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1. CCPlease explain... - in Player Features and Ideas Discussion [original thread]
So, I know, I am bashing my head in over something small.... but why cant I fit a single dreadnaught's mineral requirements into a jump freighter once the minerals have been refined from ore, but I can fit 5 dreadnaughts mineral requirements into ...
- by S'totan - at 2015.12.09 16:39:27
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2. CCPLZ fitting window - in Player Features and Ideas Discussion [original thread]
CCP, Please change the fitting management window so that when i open up a fitting for a ship I can right click on something on the window to open the market window for that ship. It is nice being able to do that for the items there, but as of righ...
- by S'totan - at 2015.06.22 18:12:34
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3. CCP new naming convention for prop mod makes sense....???wtf? eh? - in Player Features and Ideas Discussion [original thread]
http://i.imgur.com/waJgKTW.png
- by S'totan - at 2015.06.03 00:28:38
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4. CCP I can haz better warp effect? - in Player Features and Ideas Discussion [original thread]
Lugh Crow-Slave wrote: S'totan wrote: Right now, you cant target the person in a warp bubble, you can still do dmg(pipe bomb) but they are there. you can see them. You cant target them to warp disrupt them in warp (except with a bubble) Wi...
- by S'totan - at 2015.03.14 17:01:02
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5. CCP I can haz better warp effect? - in Player Features and Ideas Discussion [original thread]
Right now, you cant target the person in a warp bubble, you can still do dmg(pipe bomb) but they are there. you can see them. You cant target them to warp disrupt them in warp (except with a bubble) With the warp explosion happening at the point...
- by S'totan - at 2015.03.14 16:42:00
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6. CCP I can haz better warp effect? - in Player Features and Ideas Discussion [original thread]
Lugh Crow-Slave wrote: Promiscuous Medusa wrote: -1 Immediate warp means fleeing ship is safe from chase. from further posts of the OP it seems he just wants to change where the "flash" is rather than anything else but i could be wrong ...
- by S'totan - at 2015.03.14 16:33:54
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7. CCP I can haz better warp effect? - in Player Features and Ideas Discussion [original thread]
Agondray wrote: You have to build up your speed to enter the FTL range that we do, an instantaneous warp from 0 to light in less than a second isnt really feasible if you go by physics depending on the type of warp engine, like jupiter II hyped...
- by S'totan - at 2015.03.14 13:32:30
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8. CCP I can haz better warp effect? - in Player Features and Ideas Discussion [original thread]
Agondray wrote: You have to build up your speed to enter the FTL range that we do, an instantaneous warp from 0 to light in less than a second isnt really feasible if you go by physics depending on the type of warp engine, like jupiter II hyped...
- by S'totan - at 2015.03.14 13:29:47
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9. CCP I can haz better warp effect? - in Player Features and Ideas Discussion [original thread]
Xeator wrote: Would definately like to see this over the current one we now have. Even though they did try to do some touching up it still feels meh. The reason why these videos look cool are because of the super fast acceleration. Currently s...
- by S'totan - at 2015.03.14 06:32:08
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10. CCP I can haz better warp effect? - in Player Features and Ideas Discussion [original thread]
CCP, I am begging you. Please redesign the warp effect in game. Honestly, anything would be better than the current Queen of England waving goodbye to everyone as you gracefully leave grid effect. When you enter warp you leave grid SO DAMN SLOW. ...
- by S'totan - at 2015.03.14 05:59:22
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11. Warp affect. - in Player Features and Ideas Discussion [original thread]
This video ISNT mine BTW. I saw it once and was absolutely pleased.
- by S'totan - at 2014.05.03 19:30:00
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12. Warp affect. - in Player Features and Ideas Discussion [original thread]
Im just gonna bump this.
- by S'totan - at 2014.05.03 14:42:00
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13. Warp affect. - in Player Features and Ideas Discussion [original thread]
oohthey ioh wrote: Octoven wrote: See....THIS is the kind of content we should be getting....not tweaking numbers here and there! CCP....GIVE US THIS EFFECT!!! The idea of warp is as soon as you enter it, you are gone in a flash not trailing...
- by S'totan - at 2014.05.03 04:15:00
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14. Warp affect. - in Player Features and Ideas Discussion [original thread]
As soon as you enter warp you enter at warp speed and come out of warp the same way. So a frig would enter warp and burst off at 6 AU/s A carrier would burst off and enter warp at 1.5 AU/s They would come out of warp the same way. The idea behi...
- by S'totan - at 2014.05.02 22:09:00
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15. Warp affect. - in Player Features and Ideas Discussion [original thread]
https://www.youtube.com/watch?v=xpOMc9ysuek Is something like this, that actually looks badass, too impossible. I mean, ya a blue glow is an improvement (I guess). But when leaving grid you get up to full speed then drop to 0m/s then gracefu...
- by S'totan - at 2014.05.02 21:50:00
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16. Drone shooting invulnerable objects.. - in Player Features and Ideas Discussion [original thread]
Bumpity bump... CCP your drones are acting ********.
- by S'totan - at 2014.04.06 00:13:00
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17. What causes huge server load during large fights? - in Player Features and Ideas Discussion [original thread]
Lots of people cause the server load.
- by S'totan - at 2014.04.05 22:52:00
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18. Drone shooting invulnerable objects.. - in Player Features and Ideas Discussion [original thread]
Dreadchain wrote: How about we remove all the modes from drones, leaving them passive at all times? This would certainly fix the problem experienced by the OP I like that they are aggressive so that they attack people that ECM me... I think ...
- by S'totan - at 2014.04.02 16:45:00
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19. Drone shooting invulnerable objects.. - in Player Features and Ideas Discussion [original thread]
I'm just gonna bump this because America leads the way.
- by S'totan - at 2014.04.01 13:31:00
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20. Drone shooting invulnerable objects.. - in Player Features and Ideas Discussion [original thread]
Daoden wrote: quit your crying, target and hit F or put them on passive With that logic we would still have AOE DD... "Just tank your ship right" never mind the fact that it is clearly a broken game mechanic.
- by S'totan - at 2014.04.01 00:08:00
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