-trimark II'd supercaps) Whats broken with that? You can't really make changes to ...
- by Rroff - at 2012.04.24 23:20:00
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2422. Sticky:Armor / shield rig changes for Inferno - in Player Features and Ideas Discussion [original thread]
CCP Ytterbium wrote: feedback, which quite shows it is not ready yet. Don't get us wrong, active versus passive tanking needs to be looked at and there will be changes when we come to it, we just don't want to rush the process when better solut...
- by Rroff - at 2012.04.24 18:12:00
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2423. Sticky:Armor / shield rig changes for Inferno - in Player Features and Ideas Discussion [original thread]
To be quite blunt, rigs while they could probably do with a little tweaking are one of the least problematic parts of the game right now and really shouldn't be detracting development time from some of the other things that need work. I think gen...
- by Rroff - at 2012.04.24 17:27:00
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2424. Plex thief - Help needed - in Crime and Punishment [original thread]
This being eve - even if someone was in a position to retrieve the PLEX very few wouldn't just keep it for themselves. As the guy that killed your ship is probably a gank alt unless someone can dig up who their main is (and the chances of that ar...
- by Rroff - at 2012.04.22 12:58:00
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2425. CCP where's the Wormhole NERFS to Escaltation WHY ARE THEY GETTING OFF SCOT ... - in EVE General Discussion [original thread]
Simi Kusoni wrote: Actually that would be pretty awesome. Hehe, imagine making incursion fleets salvage, loot and distribute everything between fleet members fairly CCP totally should have gone that route for slowing down VG blitzing. Hell,...
- by Rroff - at 2012.04.16 14:14:00
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2426. CCP where's the Wormhole NERFS to Escaltation WHY ARE THEY GETTING OFF SCOT ... - in EVE General Discussion [original thread]
Some of the people spouting nonsense in this thread should try living in a WH for awhile before posting. Wormholes are high risk/high reward*, nerf the income from it and a lot of people wouldn't bother any more and a great part of Eve would be l...
- by Rroff - at 2012.04.16 14:12:00
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2427. POSs on Tranquility do not currently agress -5 or -10 standing pilots - in EVE General Discussion [original thread]
It hasn't been working reliably for some time - we've had 0.1 set for awhile - before setting that it was even more weird in that I could use a mix of neutral (0.0) rookie chars and do different things with them with different results i.e.: Char ...
- by Rroff - at 2012.03.29 22:30:00
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2428. Sticky:EVE Online: Crucible 1.5 Feedback - in EVE Information Portal [original thread]
On the plus side looks like the main sound bug was fixed pretty promptly :D (atleast doesn't seem to be a problem any more for me on either client on any PC I use).
- by Rroff - at 2012.03.18 15:16:00
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2429. Handshake Failed - Server Failure - in EVE General Discussion [original thread]
CCP Stillman wrote: Hi! Our operations team is currently investigating this. Did those of you that can't log in get disconnected at around 14.00, or is this your first time logging in today? Thanks, Stillman 1st account was logged in bef...
- by Rroff - at 2012.03.18 14:35:00
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2430. Handshake Failed - Server Failure - in EVE General Discussion [original thread]
I'm in the UK but NOT on Virgin Media and getting this on one account but not on the other so its not related to who your ISP is.
- by Rroff - at 2012.03.18 14:20:00
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2431. Sticky:EVE Online: Crucible 1.5 Feedback - in EVE Information Portal [original thread]
Robert Caldera wrote: sound is fukked since the patch right now. FIX IT SOON? to add some positives: =) Dots and commas as decimal separator AWESOME doubleclick in the order window to show market details AWESOME noobships not really neccessary...
- by Rroff - at 2012.03.14 14:15:00
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