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101. Have Multiboxers and Botting ruined Eve Online? - in EVE General Discussion [original thread]
Salvos Rhoska wrote: Beast of Revelations wrote: But the point is, why nerf carrier ratting but leave afk mining alone?. One step at a time. Carrier ratting largely only applies to NS. AFK mining is a more complex widespread issue, but ...
- by Rroff - at 2017.03.26 14:54:15
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102. Let's address a few things shall we? - in EVE General Discussion [original thread]
The Devils Cousin wrote: 2. My barge or venture keeps getting ganked. Right, if you choose to mine in mission systems, close to trade hubs i.e within 5 jumps this is going to happen, it's that simple, My alt mines AFK every day and it has NEV...
- by Rroff - at 2017.03.26 14:47:55
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103. Have Multiboxers and Botting ruined Eve Online? - in EVE General Discussion [original thread]
Dunno regarding ore anoms - not something I've spent too much time paying attention to - they were there around early 2015ish when I stopped playing.
- by Rroff - at 2017.03.26 13:32:59
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104. Have Multiboxers and Botting ruined Eve Online? - in EVE General Discussion [original thread]
Salvos Rhoska wrote: Something like this, but where the player doesnt know which hex is which for % value, except by process of elimination, as the hex % value remains the same per rock/ice. http://imgur.com/Klh4hzj It would be better to ...
- by Rroff - at 2017.03.26 13:06:41
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105. Have I been playing a different game??? - in EVE General Discussion [original thread]
I don't think the problems are endemic but I don't think they don't exist either - for instance I've personally mined for hours at times without a single issue but I've also seen 1-2 people I know IRL who have tried to get into the game repeatedly...
- by Rroff - at 2017.03.26 12:04:54
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106. Have Multiboxers and Botting ruined Eve Online? - in EVE General Discussion [original thread]
I don't really see the problem myself - sure you have to go out a bit from the main hub areas, etc. but it isn't hard to find a semi-quiet system a bit further out that has enough capacity for a solo miner to fill their boots. Do agree though tha...
- by Rroff - at 2017.03.26 10:02:33
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107. Alphas and F2P Have Failed - in EVE General Discussion [original thread]
Terminal Insanity wrote: has anyone considered a "pre-sear" (guildwars) type of area? Where new players are created, and can live up until a certain SP threshold? At any time they can cross through the new eden wormhole and join the main server...
- by Rroff - at 2017.03.25 22:00:54
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108. Alphas and F2P Have Failed - in EVE General Discussion [original thread]
Jonah Gravenstein wrote: Rroff wrote: PPS you haven't moved out of the "starter" bit of the game until you've lived in wormholes for awhile. Local is scary after living in wormholes. The dscan jitters are the worst.
- by Rroff - at 2017.03.25 21:59:09
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109. Alphas and F2P Have Failed - in EVE General Discussion [original thread]
Rain6637 wrote: Rroff wrote: Rain6637 wrote: I like these suggestions. Problem is you can't force people into low sec - if they aren't going of their own accord now measures designed to push them towards it will result in most of them...
- by Rroff - at 2017.03.25 21:20:52
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110. Alphas and F2P Have Failed - in EVE General Discussion [original thread]
Rain6637 wrote: I like these suggestions. Problem is you can't force people into low sec - if they aren't going of their own accord now measures designed to push them towards it will result in most of them quitting the game. Moving L4s will...
- by Rroff - at 2017.03.25 11:02:06
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111. Alphas and F2P Have Failed - in EVE General Discussion [original thread]
Galaxy Pig wrote: Luckily though, the majority don't support stupid ideas like cloak fuel... This thread delivers! #Tears #Butthurtcarebears #OscarsSoWhine Cloaks are fuelled with tears - its a never ending supply.
- by Rroff - at 2017.03.24 21:52:09
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112. Alphas and F2P Have Failed - in EVE General Discussion [original thread]
Mistress Corvinus wrote: The Only way to fix the issue, is to address the extreme SP advantage vets have over new players. The only way to do so is to either launch a additional server along side tranq and see how low sp players react aka if th...
- by Rroff - at 2017.03.24 14:34:30
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113. Alphas and F2P Have Failed - in EVE General Discussion [original thread]
Someone has to buy that gametime though and realistically many older players will still be paying atleast semi-frequently for some accounts even if they are fully funding others via PLEX.
- by Rroff - at 2017.03.23 22:12:30
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114. Alphas and F2P Have Failed - in EVE General Discussion [original thread]
Ashterothi wrote: This is nonsense even from a factual level. According to EVE Offline statistics, the current 24 high is 35,434 on Wednesday. The high of the week was PCU of 42,395. By contrast the maximum prior to Ascension was pushing 29k a...
- by Rroff - at 2017.03.23 21:04:57
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115. Alphas and F2P Have Failed - in EVE General Discussion [original thread]
Issler Dainze wrote: So lets unpack this. Folks could try Eve for free previously with all sorts of promotions where you could get a 30 day trial. They tried it and very much like a cupcake frosted with liverwurst decided Eve was not for them. ...
- by Rroff - at 2017.03.22 22:38:01
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116. Alphas and F2P Have Failed - in EVE General Discussion [original thread]
Isengrimus wrote: Interesting that the OP happily ignores the fact that, comparing to the same time last year, we had 6k characters more online in the recent weekend that there were in the corresponding weekend a year ago. 6k characters is arou...
- by Rroff - at 2017.03.22 14:10:13
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117. Alphas and F2P Have Failed - in EVE General Discussion [original thread]
Scialt wrote: I'd say voice communications are faster when you need confirmation that the other person understands what you're telling them or need feedback... but they tend not to be quicker when you are simply providing information. If I nee...
- by Rroff - at 2017.03.21 20:42:00
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118. Alphas and F2P Have Failed - in EVE General Discussion [original thread]
Gogela wrote: I don't think alpha accounts have anything to do with it. There's an impression amongst some gamers that the older players are entrenched and nobody could "catch up" to them... I obviously don't believe this but that's the prevail...
- by Rroff - at 2017.03.21 19:22:21
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119. Alphas and F2P Have Failed - in EVE General Discussion [original thread]
Outside of (really) casual roams most fleets I've been in have imposed "battle comms" any time anything is going on and anyone talking over the FC, etc. unless its critical to what is going on gets muted. Text can't even come close if you are pla...
- by Rroff - at 2017.03.21 17:53:49
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120. Alphas and F2P Have Failed - in EVE General Discussion [original thread]
Frostys Virpio wrote: Voice comms mostly became a thing when large group cooperative game play became a thing because people realized it's much easier to tell someone to do something than it is to type. Typing a command to someone else essent...
- by Rroff - at 2017.03.21 15:18:09
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