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1. Sticky:Dev blog: Command Bursts and the New World of Fleet Boosting - in EVE Information Portal [original thread]
I'm with Balder Balder Verdandi wrote: Using a quote from the Dev Blog: Fleet boosting should allow counter-play by enemies and involve risk appropriate to its power And this is where I truly believe CCP has no clue about mining and/or...
- by S3ND3TH - at 2016.09.17 03:45:48
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2. [Deployable Intel Structure Idea] - Decloak Counter - in Player Features and Ideas Discussion [original thread]
I believe there is already something in the game called a decloaking pulse generator or something like that but we don't have access to it.
- by S3ND3TH - at 2015.06.23 11:48:23
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3. Sticky:Dev blog: Politics by Other Means: Sovereignty Phase Two - in EVE Information Portal [original thread]
WhyTry1 wrote: This isn't just about PL horde, although its convienient that a group that was so elitist all of a sudden decided to create a newb alliance, but also the likes of Brave and Goons. Which can effectively sum up 100,200,300+ gangs j...
- by S3ND3TH - at 2015.04.21 21:54:19
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4. Sticky:[April] Confessor and Svipul Balance Tweaks - in Player Features and Ideas Discussion [original thread]
ChromeStriker wrote: CCP Fozzie wrote: It'll differ from ship to ship, mainly depending on how big the mass difference is (pretty big in this case). At the end of the day we're more focused on getting an interesting variety of ships than i...
- by S3ND3TH - at 2015.04.15 02:52:23
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5. Sticky:[April] Confessor and Svipul Balance Tweaks - in Player Features and Ideas Discussion [original thread]
CCP Fozzie wrote: Alexis Nightwish wrote: Fozzie, it seems odd that the Amarran ship is faster than the Minmatar one. Is that intentional? There's a higher base speed on the Confessor, but the lower mass on the Svipul ensures that it's f...
- by S3ND3TH - at 2015.04.15 02:49:11
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6. Sticky:Dev blog: Politics by Other Means: Sovereignty Phase Two - in EVE Information Portal [original thread]
Kyonko Nola wrote: M1k3y Koontz wrote: Kyonko Nola wrote: I would strongly suggest you make the modules ship size specific. Otherwise there will be 100 inties circling around the objective all the time In which case an atron (to halt t...
- by S3ND3TH - at 2015.03.04 04:40:50
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7. Sticky:Dev blog: Politics by Other Means: Sovereignty Phase Two - in EVE Information Portal [original thread]
i think we should go back to having to smash 20-100 pos's in an small area to take sov. i enjoyed the hours and hours of mind numbing structure bashing. remember, it can always be worse. a lot of criticism on this thread, but not a lot of solutio...
- by S3ND3TH - at 2015.03.04 04:29:51
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8. Sticky:Dev blog: Politics by Other Means: Sovereignty Phase Two - in EVE Information Portal [original thread]
Gizznitt Malikite wrote: Tykonderoga wrote: The prime time idea is garbage. The module to reinforce structures will be abused by ceptor pilots with pirate implants or a bazzillion people in ceptors. Think CCP! I know that no one in the compa...
- by S3ND3TH - at 2015.03.04 04:20:14
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9. Sticky:Dev blog: Politics by Other Means: Sovereignty Phase Two - in EVE Information Portal [original thread]
Aryndel Vyst wrote: HEY LETS MAKE SOV EASIER TO TAKE FROM LARGE ENTITIES BUT GIVE NO BENEFITS WHATSOEVER TO THE RESIDENTS. Do you want everyone to do high sec incursions or something? ~content creation~ goon tears are by far the sweetest...
- by S3ND3TH - at 2015.03.03 23:50:59
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10. Cloaked "Unidentified Structure" mystery - in EVE General Discussion [original thread]
Edit: oops misread something
- by S3ND3TH - at 2014.12.15 01:49:46
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11. Cloaked "Unidentified Structure" mystery - in EVE General Discussion [original thread]
Elena Morin'staal wrote: Seekers are part of the Jove - Templar One shows that a Jove faction entered a VR world where they were easily able to reach singularity, and the sleepers were derived from the architects to maintain the bodies whilst t...
- by S3ND3TH - at 2014.12.12 22:47:49
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12. Cloaked "Unidentified Structure" mystery - in EVE General Discussion [original thread]
Samsara Toldya wrote: Aiyshimin wrote: My (humble) research supports the theory of these structures being somehow linked to wormholes in the same system. It is also possible that the structure persists in a system after the wormhole connecti...
- by S3ND3TH - at 2014.12.12 22:39:57
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13. Cloaked "Unidentified Structure" mystery - in EVE General Discussion [original thread]
Kagura Nikon wrote: Why everyoen keep saying jovians? There is nothign to support that, they are likely dead and gone. These are clearly romulans! Templar One explains it. From the words of a dead Jovian AI the sleepers were Jove and were su...
- by S3ND3TH - at 2014.12.12 22:37:43
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14. Blighted weaponry (affectionately known as glass cannons) - in Test Server Feedback [original thread]
so...... no large rails?
- by S3ND3TH - at 2014.12.02 03:10:24
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15. [Rhea] New Wormhole Systems + Thera - in Test Server Feedback [original thread]
After spending a little time in Thera.... 1 - Way too bright, I would even say it's blinding. 2 - Too small. If you are going to make it big, then make it big. Something like 1000au would be interesting. 3 - Sleeper plex's are a nice touch. Cou...
- by S3ND3TH - at 2014.11.25 03:13:05
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16. [Rhea] New Wormhole Systems + Thera - in Test Server Feedback [original thread]
Tekka wrote: I've spent a few days in Thera and I'm finding the system is far too bright, it's so bright that after undocking to fight I have to spend time moving the camera around positioning it onto a dark spot just so I can find things in sp...
- by S3ND3TH - at 2014.11.22 04:55:11
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17. [Rhea] New Wormhole Systems + Thera - in Test Server Feedback [original thread]
Tikitina wrote: Maybe as a initial step make it so what is a solar system today is in a planetary-moon system in the future, content, movement rates, and scanning capabilities. You would need a lot more content in a planetary-moon system, ...
- by S3ND3TH - at 2014.11.16 20:20:55
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18. [Rhea] New Wormhole Systems + Thera - in Test Server Feedback [original thread]
Tikitina wrote: Delt0r Garsk wrote: 1000 AU is plain stupid. Or are you guys being sarcastic? At 1000AU with a 5AU per sec frigate, its about 3min 20secs to warp across. And you have to scan down exits typically on a scale of the system. ...
- by S3ND3TH - at 2014.11.16 11:48:08
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19. [Rhea] New Wormhole Systems + Thera - in Test Server Feedback [original thread]
X4me1eoH wrote: S3ND3TH wrote: X4me1eoH wrote: Dwissi wrote: CSM.Leaks @EVE_CSM #tweetfleet Thera station guns will shoot any ship using interdiction bubbles within 250km, we don't want a permcamp fest at every station. Not sure how o...
- by S3ND3TH - at 2014.11.14 21:23:20
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20. [Rhea] New Wormhole Systems + Thera - in Test Server Feedback [original thread]
X4me1eoH wrote: Dwissi wrote: CSM.Leaks @EVE_CSM #tweetfleet Thera station guns will shoot any ship using interdiction bubbles within 250km, we don't want a permcamp fest at every station. Not sure how official this statement is - but if it...
- by S3ND3TH - at 2014.11.14 14:49:25
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