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81. Can't start a new character. - in EVE General Discussion [original thread]
Julanna Egnald wrote: I love it when they assume that server issues must be CCP's fault as if the 20,000 people logged in at any given time are just lying about it. That doesn't mean it isn't something on CCP's end - some people get affected...
- by Rroff - at 2017.04.08 14:40:39
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82. Is 'war supplier' an actual role in Eve? - in EVE General Discussion [original thread]
Its doable but as someone said above you have to get pretty hardcore into the indy side - some people I used to work with IRL spent most of their time building ships for one of the bigger entities ingame but they had personal links to "management"...
- by Rroff - at 2017.04.07 16:55:14
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83. how many players on forums have you seen out and about - in EVE General Discussion [original thread]
Not so much in here but encountered most of those in the wormhole sub-section at one time or another when I used to play. Ran into 1-2 from GD but was several years back so can't remember exactly who and when now.
- by Rroff - at 2017.04.05 13:38:16
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84. Alphas and F2P Have Failed - in EVE General Discussion [original thread]
Scatim Helicon wrote: If this was to happen there would be no big upheaval like you suggest, the former owners would simply have agreed diplomatic agreements that they move back in and re-establish and the status quo would be preserved, all yo...
- by Rroff - at 2017.04.02 16:17:44
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85. Alphas and F2P Have Failed - in EVE General Discussion [original thread]
Rosie Hazelcrush wrote: same here, ingame since 2009. seriously, reset everything. delete all skillpoints, all chars, all corps, all alliances, all blueprints, all citadels, every single isk and asset in the game. respawn all stations, belts ...
- by Rroff - at 2017.04.01 16:58:23
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86. How many more players must we lose to bullying - in EVE General Discussion [original thread]
Kaely Tanniss wrote: No..Eve needs real players of a game that is played exactly how it's intended. If Eve is such a joke to you..why are you here and what does that say about you? lol wouldn't want people able to fight back now would we.
- by Rroff - at 2017.03.30 17:28:01
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87. How many more players must we lose to bullying - in EVE General Discussion [original thread]
Marcus Tedric wrote: What is really wrong with all those who come to EVE is that they come with no other experience except that of: WoW; Ark; Space Engineers; Star Trek; Star Wars; My Little Pony; & Pokemon. Youngsters who have become self...
- by Rroff - at 2017.03.30 16:05:03
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88. How many more players must we lose to bullying - in EVE General Discussion [original thread]
Mister Tuggles wrote: There should be severe consequences for attacking and destroying non-war targets in high sec. Instant drop to -10 security status, and a 2-3 second warp delay for all ships while at -10. Old school Ultima online had seve...
- by Rroff - at 2017.03.30 15:32:28
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89. How many more players must we lose to bullying - in EVE General Discussion [original thread]
It is an interesting one if you really enjoy the overall theme eve is about but your enjoyment is impacted by something like freezing up in combat. Personally I was like that - the first few times my brain just wasn't processing what was going on...
- by Rroff - at 2017.03.30 15:07:21
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90. How many more players must we lose to bullying - in EVE General Discussion [original thread]
Jenn aSide wrote: None of the core factors I mention can 'become a problem', they are the basis of the game. If you don't like the basis of a game you don't like the game. Just like in soccer, the basis of the game is 'don't use your hands' (...
- by Rroff - at 2017.03.30 14:39:33
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91. How many more players must we lose to bullying - in EVE General Discussion [original thread]
That doesn't mean some mechanics won't become a problem as a game becomes more active or evolves beyond the vision of the original designers. Things that might have worked perfectly well with 4000 players might not pan out anything like the origin...
- by Rroff - at 2017.03.30 12:33:27
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92. How many more players must we lose to bullying - in EVE General Discussion [original thread]
Black Pedro wrote: Your anecdotes still have a selection bias as it appears you are/were a miner and thus associated with other miners so of course you only hear about players who quit because they were ganked. At the very least check my kil...
- by Rroff - at 2017.03.30 11:01:26
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93. How many more players must we lose to bullying - in EVE General Discussion [original thread]
Black Pedro wrote: Of course it is a good reference point. If the vast majority of players don't make it past 15-days, then you should focus at what happens during those 15 days to try to understand why they are not staying. Numerically, the sm...
- by Rroff - at 2017.03.30 10:15:20
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94. How many more players must we lose to bullying - in EVE General Discussion [original thread]
Vigirr wrote: No you're trying to have conflict removed from your personal play style. Mind you one way or another that can be applied to 99% of the people posting :s very few want an actual even playing field without the odds tipped in the...
- by Rroff - at 2017.03.29 16:09:03
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95. How many more players must we lose to bullying - in EVE General Discussion [original thread]
Mr Mieyli wrote: Wardecs really are nothing more than the lowest risk pvp in the game. That's why they don't want wardecs to go anywhere. You guys are wedged into your closed mindset, literally any attempt to address the reasons eve doesn't ha...
- by Rroff - at 2017.03.29 15:35:10
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96. How many more players must we lose to bullying - in EVE General Discussion [original thread]
While I'd agree that griefing isn't driving away a large number of people who try the game out - IMO it is also not an insignificant factor amongst those that don't persist with the game - between people I know IRL and a couple of other forums I f...
- by Rroff - at 2017.03.29 13:00:13
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97. Time for a well over due attention towards cloaks - in EVE General Discussion [original thread]
The only bit I remotely agree with is the "own system/territory" bit - there are things like cyno jamming that can be done in upgraded systems where you have sov to manage other things that have an impact like this - can't think of a way to balanc...
- by Rroff - at 2017.03.29 12:18:46
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98. How many more players must we lose to bullying - in EVE General Discussion [original thread]
Bjorn Tyrson wrote: Quote: Just remember, a few little bee's may not harm a big bad bear but a swarm of little bee's will definitely chase a big bad bear away. Death by a thousand stings. DMC Yes. This precisely. This is what allow...
- by Rroff - at 2017.03.29 11:48:29
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99. Have Multiboxers and Botting ruined Eve Online? - in EVE General Discussion [original thread]
Trebon Luap wrote: A person running two or three accounts at one time is not the issue, but when these larger fleets come into a system and vacume up everything, people get pissed. You only have to read local or fleet chat to see that. At w...
- by Rroff - at 2017.03.27 14:26:44
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100. Have Multiboxers and Botting ruined Eve Online? - in EVE General Discussion [original thread]
I think part of the problem is the lack of things that push players to work together early on - if people are fleeted up mining for instance they are almost inevitably deep in wormholes or nullsec, etc. (Not ignoring that there are some highsec i...
- by Rroff - at 2017.03.26 17:39:10
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