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1. Sticky:AFK CloakingGäó: Ideas, Discussion, and Proposals - in Player Features and Ideas Discussion [original thread]
23/7 cloaky camping, content so emergent, people use alts to do it. One account/one character would have prevented a lot of the issues in this game, like cloaky campers and super blobs. Instead, we're still discussing stupid nerfs that affect ever...
- by Rykuss - at 2015.08.04 03:57:44
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2. stripminers should do damgae. Period. - in Player Features and Ideas Discussion [original thread]
Phaade wrote: Unsuccessful At Everything wrote: Scion Lex wrote: There is also the idea that CCP doesn't want barges balanced. Don't know how you got that idea.. seeing as that they got a really nice balance pass.. then a touch up pas...
- by Rykuss - at 2014.10.18 21:39:00
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3. Get Rid of Tiers - in Player Features and Ideas Discussion [original thread]
I don't look for this to happen anytime in the near future but I can dream.
- by Rykuss - at 2011.12.11 21:25:00
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4. Turret-related nonsense that always bothered me. - in Player Features and Ideas Discussion [original thread]
Rawls Canardly wrote: consider them autocannons. I'm guessing your proposal includes rails and lasers as well?
- by Rykuss - at 2011.12.11 20:42:00
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5. Turret-related nonsense that always bothered me. - in Player Features and Ideas Discussion [original thread]
Rawls Canardly wrote: Rykuss wrote: One possibility is that CCP could place these turrets in their respective category. Dual cruiser turrets could stay in the medium category and fire their respective charge size, albeit slower. http://w...
- by Rykuss - at 2011.12.11 18:33:00
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6. Turret-related nonsense that always bothered me. - in Player Features and Ideas Discussion [original thread]
One possibility is that CCP could place these turrets in their respective category. Dual cruiser turrets could stay in the medium category and fire their respective charge size, albeit slower.
- by Rykuss - at 2011.12.11 17:50:00
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7. FW- brainstorm - in Player Features and Ideas Discussion [original thread]
Schnoo wrote: read this yesterday, so based on that, i don't agree on some things, mainly: FW-only loot such as new ships, inability for one person to easily capture plexes, taxing neutrals and giving money to militia players owning the syste...
- by Rykuss - at 2011.12.11 17:32:00
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8. Turret-related nonsense that always bothered me. - in Player Features and Ideas Discussion [original thread]
I've always wondered why these guns function the way they currently do as well. Take the dual 250 rail turret, it's two cruiser turrets yet it fires one large round. I'm guessing it's for simplicity, since it is a large weapon being used on a ship...
- by Rykuss - at 2011.12.11 17:17:00
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9. FW- brainstorm - in Player Features and Ideas Discussion [original thread]
It's kind of hard for me to propose any ideas for faction warfare without also talking about missioning in general. I'm an outsider to both as I only mission for refine standing. Some players farm the opposing factions tags but aren't involved in ...
- by Rykuss - at 2011.12.10 22:20:00
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10. If you want more people to mine... - in Player Features and Ideas Discussion [original thread]
Missions and Incursions have explosions, those are what you're looking for.
- by Rykuss - at 2011.09.08 10:56:00
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11. Nullsec design goals feedback: Mining - in Player Features and Ideas Discussion [original thread]
Originally by: Vil Mahona Most folks are correct that we really don't need much of a boost to 0.0 to encourage mining. The real problem for 0.0 is the lack of security for mining/industrial folks. Lets face it. The PvP crowd looks down on ...
- by Rykuss - at 2011.08.31 17:30:00
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12. Nullsec design goals feedback: Mining - in Player Features and Ideas Discussion [original thread]
When you have to take from one group of players to give to another group of players, you've pretty much run out of ideas. Stop scooping the sand out of my box and leaving me with cat ****. Most suggestions aren't about making mining "fun", they're...
- by Rykuss - at 2011.08.15 19:33:00
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13. We Demand More Boosters!!! - in Player Features and Ideas Discussion [original thread]
Originally by: Valentina Valentia Originally by: Xearal hehe.. hear hear, you'll be happy to know that contraband is one of the things they plan on putting in stations. There was actually a dev interview with mittens and I think so...
- by Rykuss - at 2011.08.03 00:33:00
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14. Ok, you're a visionary but Incarna without PVP will be useless. - in Player Features and Ideas Discussion [original thread]
Edited by: Rykuss on 20/02/2011 08:35:41 Originally by: Alotta Baggage Originally by: Sadayiel I for one would force pirates to a FENCING duel in front of the ships crew. THATS the way to go But how do you make the loser w...
- by Rykuss - at 2011.02.20 08:30:00
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15. Ok, you're a visionary but Incarna without PVP will be useless. - in Player Features and Ideas Discussion [original thread]
Edited by: Rykuss on 19/02/2011 21:09:24 CCP are removing PvP from the game?! Oh and because we need this in stations and on ship bridges. http://www.youtube.com/watch?v=swB-CbSZZdw
- by Rykuss - at 2011.02.19 21:03:00
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16. Hypocrisy of a "cruel" universe - in Player Features and Ideas Discussion [original thread]
Yeah, ganking miners who are at the keyboard and actually pay attention should be easier. Try making a thread with genuine ideas that might be helpful to the community instead of proposing game changes that cater to your style of play. Seriously...
- by Rykuss - at 2010.12.08 23:42:00
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